Template:AttackData-KMGP2/Tooltips: Difference between revisions

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<includeonly>|- style="font-size:80%; line-height:1em"
{{#ifeq: {{{hovertext|yes}}} | yes<!--
! style="width:14.3%" | {{Tooltip| text=Damage    | hovertext={{AttackData-KMGP2/Tooltips|damage}}}}
Then-->| {{#vardefine:linebreak|&#010;}}<!--
! style="width:14.3%" | {{Tooltip| text=Guard      | hovertext={{AttackData-KMGP2/Tooltips|guard}}}}
Else-->| {{#vardefine:linebreak|<br>}}<!--
! style="width:14.3%" | {{Tooltip| text=Attribute  | hovertext={{AttackData-KMGP2/Tooltips|attribute}}}}
-->}}<includeonly>{{#switch:{{lc:{{{1}}}}}
! style="width:14.3%" | {{Tooltip| text=Property  | hovertext={{AttackData-KMGP2/Tooltips|property}}}}
 
! style="width:14.3%" | {{Tooltip| text=Cancel    | hovertext={{AttackData-KMGP2/Tooltips|cancel}}}}
<!-- First line headers -->
! style="width:14.3%" | {{Tooltip| text=Cost      | hovertext={{AttackData-KMGP2/Tooltips|cost}}}}
 
! style="width:14.2%" | {{Tooltip| text=Meter Gain | hovertext={{AttackData-KMGP2/Tooltips|meterGain}}}}
| damage=
|-
Damage done by this attack.
| {{#if: {{{damage|}}}    | {{{damage}}}    |-}}
 
| {{#if: {{{guard|}}}    | {{{guard}}}    |-}}
| guard=
| {{#if: {{{attribute|}}} | {{{attribute}}} |-}}
The way(s) this move must be guarded against.<!--
| {{#if: {{{property|}}}  | {{{property}}}  |-}}
-->{{#var:linebreak}} Block/Parry = Can be blocked (5G) or parried (6G).<!--
| {{#if: {{{cancel|}}}    | {{{cancel}}}    |-}}
-->{{#var:linebreak}} Parry = Must be parried (6G), i.e. an unblockable.<!--
| {{#if: {{{cost|}}}      | {{{cost}}}      |-}}
-->{{#var:linebreak}} Tech = Must be throw-teched (4G)
| {{#if: {{{meterGain|}}} | {{{meterGain}}} |-}}
 
|- style="font-size:80%; line-height:1em"
| attribute=
! {{Tooltip| text=Startup  | hovertext={{AttackData-KMGP2/Tooltips|startup}}}}
The effect of the move on the opponent when it hits.<!--
! {{Tooltip| text=Active    | hovertext={{AttackData-KMGP2/Tooltips|active}}}}
-->{{#var:linebreak}} LS = Light Stun<!--
! {{Tooltip| text=Recovery | hovertext={{AttackData-KMGP2/Tooltips|recovery}}}}
-->{{#var:linebreak}} MS = Medium Stun<!--
! {{Tooltip| text=Guard Adv | hovertext={{AttackData-KMGP2/Tooltips|guardAdv}}}}
-->{{#var:linebreak}} HS = Heavy Stun<!--
! {{Tooltip| text=Parry Adv | hovertext={{AttackData-KMGP2/Tooltips|parryAdv}}}}
-->{{#var:linebreak}} KD = Knockdown<!--
! {{Tooltip| text=Hit Adv  | hovertext={{AttackData-KMGP2/Tooltips|hitAdv}}}}
-->{{#var:linebreak}} Launch = Launches the opponent<!--
! {{Tooltip| text=Invul    | hovertext={{AttackData-KMGP2/Tooltips|invul}}}}
-->{{#var:linebreak}} Special = Puts the opponent in a unique hitstun state
|- {{#if: {{{description|}}} | | style="border-bottom:solid 3px #aaa" }}
 
| {{#if: {{{startup|}}}  | {{{startup}}}  |-}}
  | property=
| {{#if: {{{active|}}}  | {{{active}}}  |-}}
Special properties this move has.<!--
| {{#if: {{{recovery|}}} | {{{recovery}}} |-}}
-->{{#var:linebreak}} SKD = This move causes a Spinning Knockdown (SKD) on an airborne opponent.<!--
| {{#if: {{{guardAdv|}}} | {{{guardAdv}}} |-}}
-->{{#var:linebreak}} OTG = This move can hit a grounded opponent.<!--
| {{#if: {{{parryAdv|}}} | {{{parryAdv}}} |-}}
-->{{#var:linebreak}} Unblockable = This move cannot be blocked (but can be parried).<!--
| {{#if: {{{hitAdv|}}}  | {{{hitAdv}}}  |-}}
-->{{#var:linebreak}} Meter Drain = This move drains meter from the opponent.
| {{#if: {{{invul|}}}    | {{{invul}}}    |-}}
 
|-
| cancel=
{{#if: {{{description|}}} | {{!}} style="width:100%; border-top:solid 1px #aaa; text-align:left"  colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}}
This denotes if a move is cancellable into a throw or a special.<!--
{{{description}}} }}</includeonly><noinclude>{{Documentation}}
-->{{#var:linebreak}} Yes = Cancellable<!--
-->{{#var:linebreak}} No = Not cancellable
 
| cost=
Amount of bars it costs to use this move.
 
 
| meterGain=
Amount of meter gained when a move hits. The left value is the gain for the attacker, while the right value is for the receiver.
 
<!-- Second line headers -->
 
| startup=
Frame when the first hitbox is present.
 
| active=
The amount of frames that this move will have a hitbox.
 
| recovery=
Frames that this move has after the active frames if not canceled.
 
| guardAdv=
The difference in frames where you can act before your opponent when this move is blocked or throw-teched.
 
| parryAdv=
The difference in frames where you can act before your opponent when this move is parried.
 
| hitAdv=
The difference in frames where you can act before your opponent when this move hits.<!--
-->{{#var:linebreak}} This will be left empty if the move knocks down or launches the opponent.
 
| invul=
The frames where this move has evasive or invulnerable properties.<!--
-->{{#var:linebreak}} Full = Fully invincible to attacks<!--
-->{{#var:linebreak}} Low Profile = Goes under high-hitbox moves and throws<!--
-->{{#var:linebreak}} Airborne = Goes over low-hitbox moves and throws
}}</includeonly><noinclude>{{Documentation}}
[[Category:Kinnikuman Muscle Grand Prix 2]]</noinclude>
[[Category:Kinnikuman Muscle Grand Prix 2]]</noinclude>

Revision as of 12:41, 15 May 2021

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Template:AttackData-KMGP2/Tooltips/Documentation

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