Melty Blood/MBTL/Vlov Arkhangel/Data: Difference between revisions

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(→‎rapid 2: RB 2/3 > RB 1/2)
 
(108 intermediate revisions by 12 users not shown)
Line 7: Line 7:
| damage = 190
| damage = 190
| guard = LH
| guard = LH
| cancel =  
| cancel = N, SP, EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 7
| startup = 7
Line 25: Line 25:
| damage = 510
| damage = 510
| guard = LH
| guard = LH
| cancel =  
| cancel = N, SP, EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 10
| startup = 9
| active = 3
| active = 3
| recovery = 21
| recovery = 21
| overall = 33
| overall = 32
| frameAdv = -9
| frameAdv = -9
}}
}}
Line 40: Line 40:
| input = 5C
| input = 5C
| images = MBTL_Vlov_5C.png
| images = MBTL_Vlov_5C.png
| hitboxes = MBTL_Vlov_5C_hb.png
| hitboxes = MBTL_Vlov_5CHitbox.png
| damage = 680
| damage = 680
| guard = LH
| guard = LH
| cancel =  
| cancel = N, SP, EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 10
| startup = 10
| active = 4
| active = 4
| recovery = 26
| recovery = 26
| overall = 40
| overall = 39
| frameAdv = -14
| frameAdv = -13
}}
 
===== 5[C] =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_5[c]
| input = 5[C]
| images = MBTL_Vlov_5C.png
| hitboxes = MBTL_Vlov_5CHitbox.png
| damage = 1020
| guard = LH
| cancel = N, SP, EX, MD
| property = {{P-MBTL|launch}}, {{P-MBTL|gb}}
| attribute = {{P-MBTL|strike}}
<!------------>
| startup = 22
| active = 4
| recovery = 26
| overall = 51
| frameAdv = -13
| invul = 16-21 {{P-MBTL|clash}}
}}
}}


Line 62: Line 81:
| damage = 180
| damage = 180
| guard = L
| guard = L
| cancel =  
| cancel = N, SP, EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 6
| startup = 6
Line 80: Line 99:
| damage = 460
| damage = 460
| guard = L
| guard = L
| cancel =  
| cancel = N, SP, EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 9
| startup = 9
| active = 4
| active = 4
| recovery = 22
| recovery = 23
| overall = 35
| overall = 35
| frameAdv = -12
| frameAdv = -12
Line 98: Line 117:
| damage = 680
| damage = 680
| guard = L
| guard = L
| cancel =  
| cancel = N, SP, EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|hk}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 9
| startup = 9
| active = 4
| active = 4
| recovery = 28
| recovery = 26
| overall = 41
| overall = 38
| frameAdv = -16
| frameAdv = -13
}}
}}


Line 117: Line 136:
| damage = 170
| damage = 170
| guard = HA
| guard = HA
| cancel =  
| cancel = N, SP, EX, MD, TH
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}, {{P-MBTL|head}}
<!------------>
<!------------>
| startup = 6
| startup = 6
| active = 4
| active = 4
| recovery =  
| recovery = 11
| overall =  
| overall = 20
| frameAdv =  
| frameAdv =  
}}
}}
Line 135: Line 154:
| damage = 420
| damage = 420
| guard = HA
| guard = HA
| cancel =  
| cancel = N, SP, EX, MD, TH
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}, {{P-MBTL|head}}
<!------------>
<!------------>
| startup = 10
| startup = 10
| active = 4
| active = 4
| recovery =  
| recovery = X
| overall =  
| overall =  
| frameAdv =  
| frameAdv =  
Line 153: Line 172:
| damage = 590
| damage = 590
| guard = HA
| guard = HA
| cancel =  
| cancel = N, SP, EX, MD, TH
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|strike}}, {{P-MBTL|head}}
<!------------>
<!------------>
| startup = 12
| startup = 12
| active = 5
| active = 5
| recovery =  
| recovery = X
| overall =  
| overall =  
| frameAdv =  
| frameAdv =  
Line 171: Line 190:
| damage = 900
| damage = 900
| guard = HA
| guard = HA
| cancel =  
| cancel = N, SP, EX, MD, TH
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|gb}}
| attribute =  
| attribute = {{P-MBTL|strike}}, {{P-MBTL|head}}
| invul = Clash 16-19
<!------------>
<!------------>
| startup = 20
| startup = 20
| active = 6
| active = 6
| recovery =  
| recovery = X
| overall =  
| overall =  
| frameAdv =  
| frameAdv =  
Line 190: Line 210:
| damage = 700
| damage = 700
| guard = LH
| guard = LH
| cancel =  
| cancel = SP, EX, MD
| property =  
| property = {{P-MBTL|gb}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 16
| startup = 15
| active = 3
| active = 3
| recovery =  
| recovery = 22
| overall =  
| overall = 39
| frameAdv = -8
| frameAdv = -8
}}
}}
Line 208: Line 228:
| damage = 950
| damage = 950
| guard = H
| guard = H
| cancel =  
| cancel = SP, EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|strike}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 30
| startup = 29
| active = 3
| active = 3
| recovery =  
| recovery = 24
| overall =  
| overall = 55
| frameAdv = -10
| frameAdv = -10
}}
===== 3C =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_3c
| input = 3C
| images = MBTL_Vlov_3C.png
| hitboxes = MBTL_Vlov_3C_hb.png
| damage = 740
| guard = LH
| cancel =
| property =
| attribute =
<!------------>
| startup = 12
| active = 3
| recovery = 27
| overall = 41
| frameAdv = -13
}}
}}


=== Universal Mechanics ===
=== Universal Mechanics ===
===== rapid 2 =====
===== rapid 1 =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_rapid2
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_rapid1
| input = rapid2
| input = rapid1
| images = MBTL_Vlov_rapid2.png
| images = MBTL_Vlov_rapid1.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_rapid1_hitbox.png
| damage = 220*2 (407)
| damage = 220*2 (407)
| guard = LH
| guard = LH
| cancel =  
| cancel = RB2, SP, EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 10
| startup = 10
Line 256: Line 258:
}}
}}


===== rapid 3 =====
===== 3C =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_rapid3
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_3c
| input = rapid3
| input = 3C
| images = MBTL_Vlov_rapid3.png
| images = MBTL_Vlov_3C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_3C_hb.png
| damage = 740
| damage = 740
| guard = LH
| guard = LH
| cancel =  
| cancel = SP, EX, MD
| property =  
| property = {{P-MBTL|lr}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup =  
| startup = 10
| active =  
| active = 3
| recovery =  
| recovery = 26
| overall =  
| overall = 38
| frameAdv = -13
| frameAdv = -12
| invul        = Air 5-12
}}
}}


