Template:Property-UNI: Difference between revisions

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(Changed hitonly and onwhiff to the [x] and -x- notation used on the Melty Blood wikis)
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<includeonly>{{#switch: {{lc: {{{2|}}} }}<!--
<includeonly><!--
-->| hitonly = {{#vardefine:addOn| ({{Space}})}}<!--
-->{{#vardefine:prefix  |{{#switch: {{lc: {{{2|}}} }}|whiff = -|hitonly = (| = |}} }}<!--
-->| whiff = {{#vardefine:addOn| -{{Space}}-}}<!--
-->{{#vardefine:postfix |{{#switch: {{lc: {{{2|}}} }}|whiff = -|hitonly = )| = |{{Space}} ({{{2|}}}) }} }}<!--
-->| {{#vardefine:addOn|}} }}<!--


-->{{#switch: {{lc:{{{1}}}}}
-->{{#switch: {{lc:{{{1}}}}}
Line 14: Line 13:


<!-- Guard -->
<!-- Guard -->
| all                =All
| l
| l
| low                =<font style="color:OrangeRed">Low</font>
| low                =<font style="color:OrangeRed">Low</font>
Line 24: Line 24:
| as
| as
| air shield        =<font style="color:Indigo"  >Air Shield</font>
| air shield        =<font style="color:Indigo"  >Air Shield</font>
| goldthrow          =<font style="color:Gold"  >Gold Throw</font>
| thr                =<font style="color:Red"  >Throw</font>
| unb
| unb
| unblockable        =<font style="color:DarkRed"  >Unblockable</font>
| unblockable        =<font style="color:DarkRed; font-weight:bold;"  >Unblockable</font>


<!-- Attributes and Invul-->
<!-- Attributes and Invul-->
Line 47: Line 49:
| crumple            =[[Under Night In-Birth/Glossary#Crumple|Crumple]]
| crumple            =[[Under Night In-Birth/Glossary#Crumple|Crumple]]
| knockdown          =[[Under Night In-Birth/Glossary#Knockdown|Knockdown]]
| knockdown          =[[Under Night In-Birth/Glossary#Knockdown|Knockdown]]
| hkd               
| hard knockdown    =[[Under Night In-Birth/Glossary#Hard Knockdown|HKD]]
| vacuum            =[[Under Night In-Birth/Glossary#Vacuum|Vacuum]]
| vacuum            =[[Under Night In-Birth/Glossary#Vacuum|Vacuum]]
| passthrough
| passthrough
Line 72: Line 76:
<!-- Cancel -->
<!-- Cancel -->
| n
| n
| normal            =N{{#var:addOn}}
| normal            ={{#var:prefix}}N{{#var:postfix}}
| j
| j
| jump              =J{{#var:addOn}}
| jump              ={{#var:prefix}}J{{#var:postfix}}
| se
| se
| self              =SE{{#var:addOn}}
| self              ={{#var:prefix}}SE{{#var:postfix}}
| th                =TH{{#var:addOn}}
| th                ={{#var:prefix}}TH{{#var:postfix}}
| sp
| sp
| special            =SP{{#var:addOn}}
| special            ={{#var:prefix}}SP{{#var:postfix}}
| ex                =EX{{#var:addOn}}
| ex                ={{#var:prefix}}EX{{#var:postfix}}
| iw                ={{#var:prefix}}IW{{#var:postfix}}
| cs
| cs
| chain shift        =CS{{#var:addOn}}
| chain shift        ={{#var:prefix}}CS{{#var:postfix}}
| unq
| unq
| unique            =UNQ{{#var:addOn}}
| unique            ={{#var:prefix}}UNQ{{#var:postfix}}
| x                  =X{{#var:addOn}}
| x                  ={{#var:prefix}}X{{#var:postfix}}  


