Template:AttackDataHeader-GOF2: Difference between revisions
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(Making semi-placeholder AttackDataHeader template) |
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{{#if:{{{version|}}}|! Version }} | {{#if:{{{version|}}}|! Version }} | ||
! height="25px" |Damage | ! height="25px" | {{Tooltip | text=Damage | hovertext=The base damage done by this attack. Actual damage is inconsistent due to a high number of scaling effects.}} | ||
! Parry | ! {{Tooltip | text=Hits | hovertext=Denotes where this move hits, and also where to parry.
Low = Parry Low.
High = Parry High.
Mid = Parry either way.
Unblockable = The move cannot be parried or blocked.}} | ||
! Startup | ! {{Tooltip | text=Startup |hovertext=The amount of frames it takes before the move is active.}} | ||
! Active | ! {{Tooltip | text=Active |hovertext=The amount of frames this move has when active, and can hit.}} | ||
! Recovery | ! {{Tooltip | text=Recovery |hovertext=Frames that this move has after the active frames if not canceled.}} | ||
! | ! {{Tooltip | text=Adv Block |hovertext=The difference in frames where you can act prior to the opponent if this move is blocked.}} | ||
! {{Tooltip | text=Adv Hit |hovertext=The difference in frames where you can act prior to the opponent if this move hits.}}<noinclude> | |||
==Usage== | ==Usage== | ||
Determines the columns to be used for Glove on Fight 2: Gleam of Force move lists. | Determines the columns to be used for Glove on Fight 2: Gleam of Force move lists. | ||
[[Category:Glove on Fight 2]] | [[Category:Glove on Fight 2]] | ||
</noinclude> | </noinclude> |
Latest revision as of 22:06, 28 June 2022
! height="25px" | Damage ! Hits ! Startup ! Active ! Recovery ! Adv Block ! Adv Hit
Usage
Determines the columns to be used for Glove on Fight 2: Gleam of Force move lists.