Big Bang Beat Revolve/Senna: Difference between revisions
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(→2C) |
(→6A) |
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====== <font style="visibility:hidden" size="0">6A</font> ====== | ====== <font style="visibility:hidden" size="0">6A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BBBR_Senna_6A.png | ||
|caption= | |caption= | ||
|name=6A | |name=6A | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
|damage= | |damage=700 | ||
|guard=LH | |guard=LH | ||
|property= | |property= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|advBlock= | |advBlock= | ||
|cancel=N, Sp, Su | |cancel=N, Sp, Su | ||
|description= | |description=A quick horizontal stab. Similar range to 5B and air unblockable, but it's slightly slower and has worse recovery on whiff. Hitbox is higher, making it a better anti-air, but it can whiff on crouchers. Causes a knockdown on air opponents. All of Senna's ground normals can cancel into this, and it can cancel into 5B, 5C, or 2C, allowing for pseudo-rebeats. High base damage makes it useful near the start of combos, although it doesn't combo directly from 5A/2A so its pushback can make it hard to use. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">6B</font> ====== | ====== <font style="visibility:hidden" size="0">6B</font> ====== | ||
{{MoveData | {{MoveData |
Revision as of 19:36, 28 May 2024
Under Construction
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Introduction
WIP
General Strategy
WIP
Char Specific Notes
WIP
Normal Moves
Standing Normals
5A
5A
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5B
5B
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5C
5C
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Crouching Normals
2A
2A
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2B
2B
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2C
2C
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Command Normals
6A
6A
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6B
6B
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6C
6C
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Universal Mechanics
Throw
Throw
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Special Moves
214A
214A
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22X
22X
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41236A
41236A
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41236C
41236C
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41236EX
41236EX
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j41236EX
j41236EX
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