Under Night In-Birth/UNICLR/Chaos/Data: Difference between revisions

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(Creating initial data)
 
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Line 207: Line 207:
|name=
|name=
|subtitle=
|subtitle=
|images=UNI_Chaos_jA.png
|images=UNI_Chaos_j.A.png
|hitboxes=
|hitboxes=
|damage=140
|damage=140
Line 231: Line 231:
|name=
|name=
|subtitle=
|subtitle=
|images=UNI_Chaos_jB.png
|images=UNI_Chaos_j.B.png
|hitboxes=
|hitboxes=
|damage=400
|damage=400
Line 255: Line 255:
|name=
|name=
|subtitle=
|subtitle=
|images=UNI_Chaos_jC.png
|images=UNI_Chaos_j.C.png
|hitboxes=
|hitboxes=
|damage=520
|damage=520
Line 279: Line 279:
{{FrameData-UNI | character = Chaos | moveId = ch_6c
{{FrameData-UNI | character = Chaos | moveId = ch_6c
|input=6C
|input=6C
|name=
|name   =Cold Reflection
|subtitle=
|subtitle=コードリフレクト
|images=UNI_Chaos_6C.png
|images=UNI_Chaos_6C.png
|hitboxes=
|hitboxes=
Line 379: Line 379:
{{FrameData-UNI | character = Chaos | moveId = ch_bc
{{FrameData-UNI | character = Chaos | moveId = ch_bc
|input=B+C
|input=B+C
|name=
|name   =Snake Around
|subtitle=
|subtitle=スネークアラウンド
|images=UNI_Chaos_B+C.png
|images=UNI_Chaos_BC.png
|hitboxes=
|hitboxes=
|damage=
|damage=
Line 403: Line 403:
{{FrameData-UNI | character = Chaos | moveId = ch_ad
{{FrameData-UNI | character = Chaos | moveId = ch_ad
|input=A+D
|input=A+D
|name=
|name   =Throw
|subtitle=
|subtitle=投げ
|images=UNI_Chaos_A+D.png
|images=UNI_Chaos_A+D.png
|hitboxes=
|hitboxes=
Line 426: Line 426:
=====Guard Thrust=====
=====Guard Thrust=====
{{FrameData-UNI/Guard Thrust | character = Chaos | moveId = ch_214d
{{FrameData-UNI/Guard Thrust | character = Chaos | moveId = ch_214d
|name=
|name=Guard Thrust
|subtitle=
|subtitle=
|images=
|images=UNI_Chaos_5C.png
|hitboxes=
|hitboxes=
|damage=
|damage=
Line 447: Line 447:
=====Veil Off=====
=====Veil Off=====
{{FrameData-UNI/Veil Off | character = Chaos | moveId = ch_abc
{{FrameData-UNI/Veil Off | character = Chaos | moveId = ch_abc
|name=
|name=Veil Off
|subtitle=
|subtitle=
|images=
|images=UNI_Chaos_ABC.png ‎
|hitboxes=
|hitboxes=
|damage=
|damage=
Line 482: Line 482:
{{FrameData-UNI | character = Chaos | moveId = ch_236a
{{FrameData-UNI | character = Chaos | moveId = ch_236a
|input=236A
|input=236A
|name=
|name   =That's Your Prey
|subtitle=
|subtitle=あれが獲物だ
|images=UNI_Chaos_236A.png
|images=UNI_Chaos_236A.png
|hitboxes=
|hitboxes=
Line 506: Line 506:
{{FrameData-UNI | character = Chaos | moveId = ch_236b
{{FrameData-UNI | character = Chaos | moveId = ch_236b
|input=236B
|input=236B
|name=
|name   =That's Your Prey
|subtitle=
|subtitle=あれが獲物だ
|images=UNI_Chaos_236B.png
|images=UNI_Chaos_236B.png
|hitboxes=
|hitboxes=
Line 530: Line 530:
{{FrameData-UNI | character = Chaos | moveId = ch_236b_ic
{{FrameData-UNI | character = Chaos | moveId = ch_236b_ic
