Under Night In-Birth/UNIST/Vatista: Difference between revisions
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m (Added WIP until new format has been implemented.) |
(Updated page to newer layout and made some changes on descriptions and fixed some frame data. Images coming soon.) |
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{{WIP | {{WIP}} | ||
<div style=" | <div style="float:right">[[File:profile_UNIST_Vatista.png|200x500px|thumb|<center><font size="3">'''Vatista'''</font></center>]]</div> | ||
[[File: | <!--Introduction text from round start--> | ||
< | {{QuotationBox | margin = left | fontsize=0.8 | | ||
{{QuotationBox | margin = | She serves. A pawn that sleeps eternally. A puppet with no will to call her own. Her master,<br> | ||
She serves. A pawn that sleeps eternally. A puppet with no will to call her own. Her master,<br | nowhere to be seen. There is but one directive that resonates to this day -- the end of<br> | ||
nowhere to be seen. There is but one directive that resonates to this day -- the end of<br | peace is the beginning of war. To destroy the Voids once and for all. | ||
peace is the beginning of war. To destroy the Voids once and for all. | |||
}} | }} | ||
<div style="overflow:auto"><span style="float:left; padding-top:5px; padding-right:8px; padding-bottom:5px">{{TOClimit|2}}</span> | |||
==Story== | |||
<!--A short 1-4 paragraph summary of the character's story. Don't go into too much detail! Let fandom wiki handle the deep lore.--> | |||
~Coming soon~</div> | |||
<div style="clear:both"> | |||
==Gameplay== | |||
<!--A short 1-2 paragraph summary of the character's gameplay style catered for new players. For more detailed information, use Strategy subpage--> | |||
~Coming soon~</div> | |||
<!--Do not edit the following 4 lines, as they're universal between all UNI pages--> | |||
{{Navigation-UNI}} | {{Navigation-UNI}} | ||
==Character Stats== | ==Character Stats== | ||
{{CharacterData-Infobox-UNIST}} | {{CharacterData-Infobox-UNIST}} | ||
{{AttackDataHeader-UNI/Tooltips/Infobox}} | |||
<!--Follow template and add hidden level 5 headers to each move to allow for easy section editing. | |||
MoveData/AttackData Parameters Explanation: | |||
name Name of the move in English. Leave blank if no move actual move name. | |||
input Input of move. Make sure this is | |||
subtitle Name of the move in Japanese. | |||
image Image file name. For additional images use image2, image3... image10. | |||
caption Caption that shows below each image. Like images, use caption2, caption3... caption10. | |||
data AttackData branch templates. | |||
header Set to no for for additional sections so it hides the headers. | |||
version Version of the move. Should be the "input" when possible. | |||
subtitle Version subtitle. Should be a short 1-2 work description. | |||
damage Damage of the move. If it's multi-hit, use "," to denote multihits and then a value in parethesises to show total damage with amount of hits. Do not bother with moves that multihit, but are very unlikely to not hit all hits. | |||
mindamage Optional. Minimum damage of the move. Useful for EX/IW moves used as enders. | |||
startup Startup of the move including the first active frame. | |||
active Active frame durations, and then subsequent gaps in parenthesises and then additional active frames. | |||
recovery The amount of frames after the active frames. | |||
landing Used for only air moves. The amount of landing recovery if the move is used in the air. | |||
overall The total amount of frames where the character cannot move. Do not include projectile frames. | |||
frameAdv Frame advantage when blocked. Display worst value first. | |||
cancel Moves that this can cancel into. | |||
guard Way this move has to be guarded. | |||
attribute Attributes of the attack. | |||
invul Invicibility frames of the attack or any other special frame information like projectile nullification, parries, counters, or super armor. | |||
description Description of the move. | |||
See tooltips for additional information.--> | |||
==Normal Moves== | ==Normal Moves== | ||
===Standing Normals=== | |||
=====<font style="visibility:hidden" size="0">5A</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=5A | |||
|subtitle= | |||
|image=UNIST_Vatista_5A.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=160 | |||
|mindamage= | |||
|startup=6 | |||
|active=3 | |||
|recovery=12 | |||
|landing= | |||
|overall=20 | |||
|frameAdv=-3 | |||
|cancel=N,SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=A quick wing swipe. Has very good range and startup for a 5A. Useful for rebeats and converting into air combos. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">5B</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=5B | |||