Line 278: Line 281:
| input = 4/6AD
| input = 4/6AD
| images = MBTL_Vlov_throw.png
| images = MBTL_Vlov_throw.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_throw_hitbox.png
| damage = 800+700 (1500)
| damage = 800+700 (1500)
| guard = U
| guard = U
Line 285: Line 288:
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = 4
| active =  
| active = 3
| recovery =  
| recovery = 22
| overall =  
| overall = 28
| frameAdv =  
| frameAdv = +61
}}
}}


Line 296: Line 299:
| input = j.4/6AD
| input = j.4/6AD
| images = MBTL_Vlov_airthrow.png
| images = MBTL_Vlov_airthrow.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_airthrow_hitbox.png
| damage = 1200
| damage = 1200
| guard = U
| guard = U
| cancel =  
| cancel = J
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{tooltip|text=1|hovertext=2 outside of combos.}}
| active =  
| active = 3
| recovery =  
| recovery = 28 + 12L
| overall =  
| overall = 43
| frameAdv =  
| frameAdv =  
}}
}}
Line 315: Line 318:
| input = 236A
| input = 236A
| images = MBTL_Vlov_F236A.png
| images = MBTL_Vlov_F236A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F236A_hb.png
| damage = 1200
| damage = 1200
| guard = LH
| guard = LH
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 20
| startup = 20
| active =  
| active = X
| recovery =  
| recovery = 23
| overall = 42
| overall = 42
| frameAdv = +4
| frameAdv = +4
Line 333: Line 336:
| input = 236A
| input = 236A
| images = MBTL_Vlov_I236A.png
| images = MBTL_Vlov_I236A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I236A_hb.png
| damage = 520*3 (1253)
| damage = 520*3 (1253)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 11
| startup = 10
| active =  
| active = X
| recovery =  
| recovery = 33
| overall =  
| overall = 42
| frameAdv = -1
| frameAdv = -1
}}
}}
Line 350: Line 353:
| input = 236B
| input = 236B
| images = MBTL_Vlov_F236B.png
| images = MBTL_Vlov_F236B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F236B_hb.png
| damage = 1200
| damage = 1200
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 18
| startup = 17
| active =  
| active = X
| recovery =  
| recovery = 22
| overall = 38
| overall = 38
| frameAdv = +5
| frameAdv = +5
Line 368: Line 371:
| input = 236B
| input = 236B
| images = MBTL_Vlov_I236B.png
| images = MBTL_Vlov_I236B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I236B_hb.png
| damage = 520*3 (1253)
| damage = 520*3 (1253)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 8
| startup = 7
| active =  
| active = X
| recovery =  
| recovery = 32
| overall =  
| overall = 38
| frameAdv = 0
| frameAdv = 0
}}
}}
Line 385: Line 388:
| input = 236C
| input = 236C
| images = MBTL_Vlov_F236C.png
| images = MBTL_Vlov_F236C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F236C_hb.png
| damage = 1000*3 (2350)
| damage = 1000*3 (2350)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = AD, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|wb}}, {{P-MBTL|hk}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 1 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 4+9
| startup = 4+9
| active =  
| active = X
| recovery =  
| recovery = 25
| overall = 33
| overall = 37
| frameAdv = +7
| frameAdv = +12
}}
}}


Line 403: Line 407:
| input = 236C
| input = 236C
| images = MBTL_Vlov_I236C.png
| images = MBTL_Vlov_I236C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I236C_hb.png
| damage = 450*7 (2258)
| damage = 450*7 (2258)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = AD, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|wb}}, {{P-MBTL|hk}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 1 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 4+5
| startup = 4+5
| active =  
| active = X
| recovery =  
| recovery = 29
| overall = 36
| overall = 37
| frameAdv = +4
| frameAdv = +10
}}
}}


