Template:AttackData-AH3/Documentation: Difference between revisions
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
==Normal== | ==Normal== | ||
=====< | ===Normal Markup===<nowiki> | ||
{{MoveData | |||
|name =5C | |||
|subtitle ={{Icon-AH3|C}} | |||
|input = | |||
|linkname =5C | |||
|image =LMHeart5C.png | |||
|caption = | |||
|data = | |||
{{AttackData-AH3 | |||
|version = | |||
|subtitle = | |||
|damage =2200 | |||
|guard =All | |||
|cancel =Sp, Su, J | |||
|untechTime = | |||
|techProration = | |||
|dmgProration = | |||
<!------------> | |||
|startup =10 | |||
|active =6 | |||
|recovery =13 | |||
|advantage =+2 | |||
|property = | |||
|level =C | |||
|description =Another amazing normal. A punch that has great range. Early clash frames, jump cancelable, and is a hitconfirm for some Arcanas like Plant. Also has the added bonus of forcing restanding for some good post knockdown mixup | |||
}} | |||
}}</nowiki> | |||
==Normal== | |||
{{MoveData | {{MoveData | ||
|name =5C | |name =5C | ||
Line 32: | Line 60: | ||
}} | }} | ||
}} | }} | ||
==Special Markup==<nowiki> | |||
{{MoveData | |||
|name =Iron Fist Punch | |||
|subtitle= {{d|2}}{{d|3}}{{d|6}}+A/B/C | |||
|input =236X | |||
|linkname =236X | |||
|image =AHLMSS_Heart_Iron Fist Punch.png | |||
|caption = | |||
|data = | |||
{{AttackData-AH3 | |||
|version ={{Icon-AH3|a}} | |||
|subtitle =A version | |||
|damage =2200 | |||
|guard =All | |||
|cancel = | |||
|untechTime = | |||
|techProration = | |||
|dmgProration = | |||
<!------------> | |||
|startup =12 | |||
|active =4 | |||
|recovery =15 | |||
|advantage =+9 | |||
|property = | |||
|level =D | |||
|description =The A button travels the least, but comes out the fastest. This makes it ideal for extending combos off of a sweep. Can be Extend Force Canceled as well as Homing Canceled which makes it a very strong move to use to continue combos. | |||
}} | |||
{{AttackData-AH3 | |||
|version ={{Icon-AH3|b}} | |||
|subtitle =B version | |||
|damage =2500 | |||
|guard =All | |||
|cancel = | |||
|untechTime = | |||
|techProration = | |||
|dmgProration = | |||
<!------------> | |||
|startup =17 | |||
|active =6 | |||
|recovery =16 | |||
|advantage =+4 | |||
|property = | |||
|level =D | |||
|description =Slower startup, farther travel. This move can be used to combo midscreen in very specific situations, but this is the version you will use in the corner off of sweep. | |||
}} | |||
{{AttackData-AH3 | |||
|version ={{Icon-AH3|c}} | |||
|subtitle =C version | |||
|damage =3000 | |||
|guard =All | |||
|cancel = | |||
|untechTime = | |||
|techProration = | |||
|dmgProration = | |||
<!------------> | |||
|startup =26 | |||
|active =13 | |||
|recovery =13 | |||
|advantage =+4 | |||
|property = | |||
|level =E | |||
|description =The slowest, and farthest traveling version. This one carries an interesting property though: projectile reflect. Be careful with the spacing, because even with projectile reflection you can still be punished for being careless with this version. | |||
}} | |||
}}</nowiki> | |||
==Special== | ==Special== | ||
{{MoveData | {{MoveData | ||
|name =Iron Fist Punch | |name =Iron Fist Punch |
Revision as of 20:08, 1 May 2021
Usage
Displays AH3 attack frame data in a table format. To be used exclusively with Template:MoveData.
Normal
===Normal Markup=== {{MoveData |name =5C |subtitle ={{Icon-AH3|C}} |input = |linkname =5C |image =LMHeart5C.png |caption = |data = {{AttackData-AH3 |version = |subtitle = |damage =2200 |guard =All |cancel =Sp, Su, J |untechTime = |techProration = |dmgProration = <!------------> |startup =10 |active =6 |recovery =13 |advantage =+2 |property = |level =C |description =Another amazing normal. A punch that has great range. Early clash frames, jump cancelable, and is a hitconfirm for some Arcanas like Plant. Also has the added bonus of forcing restanding for some good post knockdown mixup }} }}
Normal
==Special Markup== {{MoveData |name =Iron Fist Punch |subtitle= {{d|2}}{{d|3}}{{d|6}}+A/B/C |input =236X |linkname =236X |image =AHLMSS_Heart_Iron Fist Punch.png |caption = |data = {{AttackData-AH3 |version ={{Icon-AH3|a}} |subtitle =A version |damage =2200 |guard =All |cancel = |untechTime = |techProration = |dmgProration = <!------------> |startup =12 |active =4 |recovery =15 |advantage =+9 |property = |level =D |description =The A button travels the least, but comes out the fastest. This makes it ideal for extending combos off of a sweep. Can be Extend Force Canceled as well as Homing Canceled which makes it a very strong move to use to continue combos. }} {{AttackData-AH3 |version ={{Icon-AH3|b}} |subtitle =B version |damage =2500 |guard =All |cancel = |untechTime = |techProration = |dmgProration = <!------------> |startup =17 |active =6 |recovery =16 |advantage =+4 |property = |level =D |description =Slower startup, farther travel. This move can be used to combo midscreen in very specific situations, but this is the version you will use in the corner off of sweep. }} {{AttackData-AH3 |version ={{Icon-AH3|c}} |subtitle =C version |damage =3000 |guard =All |cancel = |untechTime = |techProration = |dmgProration = <!------------> |startup =26 |active =13 |recovery =13 |advantage =+4 |property = |level =E |description =The slowest, and farthest traveling version. This one carries an interesting property though: projectile reflect. Be careful with the spacing, because even with projectile reflection you can still be punished for being careless with this version. }} }}