|input=236[B]
|input=236[B]
|name=
|name   =That's Your Prey
|subtitle=
|subtitle=あれが獲物だ
|images=UNI_Chaos_236[B].png
|images=UNI_Chaos_236B.png
|hitboxes=
|hitboxes=
|damage=Normal: 820<br>Prepare: 250*2, 820
|damage=Normal: 820<br>Prepare: 250*2, 820
Line 554: Line 554:
{{FrameData-UNI | character = Chaos | moveId = ch_236c
{{FrameData-UNI | character = Chaos | moveId = ch_236c
|input=236C
|input=236C
|name=
|name   =That's Your Prey
|subtitle=
|subtitle=あれが獲物だ
|images=UNI_Chaos_236C.png
|images=UNI_Chaos_236C.png
|hitboxes=
|hitboxes=
Line 578: Line 578:
{{FrameData-UNI | character = Chaos | moveId = ch_214a
{{FrameData-UNI | character = Chaos | moveId = ch_214a
|input=214A
|input=214A
|name=
|name   =Spew Out
|subtitle=
|subtitle=噴き付けろ
|images=UNI_Chaos_214A.png
|images=UNI_Chaos_214X.png
|hitboxes=
|hitboxes=
|damage=550
|damage=550
Line 602: Line 602:
{{FrameData-UNI | character = Chaos | moveId = ch_214a_ic
{{FrameData-UNI | character = Chaos | moveId = ch_214a_ic
|input=214[A]
|input=214[A]
|name=
|name   =Spew Out
|subtitle=
|subtitle=噴き付けろ
|images=UNI_Chaos_214[A].png
|images=
|hitboxes=
|hitboxes=
|damage=620*2
|damage=620*2
Line 626: Line 626:
{{FrameData-UNI | character = Chaos | moveId = ch_214b
{{FrameData-UNI | character = Chaos | moveId = ch_214b
|input=214B
|input=214B
|name=
|name   =Spew Out
|subtitle=
|subtitle=噴き付けろ
|images=UNI_Chaos_214B.png
|images=
|hitboxes=
|hitboxes=
|damage=550
|damage=550
Line 650: Line 650:
{{FrameData-UNI | character = Chaos | moveId = ch_214b_ic
{{FrameData-UNI | character = Chaos | moveId = ch_214b_ic
|input=214[B]
|input=214[B]
|name=
|name   =Spew Out
|subtitle=
|subtitle=噴き付けろ
|images=UNI_Chaos_214[B].png
|images=
|hitboxes=
|hitboxes=
|damage=620*2
|damage=620*2
Line 674: Line 674:
{{FrameData-UNI | character = Chaos | moveId = ch_236c
{{FrameData-UNI | character = Chaos | moveId = ch_236c
|input=236C
|input=236C
|name=
|name   =Spew Out
|subtitle=
|subtitle=噴き付けろ
|images=UNI_Chaos_236C.png
|images=
|hitboxes=
|hitboxes=
|damage=700*3
|damage=700*3
Line 698: Line 698:
{{FrameData-UNI | character = Chaos | moveId = ch_623a
{{FrameData-UNI | character = Chaos | moveId = ch_623a
|input=623A
|input=623A
|name=
|name   =Repel
|subtitle=
|subtitle=打ち払え
|images=UNI_Chaos_623A.png
|images=UNI_Chaos_623X.png
|hitboxes=
|hitboxes=
|damage=670
|damage=670
Line 722: Line 722:
{{FrameData-UNI | character = Chaos | moveId = ch_623b
{{FrameData-UNI | character = Chaos | moveId = ch_623b
|input=623B
|input=623B
|name=
|name   =Repel
|subtitle=
|subtitle=打ち払え
|images=UNI_Chaos_623B.png
|images=
|hitboxes=
|hitboxes=
|damage=690
|damage=690
Line 746: Line 746:
{{FrameData-UNI | character = Chaos | moveId = ch_623b_ic
{{FrameData-UNI | character = Chaos | moveId = ch_623b_ic
|input=623[B]
|input=623[B]
|name=