|subtitle= | |||
|image=UNIST_Vatista_5B.png | |||
|caption= | |caption= | ||
| | |image2=UNIST_Vatista_5BB.png | ||
|caption2= | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=5B | |||
|subtitle= | |||
|startup= | |damage=422 | ||
|mindamage= | |||
|startup=12 | |||
|active=9 | |||
|recovery=18 | |||
|landing= | |||
|overall=38 | |||
}} | |frameAdv=-2 | ||
|cancel=N,SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=Vatista spins two of wings in a circle. Hits twice. Mostly a combo tool. | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=5BB | |||
|subtitle=Follow-up | |||
|damage=415 | |||
|mindamage= | |||
|startup=3 | |||
|active=6 | |||
|recovery=25 | |||
|landing= | |||
|overall=33 | |||
|frameAdv=-8 | |||
|cancel=(N),SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=Follow-up after 5B, even on whiff. Vatista continues to spin her wings and releases a tiny shockwave. Will hit twice. The shockwave can be used to activate gems right out of 5B range, especially standing gems. Can be used as a risky, back-up anti-air if [2]8X charge isn't available. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">5C</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=5C | |||
|subtitle= | |||
|image=UNIST_Vatista_5C.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=690 | |||
|mindamage= | |||
|startup=12 | |||
|active=5 | |||
|recovery=22 | |||
|landing= | |||
|overall=38 | |||
}} | |frameAdv=-11 | ||
|cancel=N,SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=Long reach stab with all of Vatista's wings. Very versatile since it can be used used for neutral, combos, pressure, and just activating gems. Can be used as a risky, back-up anti-air if [2]8X charge isn't available. | |||
}} | |||
}} | }} | ||
===Crouching Normals=== | |||
=====<font style="visibility:hidden" size="0">2A</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=2A | |||
|subtitle= | |||
|image=UNIST_Vatista_2A.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=140 | |||
|mindamage= | |||
|startup=6 | |||
|active=3 | |||
|recovery=12 | |||
|landing= | |||
|overall=20 | |||
}} | |frameAdv=-3 | ||
|cancel=N,SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=Crouching wing swipe similar to 5A. Is not able to activate gems. Useful for rebeats. Cannot be used to detonate gems. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">2B</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=2B | |||
|subtitle= | |||
|image=UNIST_Vatista_2B.png | |||
|caption= | |caption= | ||
| | |image2=UNIST_Vatista_2BB.png | ||
|caption2= | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=2B | |||
|subtitle= | |||
|damage=399 | |||
|mindamage= | |||
|startup=10 | |||
|active=9 | |||
|recovery=29 | |||
|landing= | |||
|overall=47 | |||
}} | |frameAdv=-13 | ||
|cancel=N,SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=Crouching version of 5B. Can be used as a risky, back-up anti-air if [2]8X charge isn't available. | |||
}} | |||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=no | |||
|version=2BB | |||
|subtitle=Follow-up | |||
|damage=418 | |||
|mindamage= | |||
|startup=3 | |||
|active=6 | |||
|recovery=25 | |||
|landing= | |||
|overall=33 | |||
|frameAdv=-8 | |||
|cancel=SP,EX,CS,? | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=Crouching version of 5BB. This version will cause a wallbounce if close enough to a wall. Unlike 5BB, it does not have the range to active standing gems. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">2C</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=2C | |||
|subtitle= | |||
|image=UNIST_Vatista_2C.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=621 | |||
|mindamage= | |||
|startup=10 | |||
|active=13 | |||
|recovery=24 | |||
|landing= | |||
|overall=46 | |||
}} | |frameAdv=-16~-6 | ||
|cancel=N,SP,EX,CS | |||
|guard=L | |||
|attribute=Foot | |||
|invul= | |||
|description=Vatista slides 4 wings in a wheel far along the ground sweeping the opponent. Very good way to start combos, especially when followed by 5C. One of Vatista's few lows. Vatista is not affect by hitstop during this move. | |||
}} | |||
}} | }} | ||
===Air Normals=== | |||
=====<font style="visibility:hidden" size="0">j.A</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=j.A | |||
|subtitle= | |||
|image=UNIST_Vatista_j.A.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=140 | |||
|mindamage= | |||
|startup=6 | |||
|active=3 | |||
|recovery=21 | |||
|landing=2 | |||
|overall=29 | |||
}} | |frameAdv=Varies | ||
|cancel=N,SP,EX,CS | |||
|guard=H,AS | |||
|attribute=Head | |||
|invul= | |||
|description=A jumping kick. Mostly used as a combo tool or air-to-air. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">j.B</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=j.B | |||
