Under Night In-Birth/UNIST/Mika: Difference between revisions
m (Oniros moved page Under Night In-Birth/Mika to Under Night In-Birth/UNIST/Mika: Future-proofing the wiki's character page formatting) |
No edit summary |
||
Line 35: | Line 35: | ||
|guard=HL | |guard=HL | ||
|startup=5 | |startup=5 | ||
|active= | |active=2 | ||
|recovery= | |recovery=12 | ||
|frameAdv=-1 | |frameAdv=-1 | ||
|hitbox= | |hitbox= | ||
Line 42: | Line 42: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image= Mika 2A.png | |image= Mika 2A.png | ||
Line 52: | Line 54: | ||
|guard=L | |guard=L | ||
|startup=5 | |startup=5 | ||
|active= | |active=2 | ||
|recovery= | |recovery=12 | ||
|frameAdv=-1 | |frameAdv=-1 | ||
|hitbox= | |hitbox= | ||
Line 59: | Line 61: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika 5B.png | |image=Mika 5B.png | ||
Line 69: | Line 73: | ||
|guard=HL | |guard=HL | ||
|startup=7 | |startup=7 | ||
|active= | |active=5 | ||
|recovery= | |recovery=16 | ||
|frameAdv=-5 | |frameAdv=-5 | ||
|hitbox= | |hitbox= | ||
Line 76: | Line 80: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika 2b.png | |image=Mika 2b.png | ||
Line 86: | Line 92: | ||
|guard=L | |guard=L | ||
|startup=7 | |startup=7 | ||
|active= | |active=5 | ||
|recovery= | |recovery=15 | ||
|frameAdv=-4 | |frameAdv=-4 | ||
|hitbox= | |hitbox= | ||
Line 93: | Line 99: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika_5_c.png | |image=Mika_5_c.png | ||
Line 103: | Line 111: | ||
|guard=HL | |guard=HL | ||
|startup=11 | |startup=11 | ||
|active= | |active=3 | ||
|recovery= | |recovery=19 | ||
|frameAdv=-4 | |frameAdv=-4 | ||
|hitbox= | |hitbox= | ||
Line 110: | Line 118: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image= 5C_charged_1.png | |image= 5C_charged_1.png | ||
Line 120: | Line 130: | ||
|guard=HL | |guard=HL | ||
|startup=21 | |startup=21 | ||
|active= | |active=4 | ||
|recovery= | |recovery=23 | ||
|frameAdv=-1 | |frameAdv=-1 | ||
|hitbox= | |hitbox= | ||
Line 127: | Line 137: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika 2c.png | |image=Mika 2c.png | ||
Line 137: | Line 149: | ||
|guard=L | |guard=L | ||
|startup=13 | |startup=13 | ||
|active= | |active=3 | ||
|recovery= | |recovery=20 | ||
|frameAdv=-5 | |frameAdv=-5 | ||
|hitbox= | |hitbox= | ||
Line 144: | Line 156: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika ja.png | |image=Mika ja.png | ||
Line 154: | Line 168: | ||
|guard=H/AS | |guard=H/AS | ||
|startup=7 | |startup=7 | ||
|active= | |active=3 | ||
|recovery=X+2 | |recovery=X+2 | ||
|frameAdv=Varies | |frameAdv=Varies | ||
|hitbox= | |hitbox= | ||
|description= | |description=Fast air to air normal. Mostly used to get to j.AA. | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika jb.png | |image=Mika jb.png | ||
Line 171: | Line 187: | ||
|guard=H/AS | |guard=H/AS | ||
|startup=8 | |startup=8 | ||
|active= | |active=5 | ||
|recovery=X+3 | |recovery=X+3 | ||
|frameAdv=Varies | |frameAdv=Varies | ||
|hitbox= | |hitbox= | ||
|description= | |description=Quick air to ground normal. | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika jc1.png | |image=Mika jc1.png | ||
Line 188: | Line 206: | ||
|guard=H/AS | |guard=H/AS | ||
|startup=12 | |startup=12 | ||
|active= | |active=4 | ||
|recovery=X+4 | |recovery=X+4 | ||
|frameAdv=Varies | |frameAdv=Varies | ||
|hitbox= | |hitbox= | ||
|description= | |description=Fist slam downward. Staple assault starter. | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika_jc.png | |image=Mika_jc.png | ||