|name   =Repel
|subtitle=
|subtitle=打ち払え
|images=UNI_Chaos_623[B].png
|images=
|hitboxes=
|hitboxes=
|damage=540*2
|damage=540*2
Line 770: Line 770:
{{FrameData-UNI | character = Chaos | moveId = ch_623c
{{FrameData-UNI | character = Chaos | moveId = ch_623c
|input=623C
|input=623C
|name=
|name   =Repel
|subtitle=
|subtitle=打ち払え
|images=UNI_Chaos_623C.png
|images=
|hitboxes=
|hitboxes=
|damage=720*2
|damage=720*2
Line 794: Line 794:
{{FrameData-UNI | character = Chaos | moveId = ch_22a
{{FrameData-UNI | character = Chaos | moveId = ch_22a
|input=22A
|input=22A
|name=
|name   =Conceal
|subtitle=
|subtitle=潜め
|images=UNI_Chaos_22A.png
|images=UNI_Chaos_22X.png
|hitboxes=
|hitboxes=
|damage=1139
|damage=1139
Line 818: Line 818:
{{FrameData-UNI | character = Chaos | moveId = ch_22b
{{FrameData-UNI | character = Chaos | moveId = ch_22b
|input=22B
|input=22B
|name=
|name   =Conceal
|subtitle=
|subtitle=潜め
|images=UNI_Chaos_22B.png
|images=
|hitboxes=
|hitboxes=
|damage=1139
|damage=1139
Line 842: Line 842:
{{FrameData-UNI | character = Chaos | moveId = ch_22c
{{FrameData-UNI | character = Chaos | moveId = ch_22c
|input=22C
|input=22C
|name=
|name   =Conceal
|subtitle=
|subtitle=潜め
|images=UNI_Chaos_22C.png
|images=
|hitboxes=
|hitboxes=
|damage=1649
|damage=1649
Line 866: Line 866:
{{FrameData-UNI | character = Chaos | moveId = ch_22d
{{FrameData-UNI | character = Chaos | moveId = ch_22d
|input=22D
|input=22D
|name=
|name   =Come Forth
|subtitle=
|subtitle=出でよ
|images=UNI_Chaos_22D.png
|images=UNI_Chaos_22D.png
|hitboxes=
|hitboxes=
Line 890: Line 890:
{{FrameData-UNI | character = Chaos | moveId = ch_x_ic
{{FrameData-UNI | character = Chaos | moveId = ch_x_ic
|input=[X]
|input=[X]
|name=
|name   =Slither Up
|subtitle=
|subtitle=にじり寄れ
|images=UNI_Chaos_[X].png
|images=UNI_Chaos_X.png
|hitboxes=
|hitboxes=
|damage=
|damage=
Line 914: Line 914:
{{FrameData-UNI | character = Chaos | moveId = ch_22x_release
{{FrameData-UNI | character = Chaos | moveId = ch_22x_release
|input=22]X[
|input=22]X[
|name=
|name   =Prepare
|subtitle=
|subtitle=備えろ
|images=UNI_Chaos_22]X[.png
|images=UNI_Chaos_22_Release_X.png
|hitboxes=
|hitboxes=
|damage=
|damage=
Line 940: Line 940:
{{FrameData-UNI | character = Chaos | moveId = ch_41236d
{{FrameData-UNI | character = Chaos | moveId = ch_41236d
|input=41236D
|input=41236D
|name=
|name   =Dissect Barrage
|subtitle=
|subtitle=ダイセクトバラージ
|images=UNI_Chaos_41236D.png
|images=UNI_Chaos_41236D.png
|hitboxes=
|hitboxes=
Line 963: Line 963:
=====IWEX=====
=====IWEX=====
{{FrameData-UNI/IWEX | character = Chaos | moveId = ch_abcd
{{FrameData-UNI/IWEX | character = Chaos | moveId = ch_abcd
|name=
|name       =Deep Revenance
|subtitle=
|subtitle   =ディープ・レヴァナンス
|images=
|images=UNI_Chaos_ABCD.png
|hitboxes=
|hitboxes=
|damage=3760
|damage=3760
|mindamage=
|mindamage=
}}
}}

