User:Shimatora/EFZ Nayuki Research: Difference between revisions
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''Corner'' | ''Corner'' | ||
:*'''2BC 236B IC 412A j214214A jC j66 jC 5C jB .. jC land jB j66 jBC 5C jBC djBC dj214214A''' - 7347 Damage | [https://mega.nz/file/sRdXUKYY#pPNyI7nGZeo0V9qNiG8KoJSUuJAhvZso6nkP0Wi93jE Video] | |||
:*'''IAD jBC 2BC 236B IC j214214A jC j66 jC 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A''' - 7678 Damage | [https://mega.nz/file/VMFEgSwB#OFTGIzE6SU_pPl54hq6zhWJiLlY3xEJE_qmyzNTVVhs Video] | |||
:*'''2AABC 236B IC j214214A 5C jC j66 jC land jC j66 jC 5C jB j66 jBC 5C jBC djBC dj214214A''' - 7450 Damage | [https://mega.nz/file/NUE3zSIC#CRv23r89EdoDpgsV1S67ERQzNI90bFll4PpQhBQjBpY Video] | |||
=====2 Super Meter Start===== | |||
''Corner facing out'' | |||
:*'''2AABC 236236B 66B IC 66B IAD jC 66B jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A''' - 7587 Damage | [https://mega.nz/file/wJdnwQZJ#vhf3pBSB1crCH5zstSbUSt2o19pLM5cKI_YqJQO6jq0 Video] | |||
''Corner'' | |||
:*'''2BC 236B IC j214214A 66B j214214A jC j66 jC 5C jB .. jC djB dj66 djBC 5C jBC djBC dj214214A''' - 8023 Damage | [https://mega.nz/file/xIFnyaBa#PxtJ1OTlMUtuXp_wG5TRQEaPx_MknMLhrQYmLuTMGHQ Video] | |||
==== 236C(1) RIC ==== | ==== 236C(1) RIC ==== |
Revision as of 01:56, 6 May 2021
Strategy
Anti Airs
- 236C(1) buffered RIC Anti Air
- Using 236C IC as an anti air option.
- TO DO:
- Test more anti air scenarios.
- Determine match viability.
Combos
Anti Air Starter
Blue IC
- 2AA c5B 2C 236B(2) IC c5B IAD jC 66B IAD jC 66B jB .. jC 66B jB j66 jBC 5C jB .. jC djABC dj214214A IC djC(whiff) 641236* - 6705 Damage | Video
- Air to air jA djB dj66 djB .. djC 66B jB j66 jBC 236B(1) IC tk.j214214A(2) jC j66 jC 5C jB .. jC land jB j66 jBC 5C jBC djBC dj214214A - 7605 Damage | Video
- Can be improved by ending with ~5C jB .. jC djABC dj214214A
412A Juggles
This section was research in collaboration with Stafy, yuhi and potentially others I have forgotten to include.
0 Super Meter Start
Corner facing out
- 2BC 236B IC 2 5C .. 412A 5C jC .. djC dj66 djBC land jB j66 jBC 5C jBC djBC dj214214A - 6894 Damage | Video
- 2ABC 236B IC 2 c5B 412A 5C jB .. jC land jB j66 jBC land jB j66 jBC 5C jBC djBC dj214214A - 6868 Damage | Video
- IAD jBC 2BC 236B IC 2 c5B 412A jC j66 jC land jB j66 jBC land jB j66 jBC 5C jBC djBC dj214214A - 7047 Damage | Video
Midscreen
- 2ABC 236B IC 2 c5B 412B jC j66 jC land jB j66 jBC 66B jB j66 jBC 5C jBC djBC dj214214A - 6852 Damage | Video
Corner
- 2BC 236B IC 5C .. 412A 5C jC .. djC dj66 djBC land jB j66 jBC 5C jBC djBC dj214214A - 6894 Damage | Video
- 2ABC 236B IC c5B .. 412A 5C jB .. jC land jB j66 jBC land jB j66 jBC 5C jBC djBC dj214214A - 6870 Damage
- 2AABC 236B IC 4 c5B 412A jC j66 jC 5C jB .. jC land jB j66 jBC 5C jBC djABC dj214214A - 6776 Damage | Video
1 Super Meter Start
Corner facing out
- 2BC 236B IC 2 c5B j214214A jC j66 jC 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7369 Damage
- 2AABC 236B IC 2 c5B IAD jC land j214214A 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7305 Damage | Video
Midscreen
- 2BC 236B IC 2 c5B 66B j214214A 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7224 Damage | Video
Corner
- 2BC 236B IC 412A j214214A jC j66 jC 5C jB .. jC land jB j66 jBC 5C jBC djBC dj214214A - 7347 Damage | Video
- IAD jBC 2BC 236B IC j214214A jC j66 jC 5C jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7678 Damage | Video
- 2AABC 236B IC j214214A 5C jC j66 jC land jC j66 jC 5C jB j66 jBC 5C jBC djBC dj214214A - 7450 Damage | Video
2 Super Meter Start
Corner facing out
- 2AABC 236236B 66B IC 66B IAD jC 66B jB .. jC 66B jB j66 jBC 5C jBC djBC dj214214A - 7587 Damage | Video
Corner
- 2BC 236B IC j214214A 66B j214214A jC j66 jC 5C jB .. jC djB dj66 djBC 5C jBC djBC dj214214A - 8023 Damage | Video
236C(1) RIC
- No Super Meter Start
- 3 Super Meter Start
- 236C(1) IC 66B 236236B jB j66 jBC 5C jB .. jC djABC dj214214A - 5672 Damage | Video
- Delaying the level 2 super after the 66B tends to help get a higher juggle. Combo works on everyone corner to corner.- Pure KouhAi
- 236C(1) IC 66B 236236B jB j66 jBC 5C jB .. jC djABC dj214214A - 5672 Damage | Video
- TO DO:
- Test on all characters.
- Determine viability in matches.
- TO DO:
Okizeme
Bunnies
- 66C 236B during Ice Bunnies
- You can 66C 236B during ice bunnies if you time it right. Too early or too late and the 236B will either completely whiff or only do the first hit. Video example.
- TO DO:
- Test on all characters.
- Determine viability in matches.