Line 205: | Line 225: | ||
|guard=H/AS | |guard=H/AS | ||
|startup=19, 21 | |startup=19, 21 | ||
|active= | |active=4 | ||
|recovery=X+4 | |recovery=X+4 | ||
|frameAdv=Varies | |frameAdv=Varies | ||
Line 223: | Line 243: | ||
|cancel=Sp,Ex,Cs | |cancel=Sp,Ex,Cs | ||
|guard=HL | |guard=HL | ||
|startup=16 | |startup=16 | ||
|active= | |active=4 | ||
|recovery= | |recovery=28 | ||
|frameAdv=--14~-12 | |frameAdv=--14~-12 | ||
|hitbox= | |hitbox= | ||
|description= | |description=Giant explosion fist. can be used to frame trap opponents. | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika 3b.png | |image=Mika 3b.png | ||
Line 240: | Line 262: | ||
|cancel=Sp,Ex,Cs | |cancel=Sp,Ex,Cs | ||
|guard=HL | |guard=HL | ||
|startup=13 | |startup=13 | ||
|active= | |active=11 | ||
|recovery= | |recovery=12 | ||
|frameAdv=-9~+2 | |frameAdv=-9~+2 | ||
|hitbox= | |hitbox= | ||
|description= | |description=Jumping attack that goes over lows. Can get you in close so Mika can actually do something. | ||
''Foot invincible frames 10~21'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Best punch in the game.png | |image=Best punch in the game.png | ||
Line 258: | Line 284: | ||
|guard=HL | |guard=HL | ||
|startup=9 | |startup=9 | ||
|active= | |active=2 | ||
|recovery= | |recovery=22 | ||
|frameAdv=-6 | |frameAdv=-6 | ||
|hitbox= | |hitbox= | ||
|description=Mika puts both fists in the air. Good anti-air and good to OS throw tech with. If you cancel this move into a whiffed A normal it becomes -1 | |description=Mika puts both fists in the air. Good anti-air and good to OS throw tech with. If you cancel this move into a whiffed A normal it becomes -1 | ||
''Air normal invincible frames 7~10'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika jaa.png | |image=Mika jaa.png | ||
Line 275: | Line 305: | ||
|guard=H/AS | |guard=H/AS | ||
|startup=5 | |startup=5 | ||
|active= | |active=2(4)2(2)2(4)3 | ||
|recovery=X+2 | |recovery=X+2 | ||
|frameAdv=Varies | |frameAdv=Varies | ||
|hitbox= | |hitbox= | ||
|description= | |description=Staple combo button and extension. | ||
}} | }} | ||
}} | }} | ||
Line 293: | Line 323: | ||
|cancel=Sp,Ex,Cs | |cancel=Sp,Ex,Cs | ||
|guard=L | |guard=L | ||
|startup=8 | |startup=8 | ||
|active= | |active=19 | ||
|recovery= | |recovery=15 | ||
|frameAdv=-7~+4 | |frameAdv=-7~+4 | ||
|hitbox= | |hitbox= | ||
Line 301: | Line 331: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika 66c.png | |image=Mika 66c.png | ||
Line 310: | Line 342: | ||
|cancel=Sp,Ex,Cs | |cancel=Sp,Ex,Cs | ||
|guard=H | |guard=H | ||
|startup=26 | |startup=26 | ||
|active= | |active=6 | ||
|recovery= | |recovery=34 | ||
|frameAdv=-9 | |frameAdv=-9 | ||
|hitbox= | |hitbox= | ||
|description=Hyde stops his dash with a large horizontal slash. Causes crumple on hit. One of Hyde's best moves, reaches far and leads to strong combos on hit. Good for catching opponents at neutral from a distance. Useful for confirming off far Orbiter hits and side swap combos. Can also dodge certain reversals by passing through an opponent on wake-up. | |description=Hyde stops his dash with a large horizontal slash. Causes crumple on hit. One of Hyde's best moves, reaches far and leads to strong combos on hit. Good for catching opponents at neutral from a distance. Useful for confirming off far Orbiter hits and side swap combos. Can also dodge certain reversals by passing through an opponent on wake-up. | ||
''Foot invincible frames 8~31'' | |||
}} | }} | ||
}} | }} | ||
Line 331: | Line 366: | ||
|guard=HL | |guard=HL | ||
