User:Shimatora/EFZ Nayuki Research: Difference between revisions
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Line 19: | Line 19: | ||
:<u>3 Super Meter Start</u> | :<u>3 Super Meter Start</u> | ||
::* '''236C(1) IC 66B 236236B jB j66 jBC 5C jB .. jC djABC dj214214A''' - 5672 Damage | [https://twitter.com/Shimatora_EFZ/status/1377286568453545985 Video] | ::* '''236C(1) IC 66B 236236B jB j66 jBC 5C jB .. jC djABC dj214214A''' - 5672 Damage | [https://twitter.com/Shimatora_EFZ/status/1377286568453545985 Video] | ||
::**Delaying the level 2 super after the 66B tends to help get a higher juggle. Combo works on everyone corner to corner.- Pure KouhAi | |||
::<span style="color:red">'''TO DO:'''</span> | ::<span style="color:red">'''TO DO:'''</span> |
Revision as of 21:38, 5 May 2021
Strategy
Anti Airs
- 236C(1) buffered RIC Anti Air
- Using 236C IC as an anti air option.
- TO DO:
- Test more anti air scenarios.
- Determine match viability.
Combos
Anti Air Starter
236C(1) RIC
- No Super Meter Start
- 3 Super Meter Start
- 236C(1) IC 66B 236236B jB j66 jBC 5C jB .. jC djABC dj214214A - 5672 Damage | Video
- Delaying the level 2 super after the 66B tends to help get a higher juggle. Combo works on everyone corner to corner.- Pure KouhAi
- 236C(1) IC 66B 236236B jB j66 jBC 5C jB .. jC djABC dj214214A - 5672 Damage | Video
- TO DO:
- Test on all characters.
- Determine viability in matches.
- TO DO:
Okizeme
Bunnies
- 66C 236B during Ice Bunnies
- You can 66C 236B during ice bunnies if you time it right. Too early or too late and the 236B will either completely whiff or only do the first hit. Video example.
- TO DO:
- Test on all characters.
- Determine viability in matches.