Big Bang Beat Revolve/M. Heita: Difference between revisions
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|caption= | |caption= | ||
|name=Big Bang Mode | |name=Big Bang Mode | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|BBM}} | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|name=Heita Vulcan | |name=Heita Vulcan | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|214}}{{NotationIcon-BBBR|A}} | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|name=Heita Missile | |name=Heita Missile | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|236}}{{NotationIcon-BBBR|C}} | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|advBlock=+6 | |advBlock=+6 | ||
|cancel= | |cancel= | ||
|description=Mecha Heita poses and launches two missiles out of his back, one going up high and the other going low. These | |description=Mecha Heita poses and launches two missiles out of his back, one going up high and the other going low. These have a pretty fast recovery, making them good mid-to-long range options to control space and keep the opponent blocking. | ||
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|caption= | |caption= | ||
|name=Heita Copter | |name=Heita Copter | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|623}}{{NotationIcon-BBBR|C}} (Air OK) | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|name=Heita Collider | |name=Heita Collider | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|421}}{{NotationIcon-BBBR|C}} | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|caption= | |caption= | ||
|name=Heita Boost | |name=Heita Boost | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|41236}}{{NotationIcon-BBBR|A}} | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|name=Full Fire! | |name=Full Fire! | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|236}}{{NotationIcon-BBBR|D}} | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|image=BBBR_MHeita_41236A.png | |image=BBBR_MHeita_41236A.png | ||
|name=Bomber Attack! | |name=Bomber Attack! | ||
|input={{NotationIcon-BBBR| | |input={{NotationIcon-BBBR|BBB}} | ||
|data= | |data= | ||
{{AttackData-BBBR | {{AttackData-BBBR | ||
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|advBlock= | |advBlock= | ||
|cancel= | |cancel= | ||
|description=Mecha Heita does | |description=Mecha Heita does a Heita Boost. If it lands, he launches into the air and explodes himself and the opponent. Good as a combo ender when in Big Bang Mode, but beware: '''''landing this move kills Mecha Heita, so be sure you're killing when using this!''''' | ||
}} | }} | ||
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Revision as of 15:10, 12 June 2024
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Under Construction
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Introduction
Mecha Heita is a tricky character with a lot of odd attacks. He has a lot of projectile options to space the opponent out with, as well as some decent pressure and oki tools. He's not a complicated character, but he can be an interesting robot when you get the hang of him.
General Strategy
Mecha Heita is a hit-and-run-type character. His fast step dash, combined with strong specials and buttons for up close make him a menace, but once the opponent starts getting the hang of it, he can back off and use his projectile tools to keep the opponent right where he wants them, before securing a chance at more up close damage.
Normal Moves
Standing Normals
5A
5A
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5B
5B
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5C
5C
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Crouching Normals
2A
2A
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2B
2B
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2C
2C
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Air Normals
jA
jA
jump ![]() |
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jB
jB
jump ![]() |
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jC
jC
jump ![]() |
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Command Normals
6A
6A
ROUNDHOUSE KICK ![]() ![]() |
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Universal Mechanics
Throw
Throw
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Big Bang Mode
Big Bang Mode
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Special Moves
236A
Heita Vulcan
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236C
Heita Missile
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623C
Heita Copter
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421C
Heita Collider
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41236A
Heita Boost
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B-Power Arts
236D
Full Fire!
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Big Bang Break
41236ABC
Bomber Attack!
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Combos
Combo Theory
- Combo damage varies from character to character, so all damage numbers come from testing on a full-health Rouga.