|startup=21 | |startup=21 | ||
|active= | |active=9 | ||
|recovery= | |recovery=49 | ||
|frameAdv=-23 | |frameAdv=-23 | ||
|hitbox= | |hitbox= | ||
|description=A horizontal slash. Can be special canceled. Primarily used to increase combo damage in corner and as a cancel from 66C. | |description=A horizontal slash. Can be special canceled. Primarily used to increase combo damage in corner and as a cancel from 66C. | ||
''Throw invincible frames 1~4'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=UNIST_Mika_B+C.png | |image=UNIST_Mika_B+C.png | ||
Line 349: | Line 388: | ||
|guard=H | |guard=H | ||
|startup=29 | |startup=29 | ||
|active= | |active=8 | ||
|recovery= | |recovery=49 | ||
|frameAdv=-23 | |frameAdv=-23 | ||
|hitbox= | |hitbox= | ||
|description=Charged version of his Force Function with longer startup, more damage and is now an overhead. Can only be cancelled via Chain Shift. Can link 2A on corner after wallbounce. | |description=Charged version of his Force Function with longer startup, more damage and is now an overhead. Can only be cancelled via Chain Shift. Can link 2A on corner after wallbounce. | ||
''Throw invincible frames 1~4'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=UNIST_Mika_B+C.png | |image=UNIST_Mika_B+C.png | ||
Line 367: | Line 410: | ||
|guard=HL | |guard=HL | ||
|startup=15 | |startup=15 | ||
|active= | |active=Till L + 6 | ||
|recovery= | |recovery=57 | ||
|frameAdv=-31 | |frameAdv=-31 | ||
|hitbox= | |hitbox= | ||
Line 374: | Line 417: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image= UNIST_Mika_B+C.png | |image= UNIST_Mika_B+C.png | ||
Line 385: | Line 430: | ||
|guard=H | |guard=H | ||
|startup=29 | |startup=29 | ||
|active= | |active=Till L + 6 | ||
|recovery= | |recovery=57 | ||
|frameAdv=-31 | |frameAdv=-31 | ||
|hitbox= | |hitbox= | ||
Line 392: | Line 437: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Mika throw.png | |image=Mika throw.png | ||
Line 404: | Line 451: | ||
|startup=4 | |startup=4 | ||
|active=1 | |active=1 | ||
|recovery= | |recovery=22 | ||
|frameAdv= | |frameAdv= | ||
|hitbox= | |hitbox= | ||
Line 410: | Line 457: | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=GuardBreak 1.png | |image=GuardBreak 1.png | ||
Line 420: | Line 469: | ||
|cancel=- | |cancel=- | ||
|guard=HL | |guard=HL | ||
|startup= | |startup=16 | ||
|active= | |active=5 | ||
|recovery= | |recovery=27 | ||
|frameAdv= | |frameAdv=-14 | ||
|hitbox= | |hitbox= | ||
|description=5B motion with a greater hitbox. Fully invincible. | |description=5B motion with a greater hitbox. Fully invincible. | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=VEIL OFF.png | |image=VEIL OFF.png | ||
Line 460: | Line 511: | ||
|cancel=Se,EX,Cs | |cancel=Se,EX,Cs | ||
|guard=HLA | |guard=HLA | ||
|startup=16 | |startup=16 | ||
|active= | |active=20 | ||
|recovery= | |recovery=14 | ||
|frameAdv=-12 | |frameAdv=-12 | ||
|hitbox= | |hitbox= | ||
|description=Slightly slower startup, travels slower, and recovers faster. | |description=Slightly slower startup, travels slower, and recovers faster. | ||
Line 473: | Line 524: | ||
|guard=HLA | |guard=HLA | ||
|startup=13 | |startup=13 | ||
|active= | |active=16 | ||
|recovery= | |recovery=X+9 | ||
|frameAdv=-2 | |frameAdv=-2 | ||
|hitbox= | |hitbox= | ||
Line 485: | Line 536: | ||
|guard=HLA | |guard=HLA | ||
|startup=1+4 | |startup=1+4 | ||
|active= | |active=20 | ||
|recovery= | |recovery=17 | ||
|frameAdv=-15 | |frameAdv=-15 | ||
|hitbox= | |hitbox= | ||
