Big Bang Beat Revolve/M. Heita: Difference between revisions
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[[File:BBBR_MHeita_Portrait.png|thumb|right|<center><font size="4"><b>Mecha Heita</b></font><br>'''Estimated Health (After Scaling): 11974'''</center>]] | |||
{{TOClimit|2}} | {{TOClimit|2}} | ||
==Introduction== | |||
A variant of {{NotationIcon-BBBR|Heita}} with a more mechanical spin, '''Mecha Heita''' is a tricky character with a lot of odd attacks. He has a lot of projectile options to space the opponent out with, as well as some decent pressure and oki tools. He's not a complicated character, but can be an interesting robot when you get the hang of him. | |||
== | ===Lore=== | ||
Mecha Heita is a robot who serves the group called Holy Flame. Created by Jeanne and Jaudeau, president and right-hand man of the organization respectively, he is part of the latter's plan to sow chaos through his own creation: the Black Wolf Brigade, a facsimile of the Wolf Fang Brigade. | |||
== General Strategy == | ==General Strategy== | ||
Mecha Heita is a hit-and-run-type character. His fast step dash, combined with strong specials and buttons for up close make him a menace, but once the opponent starts getting the hang of it, he can back off and use his projectile tools to keep the opponent right where he wants them, before securing a chance at more up close damage. | Mecha Heita is a hit-and-run-type character. His fast step dash, combined with strong specials and buttons for up close make him a menace, but once the opponent starts getting the hang of it, he can back off and use his projectile tools to keep the opponent right where he wants them, before securing a chance at more up close damage. | ||
== Normal Moves == | ==Normal Moves== | ||
=== Standing Normals === | ===Standing Normals=== | ||
====== <font style="visibility:hidden" size="0">5A</font> ====== | ======<font style="visibility:hidden" size="0">5A</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_5A.png | |image=BBBR_MHeita_5A.png | ||
Line 31: | Line 33: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">5B</font> ====== | ======<font style="visibility:hidden" size="0">5B</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_5B.png | |image=BBBR_MHeita_5B.png | ||
Line 51: | Line 53: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">5C</font> ====== | ======<font style="visibility:hidden" size="0">5C</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_5C.png | |image=BBBR_MHeita_5C.png | ||
Line 71: | Line 73: | ||
}} | }} | ||
=== Crouching Normals === | ===Crouching Normals=== | ||
====== <font style="visibility:hidden" size="0">2A</font> ====== | ======<font style="visibility:hidden" size="0">2A</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_2A.png | |image=BBBR_MHeita_2A.png | ||
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}} | }} | ||
====== <font style="visibility:hidden" size="0">2B</font> ====== | ======<font style="visibility:hidden" size="0">2B</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_2B.png | |image=BBBR_MHeita_2B.png | ||
Line 112: | Line 114: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">2C</font> ====== | ======<font style="visibility:hidden" size="0">2C</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_2C.png | |image=BBBR_MHeita_2C.png | ||
Line 132: | Line 134: | ||
}} | }} | ||
=== Air Normals === | ===Air Normals=== | ||
====== <font style="visibility:hidden" size="0">jA</font> ====== | ======<font style="visibility:hidden" size="0">jA</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_jA.png | |image=BBBR_MHeita_jA.png | ||
Line 153: | Line 155: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">jB</font> ====== | ======<font style="visibility:hidden" size="0">jB</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_jB.png | |image=BBBR_MHeita_jB.png | ||
Line 173: | Line 175: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">jC</font> ====== | ======<font style="visibility:hidden" size="0">jC</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_jC.png | |image=BBBR_MHeita_jC.png | ||
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}} | }} | ||
== Command Normals == | ==Command Normals== | ||
====== <font style="visibility:hidden" size="0">6A</font> ====== | ======<font style="visibility:hidden" size="0">6A</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_6A.png | |image=BBBR_MHeita_6A.png | ||
Line 227: | Line 229: | ||
}} | }} | ||
== Universal Mechanics == | ==Universal Mechanics== | ||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ======<font style="visibility:hidden" size="0">Throw</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_5A.png | |image=BBBR_MHeita_5A.png | ||
Line 248: | Line 250: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Big Bang Mode</font> ====== | ======<font style="visibility:hidden" size="0">Big Bang Mode</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_BBM.png | |image=BBBR_MHeita_BBM.png | ||
Line 264: | Line 266: | ||
|advBlock= | |advBlock= | ||
|cancel= | |cancel= | ||
