Template:Attributes-PFE/Documentation

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Usage

Everything is self explanatory except for stockIcon, which is there purely for the Cargo table. Just fill it as the character's stock icon filename, like PFE_Blocky_Stock.png.

{{Attributes-PFE
| character           = 
| name                = 
| stockIcon           = 
| characterInit       = 
| weight              = 
| gravity             = 
| hitstunGravity      = 
| maxFallSpeed        = 
| fastFallSpeed       = 
| jumpSquat           = 
| jumpSpeed           = 
| jumpHorizontalAccel = 
| shortHopSpeed       = 
| doubleJumpSpeed     = 
| doubleJumpHorizontalAccel = 
| maxDoubleJumps      = 
| landTime            = 
| airAccel            = 
| maxAirSpeed         = 
| maxAirSpeedDash     = 
| airFriction         = 
| groundFriction      = 
| crouchFriction      = 
| slideFriction       = 
| hardLandingFriction = 
| jostleStrength      = 
| walkSpeed           = 
| walkAccel           = 
| walkTurnTime        = 
| dashSpeed           = 
| dashTime            = 
| dashAccel           = 
| runSpeed            = 
| runAccel            = 
| runTurnTime         = 
| runTurnAccel        = 
| runStopTime         = 
| canWallJump	      = 
| wallJumpType	      = 
| wallJumpStartup     = 
| wallJumpTime 	      = 
| wallJumpHSp 	      = 
| wallJumpVSp 	      = 
| maxWallJumps 	      = 
| wallCling	      = 
| jumpFloat	      = 
| floatTime	      = 
| floatMaxSpeed	      = 
| floatAccel	      = 
| floatDip	      = 
| floatDipTime	      = 
}}

Example

Note: This example uses a parameter storeInCargo to prevent this example being stored in the Cargo table.

Attributes
Stock Name Character Weight
PFE Blocky Stock.png Blocky character_init0 1
Gravity Hitstun Gravity Max Fall Speed Fast Fall Speed
0.5 0.5 10 14
Jump Squat Jump Speed Jump Horizontal Accel Short Hop Speed
3 11.5 3 6.5
double Jump Speed double Jump Horizontal Accel max Double Jumps land Time
10.5 2 1 4
air Accel max Air Speed max Air Speed Dash air Friction
0.35 5.25 6.75 0.04
ground Friction crouch Friction slide Friction hard Landing Friction
0.75 1 0.35 0.6
jostle Strength walk Speed walk Accel walk Turn Time
jostle_strength_default 3.25 0.5 6
dash Speed dash Time dash Accel run Stop Time
8 9 8 1
run Speed run Accel run Turn Time run Turn Accel
7 0.8 5 1
can Wall Jump wall Jump Type wall Jump Startup wall Jump Time
Yes jump_press 2 8
wall Jump H Sp wall Jump V Sp max Wall Jumps wall Cling
7 -8 1 No
jump Float float Time float Max Speed float Accel
No 0 0 0
float Dip float Dip Time
0 0