Template:Combos-PKMNCC

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Usage

First you enter the type of attack you want to use based on the buttons below.

  • PKMNCC A.png normal
  • PKMNCC B.png special
  • PKMNCC C.png c
  • none (No Button)


Then you add a number to the end, based on which entry the attack is in.
For example, the first attack should have a 1 after it, the second a 2, etc.
Supports a combo length of up to 15.


Finally, you do = and type the motion that you want to do. The following inputs are available for use:

  • PKMNCC1.png 1
  • PKMNCC2.png 2
  • PKMNCC3.png 3
  • PKMNCC4.png 4
  • PKMNCC5.png 5 (Blank)
  • PKMNCC6.png 6
  • PKMNCC7.png 7
  • PKMNCC8.png 8
  • PKMNCC9.png 9
  • PKMNCC66.png 66


  • PKMNCC24.png 24
  • PKMNCC26.png 26
  • PKMNCC28.png 28
  • PKMNCC46.png 46
  • PKMNCC421.png 421
  • PKMNCC623.png 623
  • PKMNCC426.png 426
  • PKMNCC624.png 624
  • PKMNCC2626.png 2626


FOR EXAMPLE:

{{Combos-PKMNCC
|normal1=4
|special2=6
|c3=c
|none4=9
|normal5=8
|special6=5
|special7=28
}}

Will result in the following combo chart:

PKMNCC4.pngPKMNCC A.png>> PKMNCC6.pngPKMNCC B.png>> PKMNCC5.pngPKMNCC C.png>> PKMNCC9.png>> PKMNCC8.pngPKMNCC A.png>> PKMNCC5.pngPKMNCC B.png>> PKMNCC28.pngPKMNCC B.png


Blank Template

{{Combos-PKMNCC
|normal1=
|special2=
|c3=
}}