Line 424: Line 429:
| damage = 1200
| damage = 1200
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 20
| active =  
| active = X
| recovery =  
| recovery = 39
| overall =  
| overall = 58
| frameAdv = -12
| frameAdv = -12
}}
}}
Line 441: Line 446:
| damage = 520*3 (1253)
| damage = 520*3 (1253)
| guard = LHA
| guard = LHA
| cancel = -EX-
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 10
| active =  
| active = X
| recovery =  
| recovery = 49
| overall =  
| overall = 58
| frameAdv = -17
| frameAdv = -17
}}
}}
Line 458: Line 463:
| damage = 750*2 (1387)
| damage = 750*2 (1387)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 41
| active =  
| active = X
| recovery =  
| recovery = 12
| overall =  
| overall = 52
| frameAdv = +15
| frameAdv = +15
}}
}}
===== I236X > [A] =====
===== I236X > [A] =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i236x[a]
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i236x[a]
Line 475: Line 481:
| damage = 520*5 (1819)
| damage = 520*5 (1819)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 32
| active =  
| active = X
| recovery =  
| recovery = 21
| overall =  
| overall = 52
| frameAdv = +13
| frameAdv = +13
}}
}}
Line 492: Line 498:
| damage = 750*2 (1387)
| damage = 750*2 (1387)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 43
| active =  
| active = X
| recovery =  
| recovery = 12
| overall =  
| overall = 54
| frameAdv = +15
| frameAdv = +15
}}
}}
Line 508: Line 514:
| hitboxes = placeholder.png, placeholder.png
| hitboxes = placeholder.png, placeholder.png
| damage = 520*5 (1819)
| damage = 520*5 (1819)
| guard =  
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 34
| active =  
| active = X
| recovery =  
| recovery = 21
| overall =  
| overall = 54
| frameAdv = +13
| frameAdv = +13
}}
}}
Line 524: Line 530:
| input = 214A
| input = 214A
| images = MBTL_Vlov_214A.png
| images = MBTL_Vlov_214A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_214AHitbox.png
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = L(1), LH(2)
| guard = L(1), LH(2)
| cancel = -CH-, -EX-, -MD-
| cancel = -CH-, -EX-, -MD-
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 9
| startup = 9
| active =  
| active = 4 (8) 4
| recovery =  
| recovery = 19
| overall =  
| overall = 43
| frameAdv = -6
| frameAdv = -6
}}
}}
Line 542: Line 548:
| input = 214B
| input = 214B
| images = MBTL_Vlov_214B.png
| images = MBTL_Vlov_214B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_214BHitbox.png
| damage = 640*2 (1196)
| damage = 640*2 (1196)
| guard = LH
| guard = LH
| cancel = -CH-, -EX-, -MD-
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 13
| startup = 13
| active =  
| active = 4 (6) 3
| recovery =  
| recovery = 20
| overall =  
| overall = 45
| frameAdv = -8
| frameAdv = -6
}}
}}
===== 214[B] =====
===== 214[B] =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_214[b]
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_214[b]
| input = 214[B]
| input = 214[B]
| images = MBTL_Vlov_214[B].png
| images = MBTL_Vlov_BE214B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_214-B_0-Hitbox.png, MBTL_Vlov_214-B-Hitbox.png
| damage = 1400
| damage = 1400
| guard = LH
| guard = LH
| cancel = -EX-, -MD-
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|wb}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 23
| startup = 23
| active =  
| active = 4
| recovery =  
| recovery = 15
| overall =  
| overall = 41
| frameAdv = -5
| frameAdv = -2
| invul        = 13-19 {{P-MBTL|lp}}
}}
}}
===== 214C =====
===== 214C =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_214c
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_214c
| input = 214C
| input = 214C
| images = MBTL_Vlov_214C.png
| images = MBTL_Vlov_214C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_214C_Hitbox.png
| damage = 400, 300*5 (1894)
| damage = 400, 300*5 (1894)
| guard = LH
| guard = LH
| cancel =  
| cancel = AD, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|lr}}, {{P-MBTL|gb}} {{P-MBTL|hk}} {{P-MBTL|ab}}
| attribute =  
| cost          = 1 {{P-MBTL|mc}}
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 4+9
| startup = 4+9
| active =  
| active = 4
| recovery =  
| recovery = 20
| overall = 36
| overall = 36
| frameAdv = -7
| frameAdv = -7
Line 594: Line 604:
| input = 214X~X
| input = 214X~X
| images = MBTL_Vlov_214XX.png
| images = MBTL_Vlov_214XX.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_214XXHitbox.png
| damage = 550*2 (1100)
| damage = 550*2 (1100)
| guard = LH
| guard = LH
| cancel = -CH-, -EX-, -MD-
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|gb}}
| attribute =  
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup =  
| startup = 7
| active =  
| active = 3 (11) 4
| recovery =  
| recovery = 20
| overall =  
| overall = 44
| frameAdv = -9
| frameAdv = -7
}}
}}
===== 214X > X > X =====
===== 214X > X > X =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_214xxx
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_214xxx
| input = 214X~X~X
| input = 214X~X~X
| images = MBTL_Vlov_214XXX.png
| images = MBTL_Vlov_214XXX.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_214AAAHitbox.png
| damage = 1000
| damage = 1000
| guard = LH
| guard = LH
| cancel = -EX-, -MD-
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|wb}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 13
| active =  
| active = 2
| recovery =  
| recovery = 36
| overall =  
| overall = 50
| frameAdv = -9
| frameAdv = -9
}}
}}
Line 628: Line 639:
| input = 214X~X~4X
| input = 214X~X~4X
| images = MBTL_Vlov_214XX4X.png
| images = MBTL_Vlov_214XX4X.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_214AA4AHitbox.png
| subtitle      = Burya Drakon
| damage = 500, 450*3 (1640)
| damage = 500, 450*3 (1640)
| guard = U
| guard = U
| cancel = (EX), (MD)
| cancel = EX, MD, AD, (J)
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|ab}}
| attribute =  
| attribute = {{P-MBTL|throw}}
<!------------>
<!------------>
| startup =  
| startup = 27
| active =  
| active = 2
| recovery =  
| recovery = 31
| overall =  
| overall = 59
| frameAdv = N/A
| frameAdv = N/A
}}
}}
Line 646: Line 658:
| input = 22A
| input = 22A
| images = MBTL_Vlov_F22A.png
| images = MBTL_Vlov_F22A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F22A_hitbox.png
| damage = 1000
| damage = 1000
| guard = LHA
| guard = LHA
| cancel = -CH-, -EX-, -MD-
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 12
| startup = {{Tooltip | text=12/17/22| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 5,5,5
| recovery =  
| recovery = 24
| overall =  
| overall = 50
| frameAdv = -13
| frameAdv = {{Tooltip | text=-13/-8/-3| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}
===== I22A =====
===== I22A =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i22a
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i22a
| input = 22A
| input = 22A
| images = MBTL_Vlov_I22A.png
| images = MBTL_Vlov_I22A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I22A_hitbox.png
| damage = 1000
| damage = 1000
| guard = LHA
| guard = LHA
| cancel = -CH-, -EX-, -MD-
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 11
| startup = {{Tooltip | text=11/14/17| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 3,3,3
| recovery =  
| recovery = 31
| overall =  
| overall = 50
| frameAdv = -13
| frameAdv = {{Tooltip | text=-13/-10/-7| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}
===== F22B =====
===== F22B =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_f22b
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_f22b
| input = 22B
| input = 22B
| images = MBTL_Vlov_F22B.png
| images = MBTL_Vlov_F22B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F22XX_hitbox.png
| damage = 1000
| damage = 1000
| guard = LA
| guard = LA
| cancel = -CH-, -EX-, -MD-
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 23
| startup = {{Tooltip | text=23/28/33| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 5,5,5
| recovery =  
| recovery = 11
| overall =  
| overall = 48
| frameAdv = 0
| frameAdv = {{Tooltip | text=+0/+5/+10| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}


Line 698: Line 712:
| input = 22B
| input = 22B
| images = MBTL_Vlov_I22B.png
| images = MBTL_Vlov_I22B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I22XX.png
| damage = 1000
| damage = 1000
| guard = LA
| guard = LA
| cancel = -CH-, -EX-, -MD-
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 22
| startup = {{Tooltip | text=22/25/28| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 3,3,3
| recovery =  
| recovery = 18
| overall =  
| overall = 48
| frameAdv = 0
| frameAdv = {{Tooltip | text=+0/+3/+6| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}
===== F22C =====
===== F22C =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_f22c
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_f22c
| input = 22C
| input = 22C
| images = MBTL_Vlov_F22C.png
| images = MBTL_Vlov_F22C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F22C_hitbox.png, MBTL_Vlov_F22CF_hitbox.png
| damage = 1200*2 (2016)
| damage = 1200*2 (2016)
| guard = LA
| guard = LA
| cancel = MD
| cancel = AD, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|hk}}, {{P-MBTL|v}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 1 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 4+4
| startup = {{Tooltip | text=4+4/4+7| hovertext=Hitbox 1 Halfscreen / Hitbox 2 Fullscreen}}
| active =  
| active =  
| recovery =  
| recovery = 31
| overall = 37
| overall = 38
| frameAdv = +16
| frameAdv = +16~+10
}}
}}