|subtitle= | |||
|image=UNIST_Vatista_j.B.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=410 | |||
|mindamage= | |||
|startup=11 | |||
|active=6 | |||
|recovery=18 | |||
|landing=3 | |||
|overall=34 | |||
|frameAdv=Varies | |||
|cancel=N,SP,EX,CS | |||
|guard=H,AS | |||
|attribute= | |||
|invul= | |||
|description=Vatista slashes her wings forward. Has a large hitbox and hits overhead, making it a good air-to-ground tool. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">j.C</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=j.C | |||
|subtitle=Guruguru~ | |||
|image=UNIST_Vatista_j.C.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=170x3(478 3-hit) | |||
|mindamage= | |||
|startup=12 | |||
|active=10 | |||
|recovery=8 | |||
|landing=4 | |||
|overall=29 | |||
|frameAdv=Varies | |||
|cancel=N,SP,EX,CS | |||
|guard=H,L,AS | |||
|attribute=Head | |||
|invul= | |||
|description=Vatista spins with her wings extended around her. Very large horizontal hitbox that can even hit behind her. Can be blocked in either direction, so it does not work as a cross-up. Useful as a jump-in to hide the charge for B Drill, but is prone to being shielded. Cannot be used to detonate gems. | |||
}} | |||
}} | }} | ||
===Command Normals=== | |||
=====<font style="visibility:hidden" size="0">Leviosa</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Leviosa | |name=Leviosa | ||
|input=j.A+B | |input=j.A+B | ||
|subtitle=レヴィオーサ | |||
|image=UNIST_Vatista_j.A+B.png | |||
|caption= | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage= | |||
|mindamage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|landing= | |||
|overall=32 | |||
|frameAdv= | |||
|cancel=N,SP,EX,CS | |||
|guard= | |||
|attribute= | |||
|invul= | |||
|description=Vatista hops backward and floats in the air briefly. Gives her some tricky movement options, as well as the ability to hold a charge in the air without moving. | |||
}} | |||
}} | }} | ||
===Dash Moves=== | |||
=====<font style="visibility:hidden" size="0">66B</font>===== | |||
== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|input=66B | |||
|subtitle= | |||
|image=UNIST_Vatista_66B.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=650 | |||
|mindamage= | |||
|startup=10 | |||
|active=2 | |||
|recovery=12 | |||
|landing= | |||
|overall=23 | |||
|frameAdv=-2 | |||
|cancel=SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=A spinning kick with deceptively few active frames. Has a solid vertical hitbox, so it can be used as a risky, back-up anti-air if [2]8X charge isn't available. On grounded counter hit, the opponent goes into a tumble state. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">66C</font>===== | |||
{{MoveData | {{MoveData | ||
|image= | |name= | ||
|caption= | |input=66C | ||
|subtitle=Guruguru~ | |||
|image=UNIST_Vatista_j.C.png | |||
|caption= | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=190,148x5 (930 6-hit) | |||
|mindamage= | |||
|startup=12 | |||
|active=18 | |||
|recovery=20 | |||
|landing= | |||
|overall=49 | |||
}} | |frameAdv=-5 | ||
|cancel=SP,EX,CS | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description=Vatista charges forward while spinning her wings and can pass through the opponent. Will only hit all 6 hits if spaced correctly. It can be cancelled into FF~4 on block to make it safe or FF/[4]6A on crossup for a combo. | |||
}} | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===Force Function=== | |||
{{MoveData | {{MoveData | ||
|image= | |name=Armabellum | ||
|input=B+C | |||
|subtitle=アルマ ベルム | |||
|image=UNIST_Vatista_B+C.png | |||
|caption=Stand | |caption=Stand | ||
|image2= | |image2=UNIST_Vatista_2B+C.png | ||
|caption2=Crouch | |caption2=Crouch | ||
|image3= | |image3=UNIST_Vatista_jB+C.png | ||
|caption3=Air | |caption3=Air | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=B+C | |||
|subtitle=3-Hits | |||
|damage=845 | |||
|mindamage= | |||
|startup=10 | |||
|active=3(3)2(5)6 | |||
|recovery=14 | |||
|landing= | |||
|overall=42 | |||
|frameAdv=-4 | |||
}} | |cancel=SP,{EX},{CS} | ||
{{AttackData-UNI | |guard=H,L | ||
|attribute=Strike | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=[B+C] | |||
|subtitle=5-Hits | |||
|damage=1365 | |||
|mindamage= | |||
|startup=10 | |||
|active=5(13)16 | |||
}} | |recovery=17 | ||
{{AttackData-UNI | |landing= | ||
|overall=60 | |||
|frameAdv=-6 | |||
|cancel={EX},{CS} | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=[B+C]8 | |||
|subtitle=Float 10-Hits | |||
}} | |damage=1545 | ||
{{AttackData-UNI | |mindamage= | ||
|startup=10 | |||
|active=5(10)14(2)4 | |||
|recovery= | |||
|landing=14 | |||
|overall=68 | |||
|frameAdv=-x~-24 | |||
