Template:Attributes-RushRev/Documentation

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Usage

Everything is self explanatory.

{{Attributes-RushRev
| gameCharacter   = 
| portrait	  = 
| title		  = 
| weight	  = 
| walkSpeed       = 
| dashSpeed       = 
| dashStartSpeed  = 
| dashAccel       = 
| dashDanceWindow = 
| turnaroundIdle  = 
| turnaroundDash  = 
| turnaroundRun   = 
| moonwalkCoefficient = 
| standardGroundFriction  = 
| highSpeedGroundFriction = 
| chargeFriction   = 
| groundToAirSpeed = 
| jumpSpeed	   = 
| shortHopSpeed    = 
| doubleJumpCount  = 
| doubleJumpSpeed  = 
| horizontalJumpAccel  = 
| horizontalJumpAccelFrames = 
| verticalJumpAccel       = 
| verticalJumpAccelFrames = 
| gravity	 = 
| fallSpeed	 = 
| fastFallSpeed	 = 
| airSpeed	 = 
| airAccel	 = 
| airFriction	 = 
| rushJumpSpeed	 = 
| neutralDashJumpSpeed = 
| shortDashJumpSpeed = 
| shortStandingDashJumpSpeed = 
| CanFloat     = 
| mainMechanic = 
}}

Example

Note: This example uses a parameter storeInCargo to prevent this example being stored in the Cargo table.

Weishan Attributes
Walk Speed Dash Start Speed Dash Acceleration Dash Speed
0.085 0.04 1.92 0.1517
Jump Speed Short Hop Speed Double Jump Speed Double Jump Count
0.24 0.15 0.24 1
Weight Gravity Fall Speed Fast Fall Speed
104 0.54 0.24 0.275
Ground To Air Speed Air Speed Air Accel Air Friction
0.2 0.093 0.33 0.06
Rush Jump Speed Neutral Dash Jump Speed Short Dash Jump Speed Short Standing Dash Jump Speed
0.216 0.66 0.8 0.6
Float Character Mechanic
no Dragon's Blood