Line 733: Line 749:
| input = 22C
| input = 22C
| images = MBTL_Vlov_I22C.png
| images = MBTL_Vlov_I22C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I22C_hitbox.png, MBTL_Vlov_I22CF_hitbox.png
| damage = 1200*2 (2016)
| damage = 1200*2 (2016)
| guard = LA
| guard = LA
| cancel = MD
| cancel = AD, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|hk}}, {{P-MBTL|v}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 1 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 4+4
| startup = {{Tooltip | text=4+4/4+7| hovertext=Hitbox 1 Halfscreen / Hitbox 2 Fullscreen}}
| active =  
| active =  
| recovery =  
| recovery = 31
| overall = 37
| overall = 38
| frameAdv = +16
| frameAdv = +16~+10
}}
}}


Line 754: Line 771:
| damage = 900
| damage = 900
| guard = LA
| guard = LA
| cancel = -EX-, -MD-, (J)
| cancel = EX, MD, (J)
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|v}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=13/16/19| hovertext=Hitbox 1/Hitbox 2/Hitbox 3.}}
| active =  
| active = 3,3,3
| recovery =  
| recovery = 20
| overall =  
| overall = 41
| frameAdv = -6
| frameAdv = {{Tooltip | text=-12/-9/-6| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}
===== I22A > X =====
===== I22A > X =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i22ax
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i22ax
Line 771: Line 789:
| damage = 900
| damage = 900
| guard = LA
| guard = LA
| cancel = -EX-, -MD-, (J)
| cancel = EX, MD, (J)
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|v}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=12/15/18| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 3,3,3
| recovery =  
| recovery = 21
| overall =  
| overall = 41
| frameAdv = -7
| frameAdv = {{Tooltip | text=-13/-10/-7| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}


Line 790: Line 808:
| guard = LA
| guard = LA
| cancel = -EX-, -MD-, (J)
| cancel = -EX-, -MD-, (J)
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|v}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=11/14/17| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 3,3,3
| recovery =  
| recovery = 14
| overall =  
| overall = 33
| frameAdv = 0
| frameAdv = {{Tooltip | text=-6/-3/+0| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}


Line 808: Line 826:
| guard = LA
| guard = LA
| cancel = -EX-, -MD-, (J)
| cancel = -EX-, -MD-, (J)
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|v}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=10/13/16| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 3,3,3
| recovery =  
| recovery = 15
| overall =  
| overall = 33
| frameAdv = -1
| frameAdv = {{Tooltip | text=-7/-4/-1| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
}}
}}


Line 822: Line 840:
| input = j236A
| input = j236A
| images = MBTL_Vlov_Fj236A.png
| images = MBTL_Vlov_Fj236A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Fj236A_hb.png
| damage = 1200
| damage = 1200
| guard = LHA  
| guard = LHA  
| cancel =  
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 24
| startup = 24
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = +5 (TK)
}}
}}
===== Ij.236A =====
===== Ij.236A =====
Line 839: Line 858:
| input = j236A
| input = j236A
| images = MBTL_Vlov_Ij236A.png
| images = MBTL_Vlov_Ij236A.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Ij236A_hb.png
| damage = 520*3 (1253)
| damage = 520*3 (1253)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 15
| startup = 14
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = +10 (TK)
}}
}}
===== Fj.236B =====
===== Fj.236B =====
Line 856: Line 876:
| input = j236B
| input = j236B
| images = MBTL_Vlov_Fj236B.png
| images = MBTL_Vlov_Fj236B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Fj236B_hb.png
| damage = 1200
| damage = 1200
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 24
| startup = 24
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = -5
}}
}}
===== Ij.236B =====
===== Ij.236B =====
Line 873: Line 894:
| input = j236B
| input = j236B
| images = MBTL_Vlov_Ij236B.png
| images = MBTL_Vlov_Ij236B.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Ij236B_hb.png
| damage = 520*3 (1253)
| damage = 520*3 (1253)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property =  
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup = 15
| startup = 15
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = -10 (TK)
}}
}}
===== Fj.236C =====
===== Fj.236C =====
Line 890: Line 912:
| input = j236C
| input = j236C
| images = MBTL_Vlov_Fj236C.png
| images = MBTL_Vlov_Fj236C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Fj236C_hb.png
| damage = 800*3 (1880)
| damage = 800*3 (1880)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|wb}}, {{P-MBTL|hk}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 1 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 4+8
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = -7 (TK)
}}
}}
===== Ij.236C =====
===== Ij.236C =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_Ij236c
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_Ij236c
| input = j236C
| input = j236C
| images = MBTL_Vlov_Ij236C.png
| images = MBTL_Vlov_Ij236C.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Ij236C_hb.png
| damage = 430*7 (2156)
| damage = 430*7 (2156)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|wb}}, {{P-MBTL|hk}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 1 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 4+4
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = -9 (TK)
}}
}}
===== Fj.236X > X =====
===== Fj.236X > X =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_Fj236xx
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_Fj236xx
Line 927: Line 955:
| damage = 1200
| damage = 1200
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 13
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = -8 (TK)
}}
}}
===== Ij.236X > X =====
===== Ij.236X > X =====
Line 944: Line 973:
| damage = 520*3 (1253)
| damage = 520*3 (1253)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 3
| active =  
| active = X
| recovery =  
| recovery = X
| landing = 12
| overall =  
| overall =  
| frameAdv =  
| frameAdv = -11~-10 (TK)
}}
}}


Line 960: Line 990:
| input = 6BC
| input = 6BC
| images = MBTL_Vlov_F6BC.png
| images = MBTL_Vlov_F6BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F6BC_hb.png
| damage = 1100*2 (1793)
| damage = 1100*2 (1793)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| cost          = 3 {{P-MBTL|mi}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 27
| startup = {{Tooltip | text=28| hovertext=27 in MD.}}
| active =  
| active = X
| recovery =  
| recovery = 9
| overall = 35
| overall = {{Tooltip | text=36| hovertext=35 in MD.}}
| frameAdv = +21
| frameAdv = +21
| invul = {{Tooltip | text=1-11 {{P-MBTL|clash}}| hovertext=in MD.}}
}}
}}


Line 978: Line 1,010:
| input = 6BC
| input = 6BC
| images = MBTL_Vlov_I6BC.png
| images = MBTL_Vlov_I6BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I6BC_hb.png
| damage = 520*6 (2053)
| damage = 520*6 (2053)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| cost          = 3 {{P-MBTL|mi}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 10
| startup = {{Tooltip | text=11| hovertext=10 in MD.}}
| active =  
| active = X
| recovery =  
| recovery = 26
| overall = 35
| overall = {{Tooltip | text=35| hovertext=34 in MD.}}
| frameAdv = +9
| frameAdv = +9
| invul = {{Tooltip | text=1-11 {{P-MBTL|clash}}| hovertext=in MD.}}
}}
}}


