Windjammers/Controls

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Basics

Windjammers is controlled with two buttons and the standard fighting game eight direction joystick.

The A button can throw the disc, block an incoming disc, and make your character dash when they are not holding a disc. The B button lobs the disc. It does nothing when your character is not holding a disc.

Directions are notated using numpad notation, which uses numbers to describe directions in accordance to their location on a numpad.

7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward

Universal Command List

Movement

Move - Hold any of the eight directions ( 4.gif 7.gif 8.gif 9.gif 6.gif 3.gif 2.gif 1.gif ) on the control stick to move in that direction.

Sliding/Dashing - When your character is not holding the disc, press the A button while holding a direction on the control stick to dash. Holding the A button will cause your character to dash longer distances.

Simple Mechanics

Catch a disc - simply move into a disc's path to catch it. Your character will catch it automatically.

Throw a straight shot - after catching the disc, press A to throw the disc in a straight shot. Holding the stick forward or backward (4.gif or 6.gif) will throw the disc straight directly in front of the character; they are the same shot.

Throw a curved shot - after catching the disc, perform a directional curve (for example, "236", 2.gif3.gif6.gif) then press A to throw the disc in a curved shot. Each character has a unique set of curves.

Throw a lob - after catching the disc , press B to toss the disc into a targeted lob.

Block a shot -

Moving Block - When your character is not holding the disc and is standing still, and tap the A button THEN hold a direction on the control stick. Instead of a full dash, your character should perform a mini-dash that also blocks a shot (see below).

Super Mechanics

Catch a super disc -

Throw a custom super shot -

Throw a super spin shot -

Throw a super lob -


General
Controls
FAQ
Glossary
System
Characters
H.Mita
S.Miller
J.Costa
L.Biaggi
G.Scott
K.Wessel
Courts
Beach
Lawn
Tiled
Concrete
Clay
Stadium