Big Bang Beat Revolve/M. Heita: Difference between revisions
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|description=Universal Big Bang Mode activation. Requires 3 bars and can be done anytime you have control on the ground. Lasts for about 7 seconds. During Big Bang Mode, Mecha Heita gains a massive speed boost | |description=Universal Big Bang Mode activation. Requires 3 bars and can be done anytime you have control on the ground. Lasts for about 7 seconds. During Big Bang Mode, Mecha Heita gains a massive speed boost to his walk, dash, and air dash speeds, which is very powerful but very dangerous unless you have a good grasp of the new speed. | ||
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|name=Heita Boost | |name=Heita Boost | ||
|input={{NotationIcon-BBBR|41236}}{{NotationIcon-BBBR|A}} | |input={{NotationIcon-BBBR|41236}}{{NotationIcon-BBBR|A}}<br>(Air OK) | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
|version=Ground | |||
|damage=700 | |damage=700 | ||
|guard=All | |guard=All | ||
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|description=Mecha Heita jets into the air. Oddly enough this is his best launcher, and allows for the start of rejump combos. It's not amazing but it has decent utility. | |description=Mecha Heita jets into the air. Oddly enough this is his best launcher, and allows for the start of rejump combos. It's not amazing but it has decent utility. | ||
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{{AttackData-BBBR | |||
|version=Air | |||
|damage=700 | |||
|guard=All | |||
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|startup=14 | |||
|active= | |||
|recovery= | |||
|advBlock=-27 | |||
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|description=Mecha Heita jets downwards. His flight path is altered by his momentum, so he can actually fly upwards when used for a super jump. | |||
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Revision as of 09:43, 14 June 2024
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Under Construction
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Introduction
A variant of Heita with a more mechanical spin, Mecha Heita is a tricky character with a lot of odd attacks. He has a lot of projectile options to space the opponent out with, as well as some decent pressure and oki tools. He's not a complicated character, but he can be an interesting robot when you get the hang of him.
General Strategy
Mecha Heita is a hit-and-run-type character. His fast step dash, combined with strong specials and buttons for up close make him a menace, but once the opponent starts getting the hang of it, he can back off and use his projectile tools to keep the opponent right where he wants them, before securing a chance at more up close damage.
Normal Moves
Standing Normals
5A
5A
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5B
5B
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5C
5C
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Crouching Normals
2A
2A
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2B
2B
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2C
2C
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Air Normals
jA
jA
jump ![]() |
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jB
jB
jump ![]() |
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jC
jC
jump ![]() |
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Command Normals
6A
6A
ROUNDHOUSE KICK ![]() ![]() |
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Universal Mechanics
Throw
Throw
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Big Bang Mode
Big Bang Mode
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Special Moves
236A
Heita Vulcan
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236C
Heita Missile
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623C
Heita Copter
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421C
Heita Collider
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41236A
Heita Boost
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B-Power Arts
236D
Full Fire!
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Big Bang Break
41236ABC
Bomber Attack!
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Combos
Combo Theory
- Combo damage varies from character to character, so all damage numbers come from testing on a full-health Rouga.