|description= Increases size, damage, and amount of hits. Sets up particularly vicious block-strings. Can be followed up with combos on hit. | |description= Increases size, damage, and amount of hits. Sets up particularly vicious block-strings. Can be followed up with combos on hit. | ||
''Throw invincible frames 1~3'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|name=Mika's Missile (air) | |name=Mika's Missile (air) | ||
Line 507: | Line 560: | ||
|cancel=Se,EX,Cs | |cancel=Se,EX,Cs | ||
|guard=HLA | |guard=HLA | ||
|startup=16 | |startup=16 | ||
|active= | |active=20 | ||
|recovery= | |recovery=X+16 | ||
|frameAdv=-26 | |frameAdv=-26 | ||
|hitbox= | |hitbox= | ||
|description=Slightly slower startup, travels slower, and recovers faster. | |description=Slightly slower startup, travels slower, and recovers faster. | ||
Line 520: | Line 573: | ||
|guard=HLA | |guard=HLA | ||
|startup=16 | |startup=16 | ||
|active= | |active=16 | ||
|recovery= | |recovery=X+16 | ||
|frameAdv=-2 | |frameAdv=-2 | ||
|hitbox= | |hitbox= | ||
Line 532: | Line 585: | ||
|guard=HLA | |guard=HLA | ||
|startup=1+4 | |startup=1+4 | ||
|active= | |active=20 | ||
|recovery= | |recovery=X+13 | ||
|frameAdv= | |frameAdv= | ||
|hitbox= | |hitbox= | ||
|description= Increases size, damage, and amount of hits. Sets up particularly vicious block-strings. Can be followed up with combos on hit. | |description= Increases size, damage, and amount of hits. Sets up particularly vicious block-strings. Can be followed up with combos on hit. | ||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Spin 1.png | |image=Spin 1.png | ||
Line 553: | Line 606: | ||
|guard=HLA | |guard=HLA | ||
|startup=7 | |startup=7 | ||
|active= | |active=12 | ||
|recovery= | |recovery=21 | ||
|frameAdv=-2 | |frameAdv=-2 | ||
|hitbox= | |hitbox= | ||
|description=Detonates Black Orbiter. Safe blockstring ender and adds chip damage to opponents blocking Black Orbiter. Launches opponent on hit. | |description=Detonates Black Orbiter. Safe blockstring ender and adds chip damage to opponents blocking Black Orbiter. Launches opponent on hit. | ||
''Air attack invincible frames 5~12'' | |||
}} | }} | ||
{{UNIEL-Data | {{UNIEL-Data | ||
Line 565: | Line 620: | ||
|guard=HLA | |guard=HLA | ||
|startup=9 | |startup=9 | ||
|active= | |active=12 | ||
|recovery= | |recovery=26 | ||
|frameAdv=-7 | |frameAdv=-7 | ||
|hitbox= | |hitbox= | ||
|description=Detonates Black Orbiter. Safe blockstring ender and adds chip damage to opponents blocking Black Orbiter. Launches opponent on hit. | |description=Detonates Black Orbiter. Safe blockstring ender and adds chip damage to opponents blocking Black Orbiter. Launches opponent on hit. | ||
''Air attack invincible frames 7~14'' | |||
}} | }} | ||
{{UNIEL-Data | {{UNIEL-Data | ||
Line 582: | Line 639: | ||
|hitbox= | |hitbox= | ||
|description=Detonates Black Orbiter. Safe blockstring ender and adds chip damage to opponents blocking Black Orbiter. Launches opponent on hit. | |description=Detonates Black Orbiter. Safe blockstring ender and adds chip damage to opponents blocking Black Orbiter. Launches opponent on hit. | ||
''Completely invincible frames 1~6'' | |||
<br/>''Strike and projectile invincible frames 7~14'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Spin HOP.png | |image=Spin HOP.png | ||
Line 596: | Line 658: | ||
|guard=HLA | |guard=HLA | ||
|startup=4 | |startup=4 | ||
|active= | |active=24 | ||
|recovery= | |recovery=32 | ||
|frameAdv=-24 | |frameAdv=-24 | ||
|hitbox= | |hitbox= | ||
