Toy Fighter/Roux: Difference between revisions
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Line 665: | Line 665: | ||
{{AttackData-ToyA | {{AttackData-ToyA | ||
|input =2K | |input =2K | ||
|damage =x | |||
|block =x | |||
|dodge =x | |||
|startup =x | |||
|active =x | |||
|recovery =x | |||
|On Hit =+x | |||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Low Rising Kick | |||
|subtitle=ローライジングキック | |||
|input =2K8K | |||
|image = | |||
|caption = | |||
|data = | |||
{{AttackData-ToyA | |||
|input =2K8K | |||
|damage =x | |damage =x | ||
|block =x | |block =x | ||
Line 728: | Line 749: | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | {{MoveData | ||
|image= | |name =Scorpion Kick Combo | ||
|caption= | |subtitle=スコルピオンキックコンボ | ||
| | |input =4KKK | ||
|input= | |image = | ||
| | |caption = | ||
{{AttackData- | |data = | ||
|damage=- | {{AttackData-ToyA | ||
| | |input =4K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | |||
{{AttackData-ToyA | |||
|input =4KK | |||
|damage =x | |||
|block =x | |||
|dodge =x | |||
|startup =x | |||
|active =x | |||
|recovery =x | |||
|On Hit =+x | |||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | |||
{{AttackData-ToyA | |||
|input =4KKK | |||
|damage =x | |||
|block =x | |||
|dodge =x | |||
|startup =x | |||
|active =x | |||
|recovery =x | |||
|On Hit =+x | |||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
|image= | |name =Cobra Step Upper | ||
|caption= | |subtitle=コブラステップアッパー | ||
| | |input =1KP | ||
|input= | |image = | ||
| | |caption = | ||
{{AttackData- | |data = | ||
|damage= | {{AttackData-ToyA | ||
| | |input =1K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | |||
{{AttackData-ToyA | |||
|input =1KP | |||
|damage =x | |||
|block =x | |||
|dodge =x | |||
|startup =x | |||
|active =x | |||
|recovery =x | |||
|On Hit =+x | |||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
|image= | |name =Leg Viper | ||
|caption= | |subtitle=レッグバイパー | ||
| | |input =3KK | ||
|input= | |image = | ||
| | |caption = | ||
{{AttackData- | |data = | ||
|damage= | {{AttackData-ToyA | ||
| | |input =3K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | |||
{{AttackData-ToyA | |||
|input =3KK | |||
|damage =x | |||
|block =x | |||
|dodge =x | |||
|startup =x | |||
|active =x | |||
|recovery =x | |||
|On Hit =+x | |||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =Scorpion Death Kick | ||
| | |subtitle=スコーピオンデスキック | ||
| | |input =66K | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =66K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =Flying Carpet | ||
| | |subtitle=フライングカーペット | ||
| | |input =46K | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =46K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name ={{clr|2|Ambush Arrow}} | ||
| | |subtitle=フライングカーペット | ||
| | |input ={{clr|2|Behind Enemy 22K}} | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyB | ||
| | |input ={{clr|2|Behind Enemy 22K}} | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |color={{clr|2|Blue}} | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =Flying Carpet | ||
| | |subtitle=フライングカーペット | ||
| | |input =46K | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =46K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =Queen's Spike | ||
|subtitle=クイーンズスパイク | |||
| | |input =Opponent Down 2K | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =Opponent Down 2K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =Horizon Slider | ||
| | |subtitle=クイーンズスパイク | ||
| | |input =Falling from Jump K | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =Falling from Jump K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =Sidewinder | ||
| | |subtitle=サイドワインダー | ||
| | |input =623 | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =623 | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |name =Back Wind | ||