<!-- Cost -->
<!-- Cost -->
Line 103: Line 108:
| hard              =<font style="font-weight:bold; color:Red"  >Hard</font>
| hard              =<font style="font-weight:bold; color:Red"  >Hard</font>
| starter            =<font style="font-weight:bold; color:Green" >Starter</font>
| starter            =<font style="font-weight:bold; color:Green" >Starter</font>
| otg                =<font style="font-weight:bold; color:indigo"  >OTG</font>
| ender              =<font style="font-weight:bold; color:Red"  >Ender</font>
| ender              =<font style="font-weight:bold; color:Red"  >Ender</font>
| corner            =<font style="font-weight:bold; color:Red"  >Corner</font>
| corner            =<font style="font-weight:bold; color:Red"  >Corner</font>
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| corner carry      =<font style="font-weight:bold">Corner Carry</font>
| corner carry      =<font style="font-weight:bold">Corner Carry</font>
| meter dump        =<font style="font-weight:bold">Meter Dump</font>
| meter dump        =<font style="font-weight:bold">Meter Dump</font>


<!-- Matchups -->
<!-- Matchups -->
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| slight disadvantage=<font style="font-weight:bold; color:OrangeRed"  >Slight Disadvantage</font>
| slight disadvantage=<font style="font-weight:bold; color:OrangeRed"  >Slight Disadvantage</font>
| disadvantage      =<font style="font-weight:bold; color:Red"        >Disadvantage</font>
| disadvantage      =<font style="font-weight:bold; color:Red"        >Disadvantage</font>
<!-- Characterspecific-->
| linneender          =[[Under Night In-Birth/UNI2/Linne/Combos#Ender|<font style="font-weight:bold; color:Red">Ender</font>]]
| linneotg          =[[Under Night In-Birth/UNI2/Linne/Combos#OTG|<font style="font-weight:bold; color:indigo">OTG</font>]]


<!-- Error -->
<!-- Error -->

Latest revision as of 11:23, 12 February 2024

Template DocumentationEdit This Documentation
Example: {{Property-UNI|low}} produces Low

Arguments

Character State
Argument Result
standing Standing
crouching Crouching
airborne Airborne
counter hit Counter Hit
hitstun Hitstun
blocking Blocking
Guard
Argument Result
l
low
Low
m
mid
Mid
h
high
High
a
air
Air
as
air shield
Air Shield
all All
thr Throw
goldthrow Gold Throw
unb
unblockable
Unblockable
Attributes and Invul
Argument Result
strike Strike
throw Throw
head Head
foot Foot
dive Dive
projectile Projectile
object Object
full Full
Properties
Argument Result
guard point
armor
Guard Point
assault Assault
launch Launch
wall bounce Wall Bounce
ground bounce Ground Bounce
tumble Tumble
crumple Crumple
knockdown Knockdown
vacuum Vacuum
passthrough
no collision
No Collision
chip
chip damage
Chip Damage
sword
sword enhance
sword buff
Sword Enhance
shield
shield enhance
shield buff
Shield Enhance
burn Burn
frost
freeze
Freeze
grd steal GRD Steal
snare Snare
gold throw Gold Throw
null projectile Null Projectile
distance proration Distance Proration
combo ender Combo Ender
counter state Counter State
tracking Tracking
Cancel
Argument Result
nrm
normal
N
j
jump
J
se
self
SE
th
throw
TH
spc
special
SP
ex EX
iw IW
cs
chain shift
CS
unq
unique
UNQ
x X
x|hitonly (X)
x|whiff -X-
Cost
Argument Result
grd GRD
exs EXS
vorpal Vorpal
grd break GRD Break
vit
hp
health
VIT
bullet
bullets
Bullet
Bullets
Combo
Argument Result
easy Easy
medium Medium
hard Hard
starter Starter
OTG OTG
ender Ender
corner Corner
midscreen Midscreen
anywhere Anywhere
sideswap
side swap
side switch
sideswitch
Side Swap
vo strip
strip
VO Strip
corner carry Corner Carry
Matchups
Argument Result
mirror Mirror
advantage Advantage
slight advantage Slight Advantage
even
neutral
Even
slight disadvantage Slight Disadvantage
disadvantage Disadvantage
Characterspecific
Argument Result
linneender Ender
linneotg OTG


Errors
Argument Result
invalid input "invalid input" is not a property. Consider adding to Template:Property-UNI.

This documentation is automatically transcluded from Template:Property-UNI/Documentation and is not included when this page is transcluded.