Big Bang Beat Revolve/Miyazato: Difference between revisions
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==Introduction== | ==Introduction== | ||
'''Miyazato''' has a lot of strange tools, including a set of assists, and in general she can be very hard to get a hang of at the beginning. Once you start understanding her | '''Miyazato''' has a lot of strange tools, including a set of assists, and in general she can be very hard to get a hang of at the beginning. Once you start understanding her kit, however, she has some of the best neutral in the game and a lot of strong tools to keep the opponent where you want them. | ||
Self-proclaimed "Eri of the Chain", Erika Miyazato is a student at Seijou Academy who presides over the Miyazato Corps, which she founded along with her classmates Saki and Shouko. While defiant of authority, the three of them are actually really well-mannered. During the events of ''Big Bang Age'', Erika and her gang take refuge on the academy's rooftop once Rouga Zanma begins his dream of conquering Japan, joining his Wolf Fang Brigade after being defeated in battle. | Self-proclaimed "Eri of the Chain", Erika Miyazato is a student at Seijou Academy who presides over the Miyazato Corps, which she founded along with her classmates Saki and Shouko. While defiant of authority, the three of them are actually really well-mannered. During the events of ''Big Bang Age'', Erika and her gang take refuge on the academy's rooftop once Rouga Zanma begins his dream of conquering Japan, joining his Wolf Fang Brigade after being defeated in battle. | ||
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|advBlock= | |advBlock= | ||
|cancel=J, N, Sp, Su | |cancel=J, N, Sp, Su | ||
|description=A solid standard jab. It's air unblockable, and | |description=A solid standard jab. It's air-unblockable, and a pretty decent poke. | ||
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|advBlock= | |advBlock= | ||
|cancel=J, N, Sp, Su | |cancel=J, N, Sp, Su | ||
|description=This is also air unblockable, and is a great normal in general due to its fantastic range. | |description=This is also air-unblockable, and is a great normal in general due to its fantastic range. | ||
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|advBlock= | |advBlock= | ||
|cancel=N, Sp, Su | |cancel=N, Sp, Su | ||
|description=A very strong poke tool with a massive range. You'll be using this a lot in neutral, and it's air unblockable to boot. | |description=A very strong poke tool with a massive range. You'll be using this a lot in neutral, and it's air-unblockable to boot. | ||
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|advBlock= | |advBlock= | ||
|cancel=N, Sp, Su | |cancel=N, Sp, Su | ||
|description=A high kick in the air. A decent air to air when you have the time for it. | |description=A high kick in the air. A decent air-to-air when you have the time for it. | ||
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|advBlock= | |advBlock= | ||
|cancel=N, Sp, Su | |cancel=N, Sp, Su | ||
|description=A short hop into her | |description=A short hop into her jB. Not an overhead, but its aerial state means you can avoid some low attacks with a proper read. It launches, allowing for combos. | ||
}} | }} | ||
}} | }} |
Revision as of 23:39, 25 June 2024
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Introduction
Miyazato has a lot of strange tools, including a set of assists, and in general she can be very hard to get a hang of at the beginning. Once you start understanding her kit, however, she has some of the best neutral in the game and a lot of strong tools to keep the opponent where you want them.
Self-proclaimed "Eri of the Chain", Erika Miyazato is a student at Seijou Academy who presides over the Miyazato Corps, which she founded along with her classmates Saki and Shouko. While defiant of authority, the three of them are actually really well-mannered. During the events of Big Bang Age, Erika and her gang take refuge on the academy's rooftop once Rouga Zanma begins his dream of conquering Japan, joining his Wolf Fang Brigade after being defeated in battle.
General Strategy
Miyazato's greatest strength lies in her pokes. Her C attacks have great range and do moderate damage on their own. Super jumps are more important for Miyazato than the rest of the cast as they extend the range that she can safely execute a j.C while jumping in on an opponent.
She is the only character with assists, and one of their greatest strengths is that they can't be stopped. The instant Miyazato does the summoning animation, the assists will come out and attempt their attacks, no matter what. Saki is best used for pressuring your opponent when in close and even keeping them out or punishing their attacks.
Shouko is great for numerous setups as she has delay, tracking, and will bounce your opponent up on hit.
Miyazato's combos are rather "cookie cutter," and thanks to the game's scaling she has a hard time breaking into the 3k range for damage. This is somewhat negligible as long combos aren't really her thing and a lot of her short, simple combos are much more reliable and damaging. Her super, when used by itself, does more damage than most characters in the same situation. 41236C can be used in mixup for throw attempts if your opponent is expecting the kick, but use it sparingly because it's not safe.
Normal Moves
Standing Normals
5A
5A
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5B
5B
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5C
5C
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Crouching Normals
2A
2A
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2B
2B
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2C
2C
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Air Normals
jA
jA
jump ![]() |
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jB
jB
jump ![]() |
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jC
jC
jump ![]() |
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Command Normals
6A
6A
There's the target! ![]() ![]() |
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6B
6B
Take this too! ![]() ![]() |
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Universal Mechanics
Throw
Throw
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Big Bang Mode
Big Bang Mode
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Special Moves
214A
Your turn, Saki! ![]() ![]() ![]() ![]() 1st hit 1st hit 2nd hit 2nd hit
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214B
Your turn, Shouko!
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214C
It's my turn!
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41236X
Tight Chain
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63214C
Cyclone Chain
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623X
Spiral Chain
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B-Power Arts
214D
Rumble Chain ![]() ![]() ![]() ![]() ![]() ![]() Initial punches Initial punches Final chain whip Final chain whip
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Big Bang Break
41236ABC
Miyazato Corps, Gather!
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Combos
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Combo Theory
- Combo damage varies from character to character, so all damage numbers come from testing on a full-health Rouga.
Midscreen
- 214B > 2C > 6A > jC > 623C (2038)
- 5A > 5B > 5C > 2C > 5C > 6A > jC > j623C (2390)
- jC > 5C > 2C > 5C > 6A (2066)
- 214C > 5B > 6A > jC > jB > j623C (2442)
- If you cannot connect all 3 hits of j623C, j623B does more damage.
Corner
- 5A > 5B > 5C > 2C > 5C > 63214C > 2C > 41236A > 214A > 6A > 2C (1948)
- jC > 5C > 2C > 5C > 63214C > 214A > 63214C > 623C (2718)