Template:AttackDataHeader-GOF2: Difference between revisions

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(Making semi-placeholder AttackDataHeader template)
 
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{{#if:{{{version|}}}|! Version }}
{{#if:{{{version|}}}|! Version }}
! height="25px" |Damage
! height="25px" | {{Tooltip | text=Damage     | hovertext=The base damage done by this attack. Actual damage is inconsistent due to a high number of scaling effects.}}
! Parry
! {{Tooltip | text=Hits    | hovertext=Denotes where this move hits, and also where to parry.
Low = Parry Low.
High = Parry High.
Mid = Parry either way.
Unblockable = The move cannot be parried or blocked.}}
! Startup
! {{Tooltip | text=Startup   |hovertext=The amount of frames it takes before the move is active.}}
! Active
! {{Tooltip | text=Active   |hovertext=The amount of frames this move has when active, and can hit.}}
! Recovery
! {{Tooltip | text=Recovery   |hovertext=Frames that this move has after the active frames if not canceled.}}
! Advantage
! {{Tooltip | text=Adv Block |hovertext=The difference in frames where you can act prior to the opponent if this move is blocked.}}
! {{Tooltip | text=Adv Hit  |hovertext=The difference in frames where you can act prior to the opponent if this move hits.}}<noinclude>
==Usage==
==Usage==
Determines the columns to be used for Glove on Fight 2: Gleam of Force move lists.
Determines the columns to be used for Glove on Fight 2: Gleam of Force move lists.
[[Category:Glove on Fight 2]]
[[Category:Glove on Fight 2]]
</noinclude>
</noinclude>

Latest revision as of 22:06, 28 June 2022

! height="25px" | Damage ! Hits ! Startup ! Active ! Recovery ! Adv Block ! Adv Hit

Usage

Determines the columns to be used for Glove on Fight 2: Gleam of Force move lists.