|cancel={EX},{CS} | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description= | |||
}} | |||
}} | {{AttackData-UNI | ||
{{AttackData-UNI | |header=no | ||
|version=2B+C | |||
|subtitle=Crouching 2-Hits | |||
|damage=787 | |||
|mindamage= | |||
|startup=12 | |||
|active=17 | |||
|recovery=18 | |||
|landing= | |||
|overall=46 | |||
|frameAdv=-3 | |||
|cancel={EX},{CS} | |||
|guard=L | |||
}} | |attribute=Strike | ||
{{AttackData-UNI | |invul= | ||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=jB+C | |||
|subtitle=Air 4-Hits | |||
|damage=499 | |||
|mindamage= | |||
|startup=14 | |||
|active=6(2)4 | |||
|recovery=18 | |||
|landing=9 | |||
|overall=51 | |||
}} | |frameAdv=-x~-12 | ||
|cancel={EX},{CS} | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j[B+C] | |||
|subtitle=Air 11-Hits | |||
|damage=1290 | |||
|mindamage= | |||
|startup=13 | |||
|active=16(5)14(2)4 | |||
|recovery=18 | |||
|landing=14 | |||
|overall=97 | |||
|frameAdv=~x~-24 | |||
|cancel={EX},{CS} | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul=Destroys 1 Projectile per hitbox during Standing and Air active frames | |||
|description=Vatista fires short energy beams from her fingertips. | |||
*Can be cancelled into from any normal. | |||
*During the standing and air versions, she can move in any direction and can cancel out projectiles. | |||
*Standing increase version can start floating if up is held. | |||
*While in the air on hit, it drags the opponent with her on. | |||
*Crouching version hits low. | |||
}} | |||
}} | }} | ||
===Throw=== | |||
{{MoveData | {{MoveData | ||
|image= | |name=Throw | ||
|input=A+D | |||
|subtitle= | |||
|image=UNIST_Vatista_A+D.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=1580 | |||
|mindamage= | |||
|startup=4 | |||
|active=1 | |||
|recovery=22 | |||
|landing= | |||
|overall=26 | |||
|frameAdv=+37(hit) | |||
|cancel=- | |||
|guard=UNB | |||
|attribute=Throw | |||
|invul= | |||
|description=Launches the opponent to the wall. | |||
}} | |||
}} | }} | ||
===Guard Thrust=== | |||
{{MoveData | {{MoveData | ||
|name=Guard Thrust | |name=Guard Thrust | ||
|input=214D | |input=214D | ||
|subtitle= | |||
|image=UNIST_Vatista_214D.png | |||
|caption= | |||
|data= | |data= | ||
{{AttackData-UNI/Guard Thrust}} | {{AttackData-UNI/Guard Thrust | ||
|desc= | |||
|descvorpal= | |||
}} | |||
}} | }} | ||
===Veil Off=== | |||
{{MoveData | {{MoveData | ||
|name=Veil Off | |name=Veil Off | ||
|input=A+B+C | |input=A+B+C | ||
|subtitle= | |||
|image=UNIST_Vatista_A+B+C.png | |||
|caption= | |||
|data= | |data= | ||
{{AttackData-UNI/Veil Off}} | {{AttackData-UNI/Veil Off | ||
|desc= | |||
|desccharge= | |||
|desccvo= | |||
}} | |||
}} | }} | ||
==Special Moves== | ==Special Moves== | ||
=====<font style="visibility:hidden" size="0">Stella Lumen</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Stella Lumen | |name=Stella Lumen | ||
|input=[4]6X | |input=[4]6X | ||
|image= | |subtitle=ルーメンステラ | ||
|caption=A | |image=UNIST_Vatista_4x6X.png | ||
|caption=A Version | |||
|image2=UNIST_Vatista_4x6XC.png | |image2=UNIST_Vatista_4x6XC.png | ||
|caption2=EX | |caption2=B Version | ||
|image3=UNIST_Vatista_4x6XC.png | |||
|caption3=EX C Version | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=[4]6A | |||
|subtitle=Slow | |||
|damage=819 | |||
|mindamage= | |||
|startup=21 | |||
|active=128(max) | |||
|recovery= | |||
|landing= | |||
|overall=39 | |||
|frameAdv=+8~+x | |||
|cancel={EX},{CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=Fires a slow moving projectile. It's slow enough to be followed into battle, making it an effective approach tool. Disappears if Vatista is hit. | |||
*53 frame charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=[4]6B | |||
|subtitle=Fast | |||
|damage=819 | |||
|mindamage= | |||
|startup=19 | |||
|active=26(max) | |||
|recovery= | |||
|landing= | |||
|overall=51 | |||
|frameAdv=-6~+x | |||
|cancel={EX},{CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=Fires a much faster moving projectile that pushes Vatista back on the ground. Not as effective as [6]4A laser, but it's nice to have the option when you have a [4] charge. Disappears if Vatista is hit. Vatista's hitbox isn't actually crouching during startup. | |||
*53 frame charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=[4]6X | |||
|subtitle=EX Multi-hit | |||
|damage=1258<br>(1236 on CS) | |||
|mindamage= | |||
|startup=38 | |||
|active=44 | |||
|recovery= | |||
|landing= | |||
|overall=67 | |||
|frameAdv=+68~+x | |||
