Hyperfight: Difference between revisions

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[[File:HF logo gradient.png|300px|center]]
[[File:HF logo gradient.png|300px|center]]


'''Hyperfight''' is a 2D 1-touch-kill fighting game with a cast of 8 characters and a unique round system. Initially created for Ludum Dare 43, it was expanded vastly over time and now, with the announcement of rollback netcode, the future's never been brighter!
'''Hyperfight''' is a 2D 1-touch-kill fighting game centered around a unique round system where your victories are a resource. Initially created for Ludum Dare 43, it's been expanded vastly since and now even has rollback netcode on its way. The future's never been brighter for Hyperfight!


* '''Unique Point Based Rounds''': In Hyperfight, you get hit once and you die. When you hit your opponent, you get 1 point. You need 5 points to win the game. Points can be spent for doing supers and specials, allowing you to play riskier or more conservative.


{{ Navbox | title = Hyperfight | link = Hyperfight| rows =
 
{{ Navbox/Row | text = General | textwidth = 53 | data =
* '''Unique Point Based Rounds''': In Hyperfight, you get hit once and you die. And when you hit your opponent, you only get 1 point. You need 5 points to win the game. Points can be spent for doing supers and specials, allowing you to play riskier or more conservative.
  {{ Navbox/Icon | image=icon faq.png      | text=FAQ      }}
* '''2 Button Fighter''': The 4 actions a character can take are Attack, Special, Dodge and Super (accessed through button combinations/macros). The game's as accesible as can be, while keeping a surprising amount of depth.
  {{ Navbox/Icon | image=icon controls.png | text=Controls }}
*'''Varied Roster''': Each of its 8 colorful characters is designed and a unique playstyle from the rest of the cast. Most characters have or straight up are a reference to popular fighting game characters.
  {{ Navbox/Icon | image=icon glossary.png | text=Glossary }}
 
  {{ Navbox/Icon | image=icon hud.png      | text=HUD      }}
==Wiki Roadmap==
  {{ Navbox/Icon | image=icon strategy.png | text=Strategy }}
{{#lst:Mizuumi Wiki:Roadmap|HF}}
  {{ Navbox/Icon | image=icon system.png  | text =System }}
 
  {{ Navbox/Icon | image=icon links.png    | text=Links    }}
 
}}
{{Navbox-HF}}
{{ Navbox/Row | text = Characters | textwidth = 90 | iconwidth = 64 | iconheight = 128 |data =
  {{ Navbox/Icon | image=ShotoGoto.png              | text = Shoto Goto        }}
  {{ Navbox/Icon | image=Yoyona.png              | text = Yo-Yona        }} 
  {{ Navbox/Icon | image=DrKero.png              | text = Dr Kero        }}
  {{ Navbox/Icon | image=DonMcRon.png                    | text = Don McRon            }}
  {{ Navbox/Icon | image=VinceVolt.png                  | text = Vince Volt            }}
  {{ Navbox/Icon | image=SlimeBros.png                  | text = Slime Bros        }}
  {{ Navbox/Icon | image=ReaperAngel.png                  | text = Reaper Angel          }}
  {{ Navbox/Icon | image=DarkGoto.png                  | text = Dark Goto          }}
}}
}}


[[Category:Hyperfight]]
[[Category:Hyperfight]]

Latest revision as of 04:47, 5 April 2023

Hyperfight
(HF)
HF main.jpg
Version

v3.1

Developers

studio joh (Twitter)

Systems

Steam, itch.io

Online Play

Delay-based netcode

Player Lobbies
Community Channels

Discord Server

HF logo gradient.png

Hyperfight is a 2D 1-touch-kill fighting game centered around a unique round system where your victories are a resource. Initially created for Ludum Dare 43, it's been expanded vastly since and now even has rollback netcode on its way. The future's never been brighter for Hyperfight!


  • Unique Point Based Rounds: In Hyperfight, you get hit once and you die. And when you hit your opponent, you only get 1 point. You need 5 points to win the game. Points can be spent for doing supers and specials, allowing you to play riskier or more conservative.
  • 2 Button Fighter: The 4 actions a character can take are Attack, Special, Dodge and Super (accessed through button combinations/macros). The game's as accesible as can be, while keeping a surprising amount of depth.
  • Varied Roster: Each of its 8 colorful characters is designed and a unique playstyle from the rest of the cast. Most characters have or straight up are a reference to popular fighting game characters.

Wiki Roadmap

10% complete
In Progress / Completed To-do
  • Landing page done.
  • General pages need to be made:
    • System
    • FAQ
    • Controls
    • Glossary
    • Strategy
  • Character Pages need to be made.
    • 0/8 Character Pages made.
  • Links to player made resources need to be added!



General
FAQ
Controls
Glossary
HUD
Strategy
System
Links
Characters
Shoto Goto
Yo-Yona
Dr Kero
Don McRon
Vince Volt
Slime Bros
Reaper Angel
Dark Goto