Template:FrameDataHeader-UNI2/Additional: Difference between revisions
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<tr> {{#if:{{{version|}}}|<th style="width: 14.25%"> Version </th> }} | <tr> {{#if:{{{version|}}}|<th style="width: 14.25%"> Version </th> }} | ||
<th style="width: 14.25%"><span>{{Tooltip|text=Cancel|hovertext=How the move can be canceled. -X- stands for that X can be used on whiff, while a (X) stands for that X can only be used on hit.}}</span></th> | <th style="width: 14.25%"><span>{{Tooltip|text=Cancel|hovertext=How the move can be canceled. -X- stands for that X can be used on whiff, while a (X) stands for that X can only be used on hit.}}</span></th> | ||
<th style="width: 14.25%"><span>{{Tooltip|text=Attribute|hovertext=The attribute of the attack.}}</span></th> | <th style="width: 14.25%"><span>{{Tooltip|text=Attribute|hovertext=The attribute of the attack.}}</span></th> | ||
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<th style="width: 14.25%"><span>{{Tooltip|text=Property|hovertext=The properties of the move.}}</span></th> | <th style="width: 14.25%"><span>{{Tooltip|text=Property|hovertext=The properties of the move.}}</span></th> | ||
<th style="width: 14.25%"><span>{{Tooltip|text=Proration|hovertext=The damage proration of the move.}}</span></th> | <th style="width: 14.25%"><span>{{Tooltip|text=Proration|hovertext=The damage proration of the move.}}</span></th> | ||
<th style="width: 14.25%"><span>{{Tooltip|text=Combo Proration|hovertext=How hard this moves scales with respect to the Combo Points. P1 refers to the scale if it's the starting hit, while P2 is for subsequent hits.}}</span></th> | |||
<th style="width: 14.25%"><span>Data link</span></th> | <th style="width: 14.25%"><span>Data link</span></th> | ||
</tr> | </tr> |
Revision as of 23:14, 12 February 2024
Cancel Attribute Blockstun Property Proration Combo Proration Data link