|cancel={CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=A very large and very slow, multi-hitting projectile takes time to release. Travels slowly forward up and down. Can reverse a neutral situation if you get it out safely and follow it into battle, but it disappears if Vatista is hit. Has no hitbox until released. Can be released earlier by cancelling the startup with chainshift, but loses some damage and instead bounces along the ground. | |||
*53 frame charge | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">Stella Lumen (Air)</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Stella Lumen (Air) | |name=Stella Lumen (Air) | ||
|input=j[4]6X | |input=j.[4]6X | ||
|image= | |subtitle=ルーメンステラ | ||
|caption=A | |image=UNIST_Vatista_j4x6X.png | ||
|image2= | |caption=A Version | ||
|caption2=EX | |image2=UNIST_Vatista_j4x6B.png | ||
|caption2=B Version | |||
|image3=UNIST_Vatista_j4x6C.png | |||
|caption3=EX C Version | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=j.[4]6A | |||
|subtitle=Slow | |||
|damage=819 | |||
|startup=13 | |mindamage= | ||
|startup=13 | |||
|active=128(max) | |||
|recovery=29 | |||
|landing=0 | |||
|attribute=Projectile | |overall=42 | ||
|frameAdv=-3 | |||
|cancel={EX},{CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=Similar to the grounded version projectile, but Vatista floats backward after use. The projectile travels diagonally towards the ground then travels horizontally. | |||
*53 frame charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.[4]6B | |||
|subtitle=Fast | |||
|damage=819 | |||
|mindamage= | |||
|startup=13 | |||
|active=37(max) | |||
|recovery=29 | |||
|landing=0 | |||
|overall=42 | |||
|frameAdv=-3 | |||
|cancel={EX},{CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=Similar to the A version, but much faster. | |||
*53 frame charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.[4]6C | |||
|subtitle=EX Multi-hit | |||
|damage=1258<br>(1236 on CS) | |||
|mindamage= | |||
|startup=36 | |||
|active= | |||
|recovery=23 | |||
|landing= | |||
|overall=59 | |||
|frameAdv=+75~+x | |||
|cancel={CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=The same as the grounded version, but in the air. | |||
*53 frame charge | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">Luvel Angelus</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Luvel Angelus | |name=Luvel Angelus | ||
|input=[2]8X | |input=[2]8X | ||
|image= | |subtitle=ルベルアンゲルス | ||
|caption= | |image=UNIST_Vatista_2xBX.png | ||
|caption=A/B Version | |||
|image2=UNIST_Vatista_2xBC.png | |||
|caption2=EX C Version | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=[2]8A | |||
|subtitle=Rising | |||
|damage=620,182x5<br>(1530 all-hits) | |||
|mindamage= | |||
|startup=4 | |||
|active=3(3)8 | |||
|recovery=33 | |||
|landing= | |||
|overall=50 | |||
|frameAdv=-16 | |||
|cancel=(CS) | |||
|guard=H,L | |||
}} | |attribute=Strike | ||
{{AttackData-UNI | |invul=Completely invincible frames 1~4 | ||
|invul2=Strike invincible frames 5~17 | |||
|description=A rising attack with all of Vatista's wings. Effective reversal when you have [2] charge. Will whiff opponents directly above Vatista. | |||
*53 frame charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=[2]8B | |||
|subtitle=Spike | |||
|damage=620,182x5,281<br>(1811 all-hits) | |||
|mindamage= | |||
|startup=4 | |||
|active=3(3)8 | |||
|recovery=44 | |||
|landing= | |||
}} | |overall=61 | ||
{{AttackData-UNI | |frameAdv=-26 | ||
|cancel=(CS) | |||
|guard=H,L | |||
|attribute=Strike | |||
|invul=Completely invincible frames 1~4 | |||
|invul2=Strike invincible frames 5~17 | |||
|description=Similar to the A version, but covers more area diagonal distance. On hit, will end by spiking the opponent to the ground and Vatista can perform aerial actions afterward. | |||
*53 frame charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=[2]8C | |||
|subtitle=EX Multi-part | |||
|damage=195,107x18<br>(2014 18-hit, 2121 19-hit) | |||
|mindamage= | |||
|startup=4 | |||
}} | |active=3(3)8(16)13(7)3(3)10 | ||
|recovery=54 | |||
|landing= | |||
|overall=123 | |||
|frameAdv=-46 | |||
|cancel=(CS) | |||
|guard=H,L/H,L,A/H,L | |||
|attribute=Strike | |||
|invul=Completely invincible frames 1~46 | |||
|invul2=Strike invincible frames 47~53 | |||
|invul3=Completely invincible frames 54~109 | |||
|description=Starts like the other versions, but then performs her drilling attack, and then another rising attack. Covers an even larger intial area. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">Mikoruseo</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Mikoruseo | |name=Mikoruseo | ||
|input=[6]4X | |input=[6]4X | ||
|image= | |subtitle=ミコルセオ | ||
|image=UNIST_Vatista_6x4X.png | |||
|caption=Ground | |caption=Ground | ||
|image2= | |image2=UNIST_Vatista_j6x4X.png | ||
|caption2=Air | |caption2=Air | ||
|image3=UNIST_Vatista_6x4C.png | |||