Revision as of 04:09, 17 January 2024

Move List

Normal Moves

Standing Normal Moves

5A
Chaos
ch_5a
5A
5A
UNI Chaos 5A.png
DamageGuardCancelPropertyCostAttribute
180MidN, SP, EX, CS--Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
621219-2-
5B
Chaos
ch_5b
5B
5B
UNI Chaos 5B.png
DamageGuardCancelPropertyCostAttribute
400MidN, SP, EX, CS, -UNQ---Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
821928-5-
5BB
Chaos
ch_5bb
BB
5BB
UNI Chaos 5BB.png
DamageGuardCancelPropertyCostAttribute
450MidN, SP, EX, CSLaunch-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1222134-710~11 Foot
5C
Chaos
ch_5c
5C
5C
UNI Chaos 5C.png
DamageGuardCancelPropertyCostAttribute
510MidN, SP, EX, CS, -UNQ---Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1132234-7-
5CC
Chaos
ch_5cc
CC
5CC
UNI Chaos 5CC.png
DamageGuardCancelPropertyCostAttribute
427Mid(N), SP, EX, CSLaunch-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
652636-13-

Crouching Normal Moves

2A
Chaos
ch_2a
2A
2A
UNI Chaos 2A.png
DamageGuardCancelPropertyCostAttribute
140LowN, SP, EX, CS--Strike, Foot
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
621219-2-
2B
Chaos
ch_2b
2B
2B
UNI Chaos 2B.png
DamageGuardCancelPropertyCostAttribute
400LowN, SP, EX, CS--Strike, Foot
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
931627-3-
2C
Chaos
ch_2c
2C
2C
UNI Chaos 2C.png
DamageGuardCancelPropertyCostAttribute
580LowN, SP, EX, CSLaunch-Strike, Foot
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1232640-11-

Jumping Normal Moves

jA
Chaos
ch_ja
jA
jA
UNI Chaos j.A.png
DamageGuardCancelPropertyCostAttribute
140High, Air ShieldN, SP, EX, CS--Head, Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
82X
[2 on landing]
---
jB
Chaos
ch_jb
jB
jB
UNI Chaos j.B.png
DamageGuardCancelPropertyCostAttribute
400High, Air ShieldN, SP, EX, CS--Head, Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
104X
[3 on landing]
---
jC
Chaos
ch_jc
jC
jC
UNI Chaos j.C.png
DamageGuardCancelPropertyCostAttribute
520High, Air ShieldN, SP, EX, CS--Head, Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
122X
[4 on landing]
---

Command Normal Moves

6C
Chaos
ch_6c
6C
6C
Cold Reflection
コードリフレクト
UNI Chaos 6C.png
DamageGuardCancelPropertyCostAttribute
640Mid, AirN, SP, -EX-, -CS-Launch, Wall Bounce-Projectile, Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
14142958-4~-15-
j.2C
Chaos
ch_j2c
j2C
j2C
UNI Chaos j.2C.png
DamageGuardCancelPropertyCostAttribute
620High, Air ShieldN, SP, EX, CS--Head, Air Shield
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
124X
[4 on landing]
---

Dash Moves

66B
Chaos
ch_66b
66B
66B
File:UNI Chaos 66B.png
DamageGuardCancelPropertyCostAttribute
400MidSP, EX, CSLaunch-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1022132-5Head 9~11
Throw 3~9
66C
Chaos
ch_66c
66C
66C
UNI Chaos 66C.png
DamageGuardCancelPropertyCostAttribute
780MidSP, EX, CSTumble-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1132133-6-

Universal Moves

B+C
Chaos
ch_bc
B+C
B+C
Snake Around
スネークアラウンド
UNI Chaos BC.png
DamageGuardCancelPropertyCostAttribute
------
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1-833-Head 3~25
Projectile 3~33
Strike 8~25
A+D
Chaos
ch_ad
A+D
A+D
Throw
投げ
File:UNI Chaos A+D.png
DamageGuardCancelPropertyCostAttribute
1570Unblockable---Throw
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
4122-+22(hit)-
Guard Thrust
Chaos
ch_214d
214D
214D
Guard Thrust
ガードスラスト
UNI Chaos 5C.png
DamageGuardCancelPropertyCostAttribute
0Mid-Launch100 EXS, GRD BreakStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1552645-121~15 Full, 16~45 Full on hit
Guard Thrust (Vorpal)
Chaos
ch_214d_vorpal
214D
214D
(Vorpal)
Guard Thrust (Vorpal)
ガードスラスト (Vorpal)
DamageGuardCancelPropertyCostAttribute
0Mid-LaunchVorpalStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1252642-121~12 Full, 13~42 Full on hit
Veil Off
Chaos
ch_abc
A+B+C
A+B+C
Veil Off
ヴェールオフ
UNI Chaos ABC.png
DamageGuardCancelPropertyCostAttribute
0Mid, Air-Launch100+ EXSStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
2027 (3 on hit) on landing58 (53 on hit)-131~30 Full
Veil Off (Increase)
Chaos
ch_abc_ic
UNI Input Hold.png[A]+UNI Input Hold.png[B]+UNI Input Hold.png[C]
[A]+[B]+[C]
Veil Off (Increase)
ヴェールオフ
DamageGuardCancelPropertyCostAttribute
0Mid, Air-Launch100+ EXSStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
6827 (2 on hit) on landing108 (103 on hit)-141~91 Full
Cross Cast Veil Off
Chaos
ch_abc_combo
A+B+C
A+B+C
(during a move)
Cross Cast Veil Off
クロスキャストヴェールオフ
DamageGuardCancelPropertyCostAttribute
0Mid, Air-Launch100+ EXSStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
242025+31~19 Full