Line 996: Line 1,030:
| input = 4BC
| input = 4BC
| images = MBTL_Vlov_4BC.png
| images = MBTL_Vlov_4BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_4BC_0_Hitbox.png, MBTL_Vlov_4BCHitbox.png
| damage = 750*2 (1357)
| damage = 750*2 (1357)
| guard = LH
| guard = LH
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|GB}}
| attribute =  
| cost          = 3 {{P-MBTL|mi}}
| attribute = {{P-MBTL|strike}}
<!------------>
<!------------>
| startup = 15
| startup = {{Tooltip | text=15| hovertext=14 in MD.}}
| active =  
| active = 4 (8) 3
| recovery =  
| recovery = 18
| overall = 49
| overall = {{Tooltip | text=47| hovertext=46 in MD.}}
| frameAdv = -4
| frameAdv = -4
| invul = {{Tooltip | text=1-11 {{P-MBTL|clash}}| hovertext=in MD.}}
}}
}}


Line 1,014: Line 1,050:
| input = 2BC
| input = 2BC
| images = MBTL_Vlov_F2BC.png
| images = MBTL_Vlov_F2BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_F2BC_hb.png
| damage = 1400
| damage = 1400
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|sk}}
| attribute =  
| cost          = 3 {{P-MBTL|mi}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 12
| startup = {{Tooltip | text=12/17/22| hovertext=11/16/21 in MD. Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 5,5,5
| recovery =  
| recovery = 11
| overall =  
| overall = {{Tooltip | text=37| hovertext=36 in MD.}}
| frameAdv = +5
| frameAdv = {{Tooltip | text=+5/+10/+15| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| invul = {{Tooltip | text=1-7 {{P-MBTL|clash}}| hovertext=in MD.}}
}}
}}
===== I2BC =====
===== I2BC =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i2bc
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_i2bc
| input = 2BC
| input = 2BC
| images = MBTL_Vlov_I2BC.png
| images = MBTL_Vlov_I2BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_I2BC_hb.png
| damage = 1400
| damage = 1400
| guard = LHA
| guard = LHA
| cancel =  
| cancel = EX, MD
| property =  
| property = {{P-MBTL|launch}}, {{P-MBTL|sk}}
| attribute =  
| cost          = 3 {{P-MBTL|mi}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup = 11
| startup = {{Tooltip | text=11/14/17| hovertext=10/13/16 in MD. Hitbox 1/Hitbox 2/Hitbox 3}}
| active =  
| active = 3,3,3
| recovery =  
| recovery = 18
| overall =  
| overall = {{Tooltip | text=37| hovertext=36 in MD.}}
| frameAdv = +5
| frameAdv = {{Tooltip | text=+5/+8/+11| hovertext=Hitbox 1/Hitbox 2/Hitbox 3}}
| invul = {{Tooltip | text=1-7 {{P-MBTL|clash}}| hovertext=in MD.}}
}}
}}


Line 1,049: Line 1,090:
| input = j6BC
| input = j6BC
| images = MBTL_Vlov_Fj6BC.png
| images = MBTL_Vlov_Fj6BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Fj6BC_hb.png
| damage = 900*2 (1467)
| damage = 900*2 (1467)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = -J-, EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| cost          = 3 {{P-MBTL|mi}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=20| hovertext=19 in MD.}}
| active =  
| active = X
| recovery =  
| recovery = 4
| overall =  
| landing = 12
| frameAdv =  
| overall = {{Tooltip | text=23| hovertext=22 in MD.}}
| frameAdv = +25/+23 (TK>jc)
}}
}}
===== Ij.6BC =====
===== Ij.6BC =====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_ij6bc
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_ij6bc
| input = j6BC
| input = j6BC
| images = MBTL_Vlov_Ij6BC.png
| images = MBTL_Vlov_Ij6BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_Ij6BC_hb.png
| damage = 520*6 (2053)
| damage = 520*6 (2053)
| guard = LHA
| guard = LHA
| cancel =  
| cancel = -J-, EX, MD
| property =  
| property = {{P-MBTL|launch}}
| attribute =  
| cost          = 3 {{P-MBTL|mi}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=12| hovertext=11 in MD.}}
| active =  
| active = X
| recovery =  
| recovery = 12
| overall =  
| landing = 12
| frameAdv =  
| overall = {{Tooltip | text=23| hovertext=22 in MD.}}
| frameAdv = +22/+23 (TK>jc)
}}
}}


Line 1,085: Line 1,131:
| input = 236BC
| input = 236BC
| images = MBTL_Vlov_f236BC.png
| images = MBTL_Vlov_f236BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_f236BC_hb.png
| damage = 3500
| damage = 3500
| guard = LHA
| guard = LHA
| cancel =  
| cancel =  
| property =  
| property = {{P-MBTL|hk}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 3 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 1+14
| active =  
| active = 60
| recovery =  
| recovery = 30
| overall =  
| overall = 104
| frameAdv = -11
| frameAdv = -9
| invul = 1-79 All
}}
}}


Line 1,103: Line 1,151:
| input = 236BC
| input = 236BC
| images = MBTL_Vlov_i236BC.png
| images = MBTL_Vlov_i236BC.png
| hitboxes = placeholder.png, placeholder.png
| hitboxes = MBTL_Vlov_i236BC_hb.png
| damage = 3500
| damage = 3500
| guard = LHA
| guard = LHA
| cancel =  
| cancel =  
| property =  
| property = {{P-MBTL|hk}}, {{P-MBTL|ab}}
| attribute =  
| cost          = 3 {{P-MBTL|mc}}
| attribute = {{P-MBTL|projectile}}
<!------------>
<!------------>
| startup =  
| startup = 1+14
| active =  
| active = 60
| recovery =  
| recovery = 30
| overall =  
| overall = 104
| frameAdv = -11
| frameAdv = -11
| invul = 1-79 All
}}
}}


==== ABCD or D in blood heat(Last Arc) ====
==== ABCD or D in Blood Heat(Last Arc) ====
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_abcd
{{FrameData-MBTL | character = Vlov Arkhangel| moveId = vl_abcd
| input = ABCD
| input = ABCD
| images = MBTL_Vlov_ABCD.png, MBTL_Vlov_ABCD_cinematic.png
| images = MBTL_Vlov_ABCD.png, MBTL_Vlov_ABCD_cinematic.png
| hitboxes = MBTL_Vlov_ABCD_hb.png
| hitboxes = MBTL_Vlov_ABCD_hb.png
| damage = 4800 [4800 ~ 6960 in BH]
| damage = {{Tooltip | text=4800| hovertext=4800 ~ 6960 in Blood Heat}}
| guard = LH
| guard = LH
| cancel =  
| cancel =  
| property =  
| property =  
| cost          = {{Tooltip | text=4 {{P-MBTL|mc}}| hovertext=Alternatively, when in Blood Heat, the remaining portion of your bar.}}
| attribute =  
| attribute =  
<!------------>
<!------------>
| startup =  
| startup = {{Tooltip | text=22| hovertext=ABCD}}
| active =  
| active = {{Tooltip | text=4| hovertext=ABCD}}
| recovery =  
| recovery = {{Tooltip | text=27| hovertext=ABCD}}
| overall =  
| overall = {{Tooltip | text=52| hovertext=ABCD}}
| frameAdv = -13
| frameAdv = {{Tooltip | text= -14 | hovertext=ABCD}}
| invul        = {{Tooltip | text= 1-25 All | hovertext=ABCD}}
}}
}}