|caption3=EX C Version | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=[6]4A | |||
|subtitle=Horizontal | |||
|damage=1250 | |||
|mindamage= | |||
|startup=14 | |||
|active=5 | |||
|recovery=25 | |||
|landing= | |||
|overall=43 | |||
}} | |frameAdv=-3 | ||
{{AttackData-UNI | |cancel={EX},{CS} | ||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.[6]4A | |||
|subtitle=Aerial | |||
|damage=1250 | |||
|mindamage= | |||
|startup=14 | |||
}} | |active=5 | ||
{{AttackData-UNI | |recovery=27 | ||
|landing=0 | |||
|overall=45 | |||
|frameAdv=-x~-5 | |||
|cancel={EX},{CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=A fast, horizontal laser that instantly reaches full screen. It can be good to use while walking forward behind a Lumen Stella. Stops Vatista's movement when used in the air and even allows her an air action after its use. | |||
*53F charge | |||
}} | |||
{{AttackData-UNI | |||
}} | |header=no | ||
{{AttackData-UNI | |version=[6]4B | ||
|subtitle=Angled | |||
|damage=1250 | |||
|mindamage= | |||
|startup=15 | |||
|active=5 | |||
|recovery=22 | |||
|landing= | |||
|overall=41 | |||
|frameAdv=±0 | |||
|cancel={EX},{CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
}} | |invul= | ||
{{AttackData-UNI | |description= | ||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.[6]4B | |||
|subtitle=Aerial | |||
|damage=1250 | |||
|mindamage= | |||
|startup=17 | |||
|active=5 | |||
|recovery=42 | |||
|landing=0 | |||
|overall=63 | |||
}} | |frameAdv=-x~-20 | ||
{{AttackData-UNI | |cancel={EX},{CS} | ||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=Similar to the A version, but this hits at an upward 30° angle for the grounded version. Air version hits at a downward 30° angle. | |||
*53F charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=[6]4C | |||
|subtitle=EX Multi-hit | |||
|damage=200,148x9(1532 all-hits) | |||
|mindamage= | |||
}} | |startup=8 | ||
|active=25 | |||
|recovery=29 | |||
|landing= | |||
|overall=61 | |||
|frameAdv=+7 | |||
|cancel=(CS) | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul=Throw invincible frames 1~3 | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.[6]4C | |||
|subtitle=Aerial | |||
|damage=1450 | |||
|mindamage= | |||
|startup=8 | |||
|active=25 | |||
|recovery=27 | |||
|landing=0 | |||
|overall=59 | |||
|frameAdv=-x~+11 | |||
|cancel=(CS) | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=A slightly stronger horizontal laser. Plus on block, so it has some use to make specials safe. Mostly used for VO combos or punishing projectiles fullscreen. While in Vorpal, the A and B versions can be cancelled into this version without charging. After the aerial version, Vatista can perform additional air actions afterward. | |||
*53F charge | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">Transvoranse</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Transvoranse | |name=Transvoranse | ||
|input=j.[8]2X | |input=j.[8]2X | ||
|image= | |subtitle=トラスウォーラス | ||
|caption= | |image=UNIST_Vatista_j.8x2X.png | ||
|caption=Drill | |||
|image2=UNIST_Vatista_j.8x2X_2.png | |||
|caption2=B/C Version Kick | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=j.[8]2A | |||
|subtitle=Fast | |||
|damage=300,246x4<br>(1284 5 hits) | |||
|mindamage= | |||
|startup=7 | |||
|active=until land+3 | |||
|recovery=18 | |||
|landing= | |||
|overall=22 | |||
|frameAdv=+2 | |||
|cancel=(CS) | |||
|guard=H,L,A | |||
|attribute=Dive | |||
|invul= | |||
|description=A diving drill attack. Thiis version is mostly a combo tool, but it can be used for sudden, unexpected dives if you have the charge. | |||
*43F charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.[8]2B | |||
|subtitle=Overhead | |||
|damage=350,287x4<br>(1498 5-hits) | |||
|mindamage= | |||
|startup=20 | |||
|active=until land+3(20)6 | |||
|recovery=22 | |||
|landing= | |||
|overall=51 | |||
|frameAdv=-7 | |||
|cancel={EX},{CS} | |||
|guard=H/H,L | |||
|attribute=Dive | |||
|invul= | |||
|description=Has much slower startup, but it hits overhead. If you're able to hide the charge in another jump or move, you can use it as an instant overhead. You can do a high-low mixup between j.C > [8]2B and j.C > 2C. Ends in a kick that launches the enemy toward the wall and can then combo afterwards. | |||
*43F charge | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.[8]2C | |||
|subtitle=EX Multi-part | |||
|damage=245,193x11<br>(2368 12-hits) | |||
|mindamage= | |||
|startup=5 | |||
|active=19(12)5(28)7 | |||
|recovery=18 | |||
|landing= | |||
|overall=Varies | |||
|frameAdv=-1 | |||
|cancel=(CS) | |||
|guard=H,L,A | |||
|attribute=Strike | |||
|invul=Completely invincible frames 1~3 | |||
|invul2=Strike invincible frames 4~until land | |||
