User:Shimatora/EFZ Nayuki Research

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Strategy

Anti Airs

236C(1) buffered RIC Anti Air
Using 236C IC as an anti air option.
TO DO:
  • Test more anti air scenarios.
  • Determine match viability.

Combos

Anti Air Starter

Blue IC

  • 2AA c5B 2C 236B(2) IC c5B IAD jC 66B IAD jC 66B jB .. jC 66B jB j66 jBC 5C jB .. jC djABC dj214214A IC djC(whiff) 641236* - 6705 Damage | Video
  • Universal but really tight on Ayu and Sayuri, fully drains BIC if delayed properly. -Pure KouhAi
  • Air to air jA djB dj66 djB .. djC 66B jB j66 jBC 236B(1) IC tk.j214214A(2) jC j66 jC 5C jB .. jC land jB j66 jBC 5C jBC djBC dj214214A - 7605 Damage | Video
  • Can be improved by ending with ~5C jB .. jC djABC dj214214A

Damage Optimisation Spreadsheet

This section was research in collaboration with Stafy, yuhi and potentially others I have forgotten to include.

Original spreadsheet

0 Super Meter Start

Corner facing out

  • 2BC 236B IC 2 5C .. 412A 5C jC .. djC dj66 djBC land jB j66 jBC 5C jBC djBC dj214214A - 6894 Damage | Video
  • 2ABC 236B IC 2 c5B 412A 5C jB .. jC land jB j66 jBC land jB j66 jBC 5C jBC djBC dj214214A - 6868 Damage | Video
  • IAD jBC 2BC 236B IC 2 c5B 412A jC j66 jC land jB j66 jBC land jB j66 jBC 5C jBC djBC dj214214A - 7047 Damage | Video
  • Impractical: 2BC 236B IC 2 66C 412A 5C jC .. djC dj66 djBC land jB j66 jBC 5C jBC djBC dj214214A - 6941 Damage | Video

Midscreen

  • 2ABC 236B IC 2 c5B 412B jC j66 jC land jB j66 jBC 66B jB j66 jBC 5C jBC djBC dj214214A - 6852 Damage | Video

Corner

  • 2BC 236B IC 5C .. 412A 5C jC .. djC dj66 djBC land jB j66 jBC 5C jBC djBC dj214214A - 6894 Damage | Video
  • 2ABC 236B IC c5B .. 412A 5C jB .. jC land jB j66 jBC land jB j66 jBC 5C jBC djBC dj214214A - 6870 Damage
  • 2AABC 236B IC 4 c5B 412A jC j66 jC 5C jB .. jC land jB j66 jBC 5C jBC djABC dj214214A - 6776 Damage | Video
1 Super Meter Start

Corner facing out

  • 2BC 236B IC 2 c5B j214214A jC j66 jC 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7369 Damage
  • Can't crouch under Ayu, Misaki, Mai and Mishio if point blank with your back to the corner, doable with some specific spacings although it is rather tight. Works on the rest of the cast, 7jC after j214214A helps make it easier on Sayuri and Unknown - Pure KouhAi
  • 2AABC 236B IC 2 c5B IAD jC land j214214A 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7305 Damage | Video

Midscreen

  • 2BC 236B IC 2 c5B 66B j214214A 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7224 Damage | Video

Corner

  • 2BC 236B IC 412A j214214A jC j66 jC 5C jB .. jC land jB j66 jBC 5C jBC djBC dj214214A - 7347 Damage | Video
  • 236B IC 412A doesn't work on Mayu and Ayu ; inconsistent point blank on Minagi, Misuzu and Neyuki- Pure KouhAi
  • IAD jBC 2BC 236B IC j214214A jC j66 jC 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7678 Damage | Video
  • 2AABC 236B IC j214214A 5C jC j66 jC land jC j66 jC 5C jB j66 jBC 5C jBC djBC dj214214A - 7450 Damage | Video
2 Super Meter Start

Corner facing out

  • 2AABC 236236B 66B IC 66B IAD jC 66B jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7587 Damage | Video

Corner

  • 2BC 236B IC j214214A 66B j214214A jC j66 jC 5C jB .. jC djB dj66 djBC 5C jBC djBC dj214214A - 8023 Damage | Video
3 Super Meter Start

Corner facing out

  • 2BC 236B IC 2 c5B j214214A j214214A jC j66 jC land jC j66 jBC land jB j66 jBC 5C jBC djBC dj214214A IC dj66 dj214214A - 8400 Damage | Video

236C(1) RIC

No Super Meter Start
  • 236C(1) IC 66B 66B 66B jB j66 jBC land jB j66 jBC 5C jB .. jC djABC dj214214A - 4720 Damage | Video
    • Universal but much tighter timings on Ayu, Mayu, Kano and Unknown.- Pure KouhAi
  • 236C(1) IC 66B jB j66 jBC 66B jB j66 jBC 5C jB .. jC djABC dj214214A - 4632 Damage | Video
3 Super Meter Start
  • 236C(1) IC 66B 236236B jB j66 jBC 5C jB .. jC djABC dj214214A - 5672 Damage | Video
    • Delaying the level 2 super after the 66B tends to help get a higher juggle. Combo works on everyone corner to corner.- Pure KouhAi
TO DO:
  • Test on all characters.
  • Determine viability in matches.

Okizeme

Bunnies

66C 236B during Ice Bunnies
You can 66C 236B during ice bunnies if you time it right. Too early or too late and the 236B will either completely whiff or only do the first hit. Video example.
TO DO:
  • Test on all characters.
  • Determine viability in matches.