Special Moves

236A
Chaos
ch_236a
236A
236A
That's Your Prey
あれが獲物だ
UNI Chaos 236A.png
DamageGuardCancelPropertyCostAttribute
Normal: 650
Prepare: 250*2, 650
MidN, SP, EX, CS--Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Azhi Grounded: 15
Azhi Airborne: Till L
Prepare: 17
Normal: 5
Prepare: 4, 3(14)5
3251Normal: -8
Prepare: +26
Normal:Projectile 1~??
Prepare: Strike 1~4
236B
Chaos
ch_236b
236B
236B
That's Your Prey
あれが獲物だ
UNI Chaos 236B.png
DamageGuardCancelPropertyCostAttribute
710MidN, SP, EX, CSLaunch-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Azhi Grounded: 14
Azhi Airborne: 9
Prepare: 17
Azhi Grounded: 8
Azhi Airborne: 4
Prepare: 4, 3(14)8
30-Normal: -9
Prepare: +25
-
236[B]
Chaos
ch_236b_ic
236UNI Input Hold.png[B]
236[B]
That's Your Prey
あれが獲物だ
UNI Chaos 236B.png
DamageGuardCancelPropertyCostAttribute
Normal: 820
Prepare: 250*2, 820
MidN, SP, EX, CSLaunch-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 20
Prepare: 17
Normal: 10
Prepare: 4, 3(19)10
30-Normal: -3
Prepare: +31
-
236C
Chaos
ch_236c
236C
236C
That's Your Prey
あれが獲物だ
UNI Chaos 236C.png
DamageGuardCancelPropertyCostAttribute
Normal: 333*2, 444, 666
Prepare: 250*2, 333*2, 444, 666
MidN, CSKnockdown100 EXSStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 1+8
Prepare:1+16
Azhi Ground: 5(25)4, 3
Azhi Air: Till L, 5(25)4, 3
Prepare: 4, 3(14)5(25)4, 3
28-Normal: +38
Prepare: +74
Normal: 1~15 All
Prepare: 1~44 All
214A
Chaos
ch_214a
214A
214A
Spew Out
噴き付けろ
UNI Chaos 214X.png
DamageGuardCancelPropertyCostAttribute
550Mid, AirN, SP, EX, -CS-Projectile--
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 19
Prepare: 17
-16 on landingNormal: 59
Prepare: 58
Varies-
214[A]
Chaos
ch_214a_ic
214UNI Input Hold.png[A]
214[A]
Spew Out
噴き付けろ
DamageGuardCancelPropertyCostAttribute
620*2Mid, AirN, SP, EX, -CS-Projectile--
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 33
Prepare: 31
-16 on landingNormal: 77
Prepare: 75
Varies-
214B
Chaos
ch_214b
214B
214B
Spew Out
噴き付けろ
DamageGuardCancelPropertyCostAttribute
550Mid, AirN, SP, EX, -CS-Projectile--
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 19
Prepare: 17
-16 on landingNormal: 61
Prepare: 59
Varies-
214[B]
Chaos
ch_214b_ic
214UNI Input Hold.png[B]
214[B]
Spew Out
噴き付けろ
DamageGuardCancelPropertyCostAttribute
620*2Mid, AirN, SP, EX, -CS-Projectile--
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 33
Prepare: 31
-16 on landingNormal: 81
Prepare:79
Varies-
236C
Chaos
ch_236c
236C
236C
Spew Out
噴き付けろ
DamageGuardCancelPropertyCostAttribute
700*3Mid, AirN, -CS-Projectile-Knockdown
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 1+18
Prepare: 1+16
-16 on landing96Varies-
623A
Chaos
ch_623a
623A
623A
Repel
打ち払え
UNI Chaos 623X.png
DamageGuardCancelPropertyCostAttribute
670MidN, SP, EX, -CS-Wall Bounce-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 23
Air: 14
Prepare: 20
5Normal: 18 on landing
Air: 21 on landing
Prepare: 20 on landing