Latest revision as of 00:53, 4 August 2023

Standing Normals

5A
Vlov Arkhangel
vl_5a

5A
5A

MBTL Vlov 5A.png
MBTL Vlov 5A hb.png
Damage Guard Cancel Property Cost Attribute
190 LH N, SP, EX, MD - - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
7 2 11 19 -1 -
5B
Vlov Arkhangel
vl_5b

5B
5B

MBTL Vlov 5b.png
MBTL Vlov 5b hb.png
Damage Guard Cancel Property Cost Attribute
510 LH N, SP, EX, MD - - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
9 3 21 32 -9 -
5C
Vlov Arkhangel
vl_5c

5C
5C

MBTL Vlov 5C.png
MBTL Vlov 5CHitbox.png
Damage Guard Cancel Property Cost Attribute
680 LH N, SP, EX, MD - - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 26 39 -13 -
5[C]
Vlov Arkhangel
vl_5[c]

UNI Input Hold.png[C]
5[C]

MBTL Vlov 5C.png
MBTL Vlov 5CHitbox.png
Damage Guard Cancel Property Cost Attribute
1020 LH N, SP, EX, MD L, GB - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
22 4 26 51 -13 16-21 Clash

Crouching Normals

2A
Vlov Arkhangel
vl_2a

2A
2A

MBTL Vlov 2A.png
MBTL Vlov 2A hb.png
Damage Guard Cancel Property Cost Attribute
180 L N, SP, EX, MD - - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
6 2 12 19 -2 -
2B
Vlov Arkhangel
vl_2b

2B
2B

MBTL Vlov 2B.png
MBTL Vlov 2B hb.png
Damage Guard Cancel Property Cost Attribute
460 L N, SP, EX, MD - - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
9 4 23 35 -12 -
2C
Vlov Arkhangel
vl_2c

2C
2C

MBTL Vlov 2C.png
MBTL Vlov 2C hb.png
Damage Guard Cancel Property Cost Attribute
680 L N, SP, EX, MD L, HK - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
9 4 26 38 -13 -

Jumping Normals

j.A
Vlov Arkhangel
vl_ja

jA
jA

MBTL Vlov jA.png
MBTL Vlov jA hb.png
Damage Guard Cancel Property Cost Attribute
170 HA N, SP, EX, MD, TH - - Strike, Air
Startup Active Recovery Overall Frame Advantage Invulnerability
6 4 11 20 - -
j.B
Vlov Arkhangel
vl_jb

jB
jB

MBTL Vlov jB.png
MBTL Vlov jB hb.png
Damage Guard Cancel Property Cost Attribute
420 HA N, SP, EX, MD, TH - - Strike, Air
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 X - - -
j.C
Vlov Arkhangel
vl_jc

jC
jC

MBTL Vlov jC.png
MBTL Vlov jC hb.png
Damage Guard Cancel Property Cost Attribute
590 HA N, SP, EX, MD, TH - - Strike, Air
Startup Active Recovery Overall Frame Advantage Invulnerability
12 5 X - - -
j.[C]
Vlov Arkhangel
vl_j[c]

jUNI Input Hold.png[C]
j[C]

[[File:MBTL_Vlov_j[C].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
900 HA N, SP, EX, MD, TH L, GB - Strike, Air
Startup Active Recovery Overall Frame Advantage Invulnerability
20 6 X - - Clash 16-19

Command Normals

6C
Vlov Arkhangel
vl_6c

6C
6C

MBTL Vlov 6C.png
MBTL Vlov 6C hb.png
Damage Guard Cancel Property Cost Attribute
700 LH SP, EX, MD GB - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
15 3 22 39 -8 -
6[C]
Vlov Arkhangel
vl_6[c]

6UNI Input Hold.png[C]
6[C]

[[File:MBTL_Vlov_6[C].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
950 H SP, EX, MD L, Strike - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
29 3 24 55 -10 -

Universal Mechanics

rapid 1
Vlov Arkhangel
vl_rapid1

(rapid1)
rapid1

MBTL Vlov rapid1.png
MBTL Vlov rapid1 hitbox.png
Damage Guard Cancel Property Cost Attribute
220*2 (407) LH RB2, SP, EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
10 6 34 49 -9 -
3C
Vlov Arkhangel
vl_3c

3C
3C

MBTL Vlov 3C.png
MBTL Vlov 3C hb.png
Damage Guard Cancel Property Cost Attribute
740 LH SP, EX, MD LR - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
10 3 26 38 -12 Air 5-12
ground throw
Vlov Arkhangel
vl_throw

4/6AD
4/6AD

MBTL Vlov throw.png
MBTL Vlov throw hitbox.png
Damage Guard Cancel Property Cost Attribute
800+700 (1500) U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4 3 22 28 +61 -
air throw
Vlov Arkhangel
vl_airthrow

j(.4)/6AD
j.4/6AD

MBTL Vlov airthrow.png
MBTL Vlov airthrow hitbox.png
Damage Guard Cancel Property Cost Attribute
1200 U J - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1 3 28 + 12L 43 - -

Special Moves

F236A
Vlov Arkhangel
vl_f236a

236A
236A

MBTL Vlov F236A.png
MBTL Vlov F236A hb.png
Damage Guard Cancel Property Cost Attribute
1200 LH EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
20 X 23 42 +4 -
I236A
Vlov Arkhangel
vl_i236a

236A
236A

MBTL Vlov I236A.png
MBTL Vlov I236A hb.png
Damage Guard Cancel Property Cost Attribute
520*3 (1253) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
10 X 33 42 -1 -
F236B
Vlov Arkhangel
vl_f236b

236B
236B

MBTL Vlov F236B.png
MBTL Vlov F236B hb.png
Damage Guard Cancel Property Cost Attribute
1200 LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
17 X 22 38 +5 -
I236B
Vlov Arkhangel
vl_i236b

236B
236B

MBTL Vlov I236B.png
MBTL Vlov I236B hb.png
Damage Guard Cancel Property Cost Attribute
520*3 (1253) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
7 X 32 38 0 -
F236C
Vlov Arkhangel
vl_f236c