|description=A super drill that does more hits the higher Vatista is on the screen - it works well with her force function. Ends in same way as the B version, but Vatista kicks twice. | |||
*43F charge | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">Deus Fragmentum</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Deus Fragmentum | |name=Deus Fragmentum | ||
|input=]X[ | |input=]X[ | ||
|image= | |subtitle=シデウスフラグメンツム | ||
|caption= | |image=UNIST_Vatista_Xx.png | ||
|caption=Stand Set | |||
|image2= | |||
|caption2=Crouch Set | |||
|image3= | |||
|caption3=Air Set | |||
|image4= | |||
|caption4=Detonate | |||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=5/2]X[ | |||
|subtitle=Ground Set | |||
|damage= | |||
|mindamage= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|landing= | |||
|overall=26 | |||
}} | |frameAdv= | ||
{{AttackData-UNI | |cancel= | ||
|guard= | |||
|attribute= | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|header=no | |||
|version=j.]X[ | |||
|subtitle=Air Set | |||
|damage= | |||
}} | |mindamage= | ||
{{AttackData-UNI | |startup= | ||
|active= | |||
|recovery= | |||
|landing=0 | |||
|overall=32 | |||
|frameAdv= | |||
|cancel= | |||
|guard= | |||
|attribute= | |||
|invul= | |||
|description=Same as the grounded version, but Vatista sets the gem around waist level slightly closer to her. | |||
}} | |||
}} | {{AttackData-UNI | ||
|header=no | |||
|version=Attack Fragment | |||
|subtitle=Detonate | |||
|damage=1484 6-hits | |||
|mindamage= | |||
|startup=4 | |||
|active=4,4,4,4,(3),3,3 | |||
|recovery= | |||
|landing= | |||
|overall= | |||
|frameAdv= | |||
|cancel= | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=Vatista sets a gem in front of her. | |||
*When any of Vatista's hitboxes connect with a gem, they will detonate. | |||
*Each version sets the gem at a different angle. | |||
*Only 1 gem can be set per button for a max of 3 on screen. Using the same button again will replace the gem that was placed with that button. | |||
*All gems disappear if Vatista is hit or grabbed (even if she techs). | |||
*An absolutely essential tool for both her pressure and high damage combos as well. | |||
*Any normal can be cancelled into a gem set on release, but it will leave Vatista at frame disadvantage. | |||
*61F charge. | |||
}} | |||
}} | }} | ||
=====<font style="visibility:hidden" size="0">Satelus Trianglum</font>===== | |||
{{MoveData | {{MoveData | ||
|name=Satelus Trianglum | |name=Satelus Trianglum | ||
|input=]X[ | |input=]X[ after using 3 gems in a combo | ||
|subtitle=サーテレス トリアングルム | |||
|image=UNIST_Vatista_Trianglum.png | |image=UNIST_Vatista_Trianglum.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version=236A | |||
|subtitle=Slow | |||
|damage=920 | |||
|mindamage= | |||
|startup=13 | |||
|active=10 | |||
|recovery= | |||
|landing=9 | |||
|overall=70 | |||
|frameAdv= | |||
|cancel={EX},{CS} | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul= | |||
|description=Vatista creates a small explosion around her. | |||
*Can only be used after detonating 3 gems previously in the same combo. | |||
}} | |||
}} | }} | ||
==Super Moves== | |||
==Infinite Worth== | ===Infinite Worth=== | ||
{{MoveData | {{MoveData | ||
|image= | |name=Lateus Orbis | ||
|input=41236D | |||
|subtitle=ラクテウスオルビス | |||
|image=UNIST_Vatista_41236D.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|header=yes | |||
|version= | |||
|subtitle= | |||
|damage=234,92x27,224<br>(3066 all-hits) | |||
|mindamage= | |||
|startup=12 | |||
|active=141 | |||
|recovery=66 | |||
|landing= | |||
|overall=218 | |||
|frameAdv=-33 | |||
|cancel= | |||
|guard=H,L,A | |||
|attribute=Projectile | |||
|invul=Completely invincible frames 1~147 | |||
|description=Vatista fires a long-lasting, giant beam. | |||
*Since it's not a charge move, you can use it at any time to punish any whiff from anywhere on the screen if you want to spend 200%. | |||
}} | |||
}} | }} | ||
===Infinite Worth EXS=== | |||
==Infinite Worth EXS== | |||
{{MoveData | {{MoveData | ||
|image= | |name=Zahhishio | ||
|input=A+B+C+D | |||
|subtitle=ザッハィシオ | |||
|image=UNIST_Vatista_ABCD.png | |||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-UNI | {{AttackData-UNI/IWEX | ||
|damage=3775 | |||
|mindamage= | |||
|description=Vatista makes whole pillars of lasers. | |||
}} | |||
}} | |||
}} | }} | ||
==Colors== | ==Colors== | ||
{{ | <!--Check file prefix and add the color name in the text parameter.--> | ||
| | {{ColorGallery | filePrefix=Vatista-| colors= | ||
| | {{ColorGallery/Color|1| text=Mars Black}} | ||
| | {{ColorGallery/Color|2| text=Lion Falls}} | ||
| | {{ColorGallery/Color|3| text=Murder Dolls}} | ||
| | {{ColorGallery/Color|4| text=Aurora Blue}} | ||
| | {{ColorGallery/Color|5| text=Aureolin}} | ||