-Normal: +6
Prepare: +3
Normal: 1~28 all
Air: 1~19 all
Prepare: 1~25 all
623B
Chaos
ch_623b
623B
623B
Repel
打ち払え
DamageGuardCancelPropertyCostAttribute
690MidN, SP, EX, -CS-Wall Bounce-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 27
Air: 18
Prepare: 24
5Normal: 18 on landing
Air: 21 on landing
Prepare: 20 on landing
-Normal: +10
Prepare: +7
Normal: 1~32 all
Air: 1~23 all
Prepare: 1~29 all
623[B]
Chaos
ch_623b_ic
623UNI Input Hold.png[B]
623[B]
Repel
打ち払え
DamageGuardCancelPropertyCostAttribute
540*2MidN, SP, EX, -CS-Wall Bounce-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 36
Air: 25
Prepare: 33
4(11)5Normal: 18 on landing
Air: 21 on landing
Prepare: 20 on landing
-Normal: +38
Prepare: +35
Normal: 1~40 all
Air: 1~29 all
Prepare: 1~29 all
623C
Chaos
ch_623c
623C
623C
Repel
打ち払え
DamageGuardCancelPropertyCostAttribute
720*2MidN, -CS-Wall Bounce100EXSStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 1+13
Air: 1+9
Prepare: 1+11
5(12)5Normal: 20 on landing
Air: 18 on landing
Prepare: 17 on landing
-Normal: +17
Prepare: +15
Normal: 1~34 All
Air: 1~30 All
Prepare: 1~32 All
22A
Chaos
ch_22a
22A
22A
Conceal
潜め
UNI Chaos 22X.png
DamageGuardCancelPropertyCostAttribute
1139Mid, AirN, SP, EX, -CS-Launch-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 37 ~ 96
Prepare: 31
2Chaos: 44
Azhi: 95
-Normal: +25
Prepare: +21
-
22B
Chaos
ch_22b
22B
22B
Conceal
潜め
DamageGuardCancelPropertyCostAttribute
1139Mid, AirN, SP, EX, -CS-Launch-Strike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 64 ~ 123
Prepare:
2Chaos: 44
Azhi: 95
-Normal: +25
Prepare: +21
-
22C
Chaos
ch_22c
22C
22C
Conceal
潜め
DamageGuardCancelPropertyCostAttribute
1649Mid, AirN, -CS-Launch, Tracking100 EXSStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
Normal: 1+53
Prepare: 1+22
2Chaos: 44
Azhi: 95
-Normal: +25
Prepare: +8
-
22D
Chaos
ch_22d
22D
22D
Come Forth
出でよ
UNI Chaos 22D.png
DamageGuardCancelPropertyCostAttribute
------
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
--31F Total---
[X]
Chaos
ch_x_ic
UNI Input Hold.png[X]
[X]
Slither Up
にじり寄れ
UNI Chaos X.png
DamageGuardCancelPropertyCostAttribute
------
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
------
22]X[
Chaos
ch_22x_release
22UNI Input Release.png]X[
22]X[
Prepare
備えろ
UNI Chaos 22 Release X.png
DamageGuardCancelPropertyCostAttribute
------
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
22-595F Total---

Super Moves

41236D
Chaos
ch_41236d
41236D
41236D
Dissect Barrage
ダイセクトバラージ
UNI Chaos 41236D.png
DamageGuardCancelPropertyCostAttribute
3042Mid, Air-Knockdown200 EXSStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1+1225569-39Strike 1~14
Throw 1~22
IWEX
Chaos
ch_abcd
A+B+C+D
A+B+C+D
(while at orange health)
Deep Revenance
ディープ・レヴァナンス
UNI Chaos ABCD.png
DamageGuardCancelPropertyCostAttribute
3760Mid, Air-Knockdown200 EXS, Vorpal or GRD BreakStrike
StartupActiveRecoveryOverallFrame AdvantageInvulnerability
1+1564667-251~26 Full