236C
236C

MBTL Vlov F236C.png
MBTL Vlov F236C hb.png
Damage Guard Cancel Property Cost Attribute
1000*3 (2350) LHA AD, MD L, WB, HK, AB 1 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
4+9 X 25 37 +12 -
I236C
Vlov Arkhangel
vl_i236c

236C
236C

MBTL Vlov I236C.png
MBTL Vlov I236C hb.png
Damage Guard Cancel Property Cost Attribute
450*7 (2258) LHA AD, MD L, WB, HK, AB 1 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
4+5 X 29 37 +10 -
F236X > X
Vlov Arkhangel
vl_f236xx

236X~X
236X~X

File:MBTL Vlov F236XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1200 LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
20 X 39 58 -12 -
I236X > X
Vlov Arkhangel
vl_i236xx

236X~X
236X~X

File:MBTL Vlov I236XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
520*3 (1253) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
10 X 49 58 -17 -
F236X > [A]
Vlov Arkhangel
vl_f236x[a]

236X~UNI Input Hold.png[A]
236X~[A]

[[File:MBTL_Vlov_F236X[A].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
750*2 (1387) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
41 X 12 52 +15 -
I236X > [A]
Vlov Arkhangel
vl_i236x[a]

236X~UNI Input Hold.png[A]
236X~[A]

[[File:MBTL_Vlov_I236X[A].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
520*5 (1819) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
32 X 21 52 +13 -
F236X > [B]
Vlov Arkhangel
vl_f236x[b]

236X~UNI Input Hold.png[B]
236X~[B]

[[File:MBTL_Vlov_f236X[B].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
750*2 (1387) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
43 X 12 54 +15 -
I236X > [B]
Vlov Arkhangel
vl_i236x[b]

236X~UNI Input Hold.png[B]
236X~[B]

[[File:MBTL_Vlov_i236X[B].png|100x100px]]
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
520*5 (1819) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
34 X 21 54 +13 -
214A
Vlov Arkhangel
vl_214a

214A
214A

MBTL Vlov 214A.png
MBTL Vlov 214AHitbox.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) L(1), LH(2) -CH-, -EX-, -MD- L - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
9 4 (8) 4 19 43 -6 -
214B
Vlov Arkhangel
vl_214b

214B
214B

MBTL Vlov 214B.png
MBTL Vlov 214BHitbox.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LH EX, MD L - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
13 4 (6) 3 20 45 -6 -
214[B]
Vlov Arkhangel
vl_214[b]

214UNI Input Hold.png[B]
214[B]

File:MBTL Vlov BE214B.png
MBTL Vlov 214-B 0-Hitbox.pngMBTL Vlov 214-B-Hitbox.png
Damage Guard Cancel Property Cost Attribute
1400 LH EX, MD L, WB - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
23 4 15 41 -2 13-19 Low Profile
214C
Vlov Arkhangel
vl_214c

214C
214C

MBTL Vlov 214C.png
MBTL Vlov 214C Hitbox.png
Damage Guard Cancel Property Cost Attribute
400, 300*5 (1894) LH AD, MD L, LR, GB HK AB 1 Magic Circuit Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
4+9 4 20 36 -7 -
214X > X
Vlov Arkhangel
vl_214xx

214X~X
214X~X

MBTL Vlov 214XX.png
MBTL Vlov 214XXHitbox.png
Damage Guard Cancel Property Cost Attribute
550*2 (1100) LH EX, MD L, GB - Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
7 3 (11) 4 20 44 -7 -
214X > X > X
Vlov Arkhangel
vl_214xxx

214X~X~X
214X~X~X

MBTL Vlov 214XXX.png
MBTL Vlov 214AAAHitbox.png
Damage Guard Cancel Property Cost Attribute
1000 LH EX, MD L, WB - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
13 2 36 50 -9 -
214X > X > 4X
Vlov Arkhangel
vl_214xx4x

214X~X~4X
214X~X~4X

Burya Drakon
File:MBTL Vlov 214XX4X.png
MBTL Vlov 214AA4AHitbox.png
Damage Guard Cancel Property Cost Attribute
500, 450*3 (1640) U EX, MD, AD, (J) L, AB - Throw
Startup Active Recovery Overall Frame Advantage Invulnerability
27 2 31 59 N/A -
F22A
Vlov Arkhangel
vl_f22a

22A
22A

MBTL Vlov F22A.png
MBTL Vlov F22A hitbox.png
Damage Guard Cancel Property Cost Attribute
1000 LHA EX, MD - - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
12/17/22 5,5,5 24 50 -13/-8/-3 -
I22A
Vlov Arkhangel
vl_i22a

22A
22A

MBTL Vlov I22A.png
MBTL Vlov I22A hitbox.png
Damage Guard Cancel Property Cost Attribute
1000 LHA EX, MD - - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
11/14/17 3,3,3 31 50 -13/-10/-7 -
F22B
Vlov Arkhangel
vl_f22b

22B
22B

MBTL Vlov F22B.png
MBTL Vlov F22XX hitbox.png
Damage Guard Cancel Property Cost Attribute
1000 LA EX, MD - - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
23/28/33 5,5,5 11 48 +0/+5/+10 -
I22B
Vlov Arkhangel
vl_i22b

22B
22B

MBTL Vlov I22B.png
MBTL Vlov I22XX.png
Damage Guard Cancel Property Cost Attribute
1000 LA EX, MD - - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
22/25/28 3,3,3 18 48 +0/+3/+6 -
F22C
Vlov Arkhangel
vl_f22c

22C
22C

MBTL Vlov F22C.png
MBTL Vlov F22C hitbox.pngMBTL Vlov F22CF hitbox.png
Damage Guard Cancel Property Cost Attribute
1200*2 (2016) LA AD, MD L, HK, V, AB 1 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
4+4/4+7 - 31 38 +16~+10 -
I22C
Vlov Arkhangel
vl_i22c

22C
22C

MBTL Vlov I22C.png
MBTL Vlov I22C hitbox.pngMBTL Vlov I22CF hitbox.png
Damage Guard Cancel Property Cost Attribute
1200*2 (2016) LA AD, MD L, HK, V, AB 1 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
4+4/4+7 - 31 38 +16~+10 -
F22A > X
Vlov Arkhangel
vl_f22ax

22A~X
22A~X

File:MBTL Vlov F22XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
900 LA EX, MD, (J) L, V - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
13/16/19 3,3,3 20 41 -12/-9/-6 -
I22A > X
Vlov Arkhangel
vl_i22ax

22A~X
22A~X

MBTL Vlov I22XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
900 LA EX, MD, (J) L, V - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
12/15/18 3,3,3 21 41 -13/-10/-7 -
F22B > X
Vlov Arkhangel
vl_f22bx

