Drilldown: TLA MoveData

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TLA MoveData > onHit : +10 (point blank) or KD

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damage:
startup:
active:
1 (1) · 10 (6) · 2 (6) · 5 (2)
recovery:
onHit: (Click arrow to add another value)
blockstun:
hitstun:
chip:
scaling:
invulnerability:

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