User:Mactonya

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A Dustloop Worker

Goal

Dustloopize UNI2 pages and try to find out the fucking combo system

Testing

Attack Level

Most normals and some of the attacks in the game deal standardized amounts of hitstun, blockstun, etc. based on their Attack Level. Some moves override these standard values, which will be noted in the frame data. In addition to these exceptions, some attacks knock the enemy into the air, wallbounce, crumple, etc.

Default Values for Attack Level
A Attacks B Attacks C Attacks
Hitstop/Blockstop 10 11 12
Hitstop (Counter Hit) +2 +3 +3
Hitstun (Standing) 14 17 19
Untechable (Air Hit) 15 26? 26?
Untechable (Air Counter Hit) +? +? +?
Blockstun (Ground) 12 16? 16?

The testing ground

The testing template

The testing css

User:Mactonya/CargoFun