| | {{ColorGallery/Color|6| text=Classic White}} | ||
| | {{ColorGallery/Color|7| text=Luminous Pink}} | ||
| | {{ColorGallery/Color|8| text=Fallen Leaves}} | ||
| | {{ColorGallery/Color|9| text=Chromium Green}} | ||
| | {{ColorGallery/Color|10| text=Crimson Lake}} | ||
| | {{ColorGallery/Color|11| text=Lila Colina}} | ||
| | {{ColorGallery/Color|12| text=Azul Agua}} | ||
| | {{ColorGallery/Color|13| text=Regalo Tierra}} | ||
| | {{ColorGallery/Color|14| text=Freddo Aria}} | ||
| | {{ColorGallery/Color|15| text=Grass Fairy}} | ||
| | {{ColorGallery/Color|16| text=Donner Geist}} | ||
| | {{ColorGallery/Color|17| text=Black Magic}} | ||
| | {{ColorGallery/Color|18| text=Knospe Gardenie}} | ||
| | {{ColorGallery/Color|19| text=Rain Stream}} | ||
| | {{ColorGallery/Color|20| text=Flor Ciruela}} | ||
| | {{ColorGallery/Color|21| text=Cassata Al Forno}} | ||
| | {{ColorGallery/Color|22| text=Moonshine Blue}} | ||
| | {{ColorGallery/Color|23| text=Vento Aureo}} | ||
| | {{ColorGallery/Color|24| text=Angelic Gospel}} | ||
| | {{ColorGallery/Color|25| text=Cyber Fairy}} | ||
| | {{ColorGallery/Color|26| text=Blitzschlag}} | ||
| | {{ColorGallery/Color|27| text=Mystic Doll}} | ||
| | {{ColorGallery/Color|28| text=Antique Luxury}} | ||
| | {{ColorGallery/Color|29| text=Modern Gloom}} | ||
| | {{ColorGallery/Color|30| text=Fairy Tale}} | ||
}} | }} | ||
==External Links== | |||
<!--List any information documents, like primers or FAQs here in bullet form--> | |||
*[https://docs.google.com/document/d/1dU8NiAJQ0dGA2VYCFcnToRhnJFYH636Lq2Sxx5B1yvs/edit #vatista Discord pins] by Various Contributors | |||
{{UNIST}} | {{UNIST}} | ||
[[Category:Under Night In-Birth Exe:Latest]] | [[Category:Under Night In-Birth Exe:Latest]] | ||
[[Category:Vatista]] | [[Category:Vatista]] |
Revision as of 21:14, 2 January 2020
Under Construction
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“ |
She serves. A pawn that sleeps eternally. A puppet with no will to call her own. Her master, |
” |
Story
~Coming soon~Gameplay
~Coming soon~Character Stats
Template:CharacterData-Infobox-UNIST Template:AttackDataHeader-UNI/Tooltips/Infobox
Normal Moves
Standing Normals
5A
5A
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5B
5B
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5C
5C
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Crouching Normals
2A
2A
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2B
2B
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2C
2C
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Air Normals
j.A
j.A
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j.B
j.B
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j.C
j.C
Guruguru~ |
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Command Normals
Leviosa
Leviosa
レヴィオーサ j.A+B |
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Dash Moves
66B
66B
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66C
66C
Guruguru~ |
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Universal Mechanics
Force Function
Armabellum
アルマ ベルム B+C |
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Throw
Throw
A+D |
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Guard Thrust
Guard Thrust
214D |
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Veil Off
Veil Off
A+B+C |
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Special Moves
Stella Lumen
Stella Lumen
ルーメンステラ [4]6X |
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Stella Lumen (Air)
Stella Lumen (Air)
ルーメンステラ j.[4]6X |
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Luvel Angelus
Luvel Angelus
ルベルアンゲルス [2]8X |
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Mikoruseo
Mikoruseo
ミコルセオ [6]4X |
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Transvoranse
Transvoranse
トラスウォーラス j.[8]2X |
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Deus Fragmentum
Deus Fragmentum
シデウスフラグメンツム ]X[ |
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Satelus Trianglum
Satelus Trianglum
サーテレス トリアングルム ]X[ after using 3 gems in a combo |
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Super Moves
Infinite Worth
Lateus Orbis
ラクテウスオルビス 41236D |
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Infinite Worth EXS
Zahhishio
ザッハィシオ A+B+C+D |
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Colors
Mars Black
Lion Falls
Murder Dolls
Aurora Blue
Aureolin
Classic White
Luminous Pink
Fallen Leaves
Chromium Green
Crimson Lake
Lila Colina
Azul Agua
Regalo Tierra
Freddo Aria
Grass Fairy
Donner Geist
Black Magic
Knospe Gardenie
Rain Stream
Flor Ciruela
Cassata Al Forno
Moonshine Blue
Vento Aureo
Angelic Gospel
Cyber Fairy
Blitzschlag
Mystic Doll
Antique Luxury
Modern Gloom
Fairy Tale
External Links
- #vatista Discord pins by Various Contributors