|description=Strike follow up to Black Orbiter. Unsafe on block, but can be cancelled to Chain Shift or EX Black Orbiter to start pressure. | |description=Strike follow up to Black Orbiter. Unsafe on block, but can be cancelled to Chain Shift or EX Black Orbiter to start pressure. | ||
''Projectile invincible frames 1~13'' | |||
<br/>''Air attack invincible frames 4~13'' | |||
}} | }} | ||
{{UNIEL-Data | {{UNIEL-Data | ||
Line 608: | Line 673: | ||
|guard=HLA | |guard=HLA | ||
|startup=4 | |startup=4 | ||
|active= | |active=24 | ||
|recovery= | |recovery=33 | ||
|frameAdv=-25 | |frameAdv=-25 | ||
|hitbox= | |hitbox= | ||
|description=Same as the A followup but even less safe on block | |description=Same as the A followup but even less safe on block | ||
''Projectile invincible frames 1~13'' | |||
<br/>''Air attack invincible frames 4~13'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|image=Spin HOP.png | |image=Spin HOP.png | ||
Line 626: | Line 696: | ||
|guard=HLA | |guard=HLA | ||
|startup=1+6 | |startup=1+6 | ||
|active= | |active=36 | ||
|recovery= | |recovery=24 | ||
|frameAdv=-7 | |frameAdv=-7 | ||
|hitbox= | |hitbox= | ||
|description= done by inputing 623C instead of just hitting the button. | |description= done by inputing 623C instead of just hitting the button. | ||
''Completely invincible frames 1~6'' | |||
<br/>''Strike and projectile invincible frames 7~14'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|name=Mika's Cannon | |name=Mika's Cannon | ||
Line 644: | Line 719: | ||
|cancel=(Ex),(Cs) | |cancel=(Ex),(Cs) | ||
|guard=UNB | |guard=UNB | ||
|startup= | |startup=9 | ||
|active= | |active=9 | ||
|recovery= | |recovery=20 | ||
|frameAdv=- | |frameAdv=- | ||
|hitbox= | |hitbox= | ||
|description=No invulnerability, but fast startup and can be followed up with EX moves on air hit. Landing recovery can be cancelled with EX moves. Has anti-air utility. Used in combos. | |description=No invulnerability, but fast startup and can be followed up with EX moves on air hit. Landing recovery can be cancelled with EX moves. Has anti-air utility. Used in combos. | ||
''Throw invincible frames 1~17'' | |||
}} | }} | ||
{{UNIEL-Data | {{UNIEL-Data | ||
Line 656: | Line 733: | ||
|cancel=EX,Cs | |cancel=EX,Cs | ||
|guard=HL | |guard=HL | ||
|startup= | |startup=17 | ||
|active= | |active=12 | ||
|recovery= | |recovery=20 | ||
|frameAdv=- | |frameAdv=- | ||
|hitbox= | |hitbox= | ||
|description=Fully invulnerable, reaches higher, and does more damage. Highly punishable if blocked or whiffed. Great anti air and combo ender. | |description=Fully invulnerable, reaches higher, and does more damage. Highly punishable if blocked or whiffed. Great anti air and combo ender. | ||
''Throw invincible frames 1~28'' | |||
}} | }} | ||
{{UNIEL-Data | {{UNIEL-Data | ||
Line 668: | Line 747: | ||
|cancel=(Cs) | |cancel=(Cs) | ||
|guard=HL | |guard=HL | ||
|startup=1+ | |startup=1+5 | ||
|active= | |active=Till L + 2 | ||
|recovery= | |recovery=20 | ||
|frameAdv=- | |frameAdv=- | ||
|hitbox= | |hitbox= | ||
|description= Like B version, but more damage, reaches slightly higher, and 1f faster. | |description= Like B version, but more damage, reaches slightly higher, and 1f faster. | ||
''Foot invincible through active frames'' | |||
}} | }} | ||
}} | }} | ||
{{UNIEL-Move | {{UNIEL-Move | ||
|name=Mika's Hip Attack | |name=Mika's Hip Attack | ||
Line 689: | Line 771: | ||
|guard=UNB | |guard=UNB | ||
|startup=1+2 | |startup=1+2 | ||
|active= | |active=1 | ||
|recovery= | |recovery=53 | ||
