User:Mactonya
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Goal
Dustloopize UNI2 pages and try to find out the fucking combo system
Testing
Attack Level
Most normals and some of the attacks in the game deal standardized amounts of hitstun, blockstun, etc. based on their Attack Level. Some moves override these standard values, which will be noted in the frame data. In addition to these exceptions, some attacks knock the enemy into the air, wallbounce, crumple, etc.
A Attacks | B Attacks | C Attacks | |
---|---|---|---|
Hitstop/Blockstop | 10 | 11 | 12 |
Hitstop (Counter Hit) | +2 | +3 | +3 |
Hitstun (Standing) | 14 | 17 | 19 |
Untechable (Air Hit) | 15 | 26? | 26? |
Untechable (Air Counter Hit) | +? | +? | +? |
Blockstun (Ground) | 12 | 16? | 16? |