Template:AttackData-KMGP2/Tooltips: Difference between revisions

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Then-->| {{#vardefine:linebreak|&#010;}}<!--
Then-->| {{#vardefine:linebreak|&#010;}}<!--
Else-->| {{#vardefine:linebreak|<br>}}<!--
Else-->| {{#vardefine:linebreak|<br>}}<!--
-->}}<includeonly>{{#switch:{{{{1}}}}
-->}}<includeonly>{{#switch:{{{1}}}


<!-- First line headers -->
<!-- First line headers -->
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-->{{#var:linebreak}} Block/Parry = Can be blocked (5G) or parried (6G).<!--
-->{{#var:linebreak}} Block/Parry = Can be blocked (5G) or parried (6G).<!--
-->{{#var:linebreak}} Parry = Must be parried (6G), i.e. an unblockable.<!--
-->{{#var:linebreak}} Parry = Must be parried (6G), i.e. an unblockable.<!--
-->{{#var:linebreak}} Tech = Must be throw-teched (4G)
-->{{#var:linebreak}} Tech = Must be throw-teched (4G).<!--
-->{{#var:linebreak}} N/A = The move cannot be guarded against, or is not an attack.


  | attribute=
  | attribute=
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-->{{#var:linebreak}} LS = Light Stun<!--
-->{{#var:linebreak}} LS = Light Stun<!--
-->{{#var:linebreak}} MS = Medium Stun<!--
-->{{#var:linebreak}} MS = Medium Stun<!--
-->{{#var:linebreak}} HS = Heavy Stun<!--
-->{{#var:linebreak}} HS = Heavy Stun; the number indicates the HS subtype, with increasing hitstun<!--
-->{{#var:linebreak}} KD = Knockdown<!--
-->{{#var:linebreak}} KD = Knockdown<!--
-->{{#var:linebreak}} Launch = Launches the opponent<!--
-->{{#var:linebreak}} Launch = Launches the opponent<!--
-->{{#var:linebreak}} Special = Puts the opponent in a unique hitstun state
-->{{#var:linebreak}} Run = Forces the opponent into a running state<!--
-->{{#var:linebreak}} Special = Puts the opponent in a unique standing hitstun state<!--
-->{{#var:linebreak}} N/A = The move does not hit the opponent


  | property=
  | property=
Special properties this move has.<!--
Special properties this move has.<!--
-->{{#var:linebreak}} SKD = This move causes a Spinning Knockdown (SKD) on an airborne opponent.<!--
-->{{#var:linebreak}} SKD = This move causes a Spinning Knockdown (SKD) on an airborne opponent.<!--
-->{{#var:linebreak}} OTG = This move can hit a grounded opponent.<!--
-->{{#var:linebreak}} OTG = This move can hit a grounded opponent (Off-the-Ground).<!--
-->{{#var:linebreak}} Unblockable = This move cannot be blocked (but can be parried).<!--
-->{{#var:linebreak}} Ubl = This move is Unblockable (but can be parried).<!--
-->{{#var:linebreak}} Meter Drain = This move drains meter from the opponent.
-->{{#var:linebreak}} MBU = This move becomes Unblockable when Blue True KKD is activated at MAX.<!--
-->{{#var:linebreak}} MD = This move drains meter from the opponent.


  | cancel=
  | cancel=
This denotes if a move is cancellable into a throw or a special.<!--
The duration in frames where this move can be cancelled.<!--
-->{{#var:linebreak}} Yes = Cancellable<!--
-->{{#var:linebreak}} (No label) = Duration where the move can be cancelled into the next part of the string, throws or meter charge.<!--
-->{{#var:linebreak}} No = Not cancellable
-->{{#var:linebreak}} Sp = Duration where the move can be cancelled into a special move.<!--
-->{{#var:linebreak}} KKD = Duration that overwrites the generic or special cancel durations during Blue or Red True KKD, respectively.<!--
-->{{#var:linebreak}} Cancelling into throws and special throws come out 1f later than other cancels.


  | cost=
  | cost=
Amount of bars it costs to use this move.
Amount of bars it costs to use this move.


  | meterGain=
  | meterGain=
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  | startup=
  | startup=
Frame when the first hitbox is present.
Frame when the first hitbox is present.<!--
-->{{#var:linebreak}} The first active frame is included in this value.


  | active=
  | active=
The amount of frames that this move will have a hitbox.
The amount of frames that this move will have a hitbox.<!--
-->{{#var:linebreak}} The number in brackets (if any) is the gap between hits of a multi-hitting move.


  | recovery=
  | recovery=
Frames that this move has after the active frames if not canceled.
Frames that this move has after the active frames if not canceled.<!--
-->{{#var:linebreak}} The number outside of brackets represent the recovery with tail-end cancel taken into account.<!--
-->{{#var:linebreak}} The number in the brackets (if any) represent the ''true'' recovery.


  | guardAdv=
  | guardAdv=
The difference in frames where you can act before your opponent when this move is blocked or throw-teched.
The difference in frames where you can act before your opponent when this move is blocked or throw-teched.<!--
-->{{#var:linebreak}} This value takes the move's tail-end cancel (if any) into account.


  | parryAdv=
  | parryAdv=
The difference in frames where you can act before your opponent when this move is parried.
The difference in frames where you can act before your opponent when this move is parried.<!--
-->{{#var:linebreak}} This value takes the move's tail-end cancel (if any) into account.


  | hitAdv=
  | hitAdv=
The difference in frames where you can act before your opponent when this move hits.<!--
The difference in frames where you can act before your opponent when this move hits.<!--
-->{{#var:linebreak}} This will be left empty if the move knocks down or launches the opponent.
-->{{#var:linebreak}} The range (if any) indicates the minimum to maximum frame advantage of Heavy Stuns, based on how much it is mashed.<!--
-->{{#var:linebreak}} This will be left empty if the move knocks down or launches the opponent.<!--
-->{{#var:linebreak}} This value takes the move's tail-end cancel into account.


  | invul=
  | invul=
The frames where this move has evasive or invulnerable properties.<!--
The duration in frames where this move has evasive or invulnerable properties.<!--
-->{{#var:linebreak}} Full = Fully invincible to attacks<!--
-->{{#var:linebreak}} Full = Fully invincible to attacks<!--
-->{{#var:linebreak}} Low Profile = Goes under high-hitbox moves and throws<!--
-->{{#var:linebreak}} Strike = Invincible to striking attacks<!--
-->{{#var:linebreak}} Airborne = Goes over low-hitbox moves and throws
-->{{#var:linebreak}} Throw = Invincible to throwing attacks
}}</includeonly><noinclude>{{Documentation}}
}}</includeonly><noinclude>{{Documentation}}
[[Category:Kinnikuman Muscle Grand Prix 2]]</noinclude>
[[Category:Kinnikuman Muscle Grand Prix 2]]</noinclude>

Latest revision as of 18:48, 24 February 2024

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Template:AttackData-KMGP2/Tooltips/Documentation

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