|description=Universal Big Bang Mode activation. Requires 3 bars and can be done anytime you have control on the ground. Lasts for about 7 seconds. During Big Bang Mode, Mecha Heita gains a massive | |description=Universal Big Bang Mode activation. Requires 3 bars and can be done anytime you have control on the ground. Lasts for about 7 seconds. During Big Bang Mode, Mecha Heita gains a massive boost to his walk, dash, and air dash speeds, which is very powerful but very dangerous unless you have a good grasp of the new speed. | ||
}} | }} | ||
}} | }} | ||
== Special Moves == | ==Special Moves== | ||
====== <font style="visibility:hidden" size="0">236A</font> ====== | ======<font style="visibility:hidden" size="0">236A</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_214A.png | |image=BBBR_MHeita_214A.png | ||
Line 289: | Line 291: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">236C</font> ====== | ======<font style="visibility:hidden" size="0">236C</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_236C.png | |image=BBBR_MHeita_236C.png | ||
Line 309: | Line 311: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">623C</font> ====== | ======<font style="visibility:hidden" size="0">623C</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_623C.png | |image=BBBR_MHeita_623C.png | ||
Line 329: | Line 331: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">421C</font> ====== | ======<font style="visibility:hidden" size="0">421C</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_421C.png | |image=BBBR_MHeita_421C.png | ||
Line 349: | Line 351: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">41236A</font> ====== | ======<font style="visibility:hidden" size="0">41236A</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_41236A.png | |image=BBBR_MHeita_41236A.png | ||
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}} | }} | ||
== B-Power Arts == | ==B-Power Arts== | ||
====== <font style="visibility:hidden" size="0">236D</font> ====== | ======<font style="visibility:hidden" size="0">236D</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_236D.png | |image=BBBR_MHeita_236D.png | ||
Line 403: | Line 405: | ||
}} | }} | ||
== Big Bang Break == | ==Big Bang Break== | ||
====== <font style="visibility:hidden" size="0">41236ABC</font> ====== | ======<font style="visibility:hidden" size="0">41236ABC</font>====== | ||
{{MoveData | {{MoveData | ||
|image=BBBR_MHeita_41236A.png | |image=BBBR_MHeita_41236A.png | ||
Line 423: | Line 425: | ||
}} | }} | ||
== Combos == | ==Combos== | ||
{| class="mw-collapsible mw-collapsed" width="100%" | |||
|+ style="white-space:nowrap; border:1px solid; padding:3px;" |'''Combo Legend''' | |||
|- | |||
|{{ComboLegend-BBBR}} | |||
|} | |||
===<u>Combo Theory</u>=== | ===<u>Combo Theory</u>=== | ||
:*Combo damage varies from character to character, so all damage numbers come from testing on a full-health Rouga. | :*Combo damage varies from character to character, so all damage numbers come from testing on a full-health Rouga. | ||
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==Colors== | ==Colors== | ||
{{ColorGallery | filePrefix=BBBR_MHeita_Color_ | colors= | {{ColorGallery | filePrefix=BBBR_MHeita_Color_ | colors= | ||
{{ColorGallery/Color|1| text= A Color}} | {{ColorGallery/Color|1| text=A Color}} | ||
{{ColorGallery/Color|2| text= B Color}} | {{ColorGallery/Color|2| text=B Color}} | ||
{{ColorGallery/Color|3| text= C Color}} | {{ColorGallery/Color|3| text=C Color}} | ||
{{ColorGallery/Color|4| text= D Color}} | {{ColorGallery/Color|4| text=D Color}} | ||
}} | }} | ||
== BBBR Navigation == | ==BBBR Navigation== | ||
{{Navbox-BBBR}} | {{Navbox-BBBR}} | ||
[[Category:Mecha Heita]] | |||
[[Category:Big Bang Beat Revolve]] | [[Category:Big Bang Beat Revolve]] | ||
Latest revision as of 09:52, 27 June 2024
Under Construction
|
Introduction
A variant of Heita with a more mechanical spin, Mecha Heita is a tricky character with a lot of odd attacks. He has a lot of projectile options to space the opponent out with, as well as some decent pressure and oki tools. He's not a complicated character, but can be an interesting robot when you get the hang of him.
Lore
Mecha Heita is a robot who serves the group called Holy Flame. Created by Jeanne and Jaudeau, president and right-hand man of the organization respectively, he is part of the latter's plan to sow chaos through his own creation: the Black Wolf Brigade, a facsimile of the Wolf Fang Brigade.
General Strategy
Mecha Heita is a hit-and-run-type character. His fast step dash, combined with strong specials and buttons for up close make him a menace, but once the opponent starts getting the hang of it, he can back off and use his projectile tools to keep the opponent right where he wants them, before securing a chance at more up close damage.
Normal Moves
Standing Normals
5A
5A
|
---|
5B
5B
|
---|
5C
5C
|
---|
Crouching Normals
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
Air Normals
jA
jA
jump |
---|
jB
jB
jump |
---|
jC
jC
jump |
---|
Command Normals
6A
6A
ROUNDHOUSE KICK |
---|
Universal Mechanics
Throw
Throw
/ |
---|
Big Bang Mode
Big Bang Mode
|
---|
Special Moves
236A
Heita Vulcan
|
---|
236C
Heita Missile
|
---|
623C
Heita Copter
(Air OK) |
---|
421C
Heita Collider
|
---|
41236A
Heita Boost
(Air OK) |
---|
B-Power Arts
236D
Full Fire!
|
---|
Big Bang Break
41236ABC
Bomber Attack!
|
---|
Combos
|
Combo Theory
- Combo damage varies from character to character, so all damage numbers come from testing on a full-health Rouga.