22B~X
22B~X

File:MBTL Vlov F22XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
900 LA -EX-, -MD-, (J) L, V - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
11/14/17 3,3,3 14 33 -6/-3/+0 -
I22B > X
Vlov Arkhangel
vl_i22bx

22B~X
22B~X

MBTL Vlov I22XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
900 LA -EX-, -MD-, (J) L, V - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
10/13/16 3,3,3 15 33 -7/-4/-1 -
Fj.236A
Vlov Arkhangel
vl_fj236a

j236A
j236A

MBTL Vlov Fj236A.png
MBTL Vlov Fj236A hb.png
Damage Guard Cancel Property Cost Attribute
1200 LHA EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
24 X X
[12 on landing]
- +5 (TK) -
Ij.236A
Vlov Arkhangel
vl_ij236a

j236A
j236A

MBTL Vlov Ij236A.png
MBTL Vlov Ij236A hb.png
Damage Guard Cancel Property Cost Attribute
520*3 (1253) LHA EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 X X
[12 on landing]
- +10 (TK) -
Fj.236B
Vlov Arkhangel
vl_fj236b

j236B
j236B

MBTL Vlov Fj236B.png
MBTL Vlov Fj236B hb.png
Damage Guard Cancel Property Cost Attribute
1200 LHA EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
24 X X
[12 on landing]
- -5 -
Ij.236B
Vlov Arkhangel
vl_ij236b

j236B
j236B

MBTL Vlov Ij236B.png
MBTL Vlov Ij236B hb.png
Damage Guard Cancel Property Cost Attribute
520*3 (1253) LHA EX, MD - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
15 X X
[12 on landing]
- -10 (TK) -
Fj.236C
Vlov Arkhangel
vl_Fj236c

j236C
j236C

MBTL Vlov Fj236C.png
MBTL Vlov Fj236C hb.png
Damage Guard Cancel Property Cost Attribute
800*3 (1880) LHA MD L, WB, HK, AB 1 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
4+8 X X
[12 on landing]
- -7 (TK) -
Ij.236C
Vlov Arkhangel
vl_Ij236c

j236C
j236C

MBTL Vlov Ij236C.png
MBTL Vlov Ij236C hb.png
Damage Guard Cancel Property Cost Attribute
430*7 (2156) LHA MD L, WB, HK, AB 1 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
4+4 X X
[12 on landing]
- -9 (TK) -
Fj.236X > X
Vlov Arkhangel
vl_Fj236xx

j236X~X
j236X~X

File:MBTL Vlov Fj236XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
1200 LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
13 X X
[12 on landing]
- -8 (TK) -
Ij.236X > X
Vlov Arkhangel
vl_Ij236xx

j236X~X
j236X~X

File:MBTL Vlov Ij236XX.png
Placeholder.pngPlaceholder.png
Damage Guard Cancel Property Cost Attribute
520*3 (1253) LHA EX, MD L - Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
3 X X
[12 on landing]
- -11~-10 (TK) -

Moon Skills

F6BC
Vlov Arkhangel
vl_f6bc

6BC
6BC

MBTL Vlov F6BC.png
MBTL Vlov F6BC hb.png
Damage Guard Cancel Property Cost Attribute
1100*2 (1793) LHA EX, MD L 3 Moon Icons Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
28 X 9 36 +21 1-11 Clash
I6BC
Vlov Arkhangel
vl_i6bc

6BC
6BC

MBTL Vlov I6BC.png
MBTL Vlov I6BC hb.png
Damage Guard Cancel Property Cost Attribute
520*6 (2053) LHA EX, MD L 3 Moon Icons Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
11 X 26 35 +9 1-11 Clash
4BC
Vlov Arkhangel
vl_4bc

4BC
4BC

MBTL Vlov 4BC.png
MBTL Vlov 4BC 0 Hitbox.pngMBTL Vlov 4BCHitbox.png
Damage Guard Cancel Property Cost Attribute
750*2 (1357) LH EX, MD L, GB 3 Moon Icons Strike
Startup Active Recovery Overall Frame Advantage Invulnerability
15 4 (8) 3 18 47 -4 1-11 Clash
F2BC
Vlov Arkhangel
vl_f2bc

2BC
2BC

MBTL Vlov F2BC.png
MBTL Vlov F2BC hb.png
Damage Guard Cancel Property Cost Attribute
1400 LHA EX, MD L, SK 3 Moon Icons Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
12/17/22 5,5,5 11 37 +5/+10/+15 1-7 Clash
I2BC
Vlov Arkhangel
vl_i2bc

2BC
2BC

MBTL Vlov I2BC.png
MBTL Vlov I2BC hb.png
Damage Guard Cancel Property Cost Attribute
1400 LHA EX, MD L, SK 3 Moon Icons Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
11/14/17 3,3,3 18 37 +5/+8/+11 1-7 Clash
Fj.6BC
Vlov Arkhangel
vl_fj6bc

j6BC
j6BC

MBTL Vlov Fj6BC.png
MBTL Vlov Fj6BC hb.png
Damage Guard Cancel Property Cost Attribute
900*2 (1467) LHA -J-, EX, MD L 3 Moon Icons Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
20 X 4
[12 on landing]
23 +25/+23 (TK>jc) -
Ij.6BC
Vlov Arkhangel
vl_ij6bc

j6BC
j6BC

MBTL Vlov Ij6BC.png
MBTL Vlov Ij6BC hb.png
Damage Guard Cancel Property Cost Attribute
520*6 (2053) LHA -J-, EX, MD L 3 Moon Icons Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
12 X 12
[12 on landing]
23 +22/+23 (TK>jc) -

Super Moves

236BC (Fire Arc Drive)

Vlov Arkhangel
vl_f236bc

236BC
236BC

MBTL Vlov f236BC.png
MBTL Vlov f236BC hb.png
Damage Guard Cancel Property Cost Attribute
3500 LHA - HK, AB 3 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
1+14 60 30 104 -9 1-79 All

236BC (Ice Arc Drive)

Vlov Arkhangel
vl_i236bc

236BC
236BC

MBTL Vlov i236BC.png
MBTL Vlov i236BC hb.png
Damage Guard Cancel Property Cost Attribute
3500 LHA - HK, AB 3 Magic Circuit Projectile
Startup Active Recovery Overall Frame Advantage Invulnerability
1+14 60 30 104 -11 1-79 All

ABCD or D in Blood Heat(Last Arc)

Vlov Arkhangel
vl_abcd

ABCD
ABCD

MBTL Vlov ABCD.pngMBTL Vlov ABCD cinematic.png
MBTL Vlov ABCD hb.png
Damage Guard Cancel Property Cost Attribute
4800 LH - - 4 Magic Circuit -
Startup Active Recovery Overall Frame Advantage Invulnerability
22 4 27 52 -14 1-25 All