| | |subtitle=バックワインド | ||
| | |input =6234 | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =6234 | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |name =Snake Cutter | ||
| | |subtitle=スネークカッター | ||
| | |input =623P | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =623P | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |name =Snake Summer | ||
| | |subtitle=スネーキーサマー | ||
| | |input =623K | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =623K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =''White Serpent'' | ||
|subtitle=ホワイトサーペント | |||
| | |input =''On Circle KK'' | ||
|input= | |image = | ||
| | |caption = | ||
{{AttackData- | |data = | ||
|damage= | {{AttackData-ToyA | ||
| | |input =On Circle K | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | |||
{{AttackData-ToyB | |||
|input =''On Circle KK'' | |||
|damage =x | |||
|block =x | |||
|color=''White'' | |||
|startup =x | |||
|active =x | |||
|recovery =x | |||
|On Hit =+x | |||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | {{MoveData | ||
| | |name =Leg Cutter | ||
| | |subtitle=レッグカッター | ||
| | |input =On Circle P | ||
| | |image = | ||
|data= | |caption = | ||
|data = | |||
|damage= | {{AttackData-ToyA | ||
| | |input =On Circle P | ||
|startup=x | |damage =x | ||
|active=x | |block =x | ||
|recovery=x | |dodge =x | ||
|On Hit=+x | |startup =x | ||
|On Block=-x | |active =x | ||
|On Dodge=-x | |recovery =x | ||
|description= To Be Added | |On Hit =+x | ||
|On Block =-x | |||
|On Dodge =-x | |||
|description=To Be Added | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | |||
== Throws == | == Throws == |
Revision as of 09:07, 7 March 2022
Roux | |
---|---|
Playstyle | Hybrid Grappler |
Introduction
Placeholder overview of Roux
Attacks
Jab - Kick
ジャブキック PK |
---|
One-Two Low
ワンツーロー PPK |
---|
Combo Strike Kick
コンボストライクキック PPK |
---|
Combo Toe
コンボトー 6PK |
---|
Combo Low Spin
コンボロースピン 6PPK |
---|
Arabian Cutter
アラビアンカッター 2P |
---|
Earth Cutter Combo
アースカッターコンボ 3PK |
---|
Snake Whip
スネークウィップ 1PPP |
---|
Duck Eater
ダックイーター 4PK |
---|
Chicken Eater
チキンイーター 4PP6PP |
---|
Double-Headed Snake
ダブルヘッデッドスネーク 4PP4P |
---|
Poison Snake Combo
ポイズンスネークコンボ 4PP68P |
---|
Devil Finger
デビルフィンガー 44P |
---|
Devil Winder
デビルワインダー During Devil Finger 623 |
---|
Cobra Rising Toe
コブラライジングトー 66PPK |
---|
Snake Eater
スネークイーター 66PPP |
---|
Blue Snake
ブルースネーク 412P |
---|
Quick Fang
クイックファング Crouching P |
---|
Snake Dance
スネークダンス Running PP |
---|
Kick & Cobra
キック&コブラ KP |
---|
Low Kick
ローキック 2K |
---|
Low Rising Kick
ローライジングキック 2K8K |
---|
Triple Snake Attack
トリプルスネークアタック 6KKK |
---|
Scorpion Kick Combo
スコルピオンキックコンボ 4KKK |
---|
Cobra Step Upper
コブラステップアッパー 1KP |
---|
Leg Viper
レッグバイパー 3KK |
---|
Scorpion Death Kick
スコーピオンデスキック 66K |
---|
Flying Carpet
フライングカーペット 46K |
---|
Ambush Arrow
フライングカーペット Behind Enemy 22K |
---|
Flying Carpet
フライングカーペット 46K |
---|
Queen's Spike
クイーンズスパイク Opponent Down 2K |
---|
Horizon Slider
クイーンズスパイク Falling from Jump K |
---|
Sidewinder
サイドワインダー 623 |
---|
Back Wind
バックワインド 6234 |
---|
Snake Cutter
スネークカッター 623P |
---|
Snake Summer
スネーキーサマー 623K |
---|
White Serpent
ホワイトサーペント On Circle KK |
---|
Leg Cutter
レッグカッター On Circle P |
---|
Throws
P+K
|
---|
P+K (Reverse Throw 1)
|
---|
P+K (Reverse Throw 2)
|
---|
P+K (Behind Enemy)
|
---|
P+K (Reverse Throw)
|
---|
2P+K (Behind Enemy)
|
---|
Running P+K
|
---|
Upper Dodge P+K
|
---|
Get Up P+K
|
---|
PPPK,P+K
|
---|
6PP,P+K
|
---|
6PP,2P+K
|
---|
1PP,P+K
|
---|
P+K (Reverse Throw 1)
|
---|
P+K (Reverse Throw 2)
|
---|
623,P+K
|
---|
P+K (Reverse Throw 1)
|
---|
P+K (Reverse Throw 2)
|
---|
KP (Explanation Incoming)
|
---|
P+K (Reverse Throw 1)
|
---|
P+K (Reverse Throw 2)
|
---|
4P+K
|
---|
OTG Throw
プルオーバー Down Opponent P+K |
---|
Bomber
D+P+K
|
---|