|frameAdv=- | |frameAdv=- | ||
|hitbox= | |hitbox= | ||
|description= Hyde rises forward slightly into the air. Becomes airborne quickly, making it useful as a throw punish. Second rekka is +1 on guard if delayed enough. | |description= Hyde rises forward slightly into the air. Becomes airborne quickly, making it useful as a throw punish. Second rekka is +1 on guard if delayed enough. | ||
''Throw invincible frames 1~3'' | |||
}} | }} | ||
}} | }} | ||
Line 709: | Line 793: | ||
|guard=HL | |guard=HL | ||
|startup=1+10 | |startup=1+10 | ||
|active= | |active=12(20)12 | ||
|recovery= | |recovery=53 | ||
|frameAdv=-89,-42 | |frameAdv=-89,-42 | ||
|hitbox= | |hitbox= | ||
|description=Hyde stabs the ground and is surrounded by a red light. Fully invulnerable. Can continue a combo from this move. Great anti air and combo starter. | |description=Hyde stabs the ground and is surrounded by a red light. Fully invulnerable. Can continue a combo from this move. Great anti air and combo starter. | ||
''Completely invincible frames 1~22'' | |||
<br/>''Throw invincible frames 23~31'' | |||
}} | }} | ||
}} | }} | ||
Line 729: | Line 816: | ||
|guard=HLA | |guard=HLA | ||
|startup=1+14 | |startup=1+14 | ||
|active= | |active=6 | ||
|recovery= | |recovery=47 | ||
|frameAdv=-25 | |frameAdv=-25 | ||
|hitbox= | |hitbox= | ||
|description=On hit does 3,750 damage. Causes GRD break unless the player is in Vorpal. | |description=On hit does 3,750 damage. Causes GRD break unless the player is in Vorpal. | ||
''Completely invincible frames 1~26'' | |||
}} | }} | ||
}} | }} |
Revision as of 19:07, 25 July 2018
Introduction
She comes. Escaping from her tedious routine. Surpassing fetters.
Across the sky. Swim the ocean. Climbs mountains. Finally arrives this place
Never to lose the beloved friend again. Walks with her inbent wish.
With her desire charged in the fist. She exerts everything. To somewhere very far.
Story
Mika is a part of Orie's Executor squad, and is considered one of the strongest combatants the Leicht Kreiss has to offer. Despite this, she holds the extremely low rank of Tenth Executor, due to getting one point off on every question of her written test. As punishment, she was kept in HQ, but managed to "escape" from her superiors and make her way to the city the events of the game revolve around right at the start of arcade mode.
Unique Trait/Health
Health: 10680
Character Trait: With specific normals, Mika can destroy projectiles. 5BB and j.[C] are the only normals known to do this.
Vorpal Trait: According to the game's code, Mika has no vorpal trait.
Gameplay
Move List
L = Low, H = High, UNB = Unblockable, CS = Chain Shift
Startup includes the first active frame.
Normal Moves
5A |
---|
2A |
---|
5B |
---|
2B |
---|
5C |
---|
5[C] |
---|
2C |
---|
j.A |
---|
j.B |
---|
j.C |
---|
j.[C] |
---|
Command Normals
5BB |
---|
3B |
---|
3C |
---|
j.AA |
---|
Dash Normals
66B |
---|
66C |
---|
Universal Mechanics
Mika's Crash B+C |
---|
Mika's Crash (charged) [B+C] |
---|
Mika's Crash (air) j.B+C |
---|
Mika's Crash (charged) (air) j.[B+C] |
---|
Throw A+D |
---|
Guard Cancel 214D |
---|
Veil Off A+B+C |
---|
Special Moves
Mika's Missile 236X |
---|
Mika's Missile (air) j.236X |
---|
Mika's Tornado 623X |
---|
Mika's Twister A/B/C After A/B Spin |
---|
EX Mika's Twister 623C After A/B Spin |
---|
Mika's Cannon 214X |
---|
Mika's Hip Attack 360C |
---|
Infinite Worth
Mika's Revolution 41236D |
---|
Infinite Worth EXS
Mika's Galaxy A+B+C+D |
---|
Strategy
Combos
Combo Notation Guide: |
---|
|