Kinnikuman Muscle Grand Prix 2/Brocken Jr.: Difference between revisions

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[[File:KMGP2_Color_Brocken_Jr_1.png|<center><font size="4"><b>Kinnikuman</b></font></center>|thumb|right]]
[[File:KMGP2_Color_Brocken_Jr_1.png|<center><font size="4"><b>Brocken Jr.</b></font></center>|thumb|right]]
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'''WORK IN PROGRESS!'''
'''WORK IN PROGRESS!'''

Revision as of 03:46, 14 June 2022

Brocken Jr.

WORK IN PROGRESS!

Story

Let's address the elephant in the room: despite appearances, the uniformed German Choujin Brocken Jr. is not, in fact, a Nazi. His father Brockenman might have been (this was somewhat ambiguous), but throughout the series, Brocken Jr. himself has never exhibited any sort of Nazi ideologies; he certainly echo a lot of its imagery, but this is (for better or for worse) purely aesthetic, and this is an aspect the authors have actively toned down since the turn of the millennium.

That aside though, Brocken's a pretty wholesome guy just trying to do the right thing. He starts off the series on a revenge arc against Ramenman, due to the latter having murdered his father during the 20th Choujin Olympics. After fighting however, Brocken would be persuaded to bury the hatchet, and ever since, Ramenman would be a mentor figure of sorts to the relatively younger Brocken Jr.. Brocken consistently ranks highly in character popularity polls, with the authors usually commenting with some surprise that he has an unusually large and dedicated female fanbase. They seemed to have wizened up to this fact around the Scramble for the Throne arc, since every fight Brocken have been involved in since that arc have involved him conveniently going shirtless over the course of the match.

(note: he is incorrectly romanized as "Blocken Jr." in-game, but this wiki will use the nigh-universally accepted "correct" romanization of "Brocken Jr.")

Gameplay

Brocken Jr. is a character defined by his fast strings, good pokes and counter-pokes that grants him a combo, and buttons that moves him forward. Put together, this makes for a character that does very well in the neutral game, landing quick neutral hits that can be converted for more damage or a knockdown, something fairly uncommon in MGP2. his fast strings and forward-moving buttons also allows Brocken Jr. to go on the offensive, serving as a pressure or approach tool, respectively. Brocken does fall short noticeably in the damage department, but his great neutral and pressure more than makes up for this; in short, Brocken might need to land more hits in the neutral compared to his opponents to take the round, but in most cases, he will find those hits far easier than his opponents would.

Brocken Jr.'s gameplan is simple and effective, and his tools are generally intuitive to use. This makes him a frequent recommendation for people looking for a "beginner-friendly" character.


Strengths Weaknesses
  • Rewarding neutral pokes and counter-pokes.
  • Fast, reasonably diverse strings.
  • forward-moving normals and specials.
  • Low damage.

Character Stats

  • Health: 1024
  • Damage rating: 12
  • Size/weight: Standard
  • Movement speed: A

Strikes

A
input name
Damage Guard Attribute Property Cancel Cost Meter Gain
- - - - - - -
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

description goes here

Throws

Specials

Supers

Strategy

Combos

Midscreen

Ropes

Corner

Colors

External Links