Big Bang Beat Revolve/Kamui: Difference between revisions
(Created page with "{{WIP}} thumb|right| <big>'''Kamui'''</big><br> '''Health:''' 10,000<br> '''Guts:''' ??? == Introduction == He's the strongest character in the lore, and might as well be the strongest character in the game as well. Between his gigantic hitboxes, incredible mobility, and insane damage output, it's genuinely hard to lose with Kamui.<br><br>Kamui is the game's dedicated boss character, and isn't selectable during regular gameplay. == Genera...") |
mNo edit summary |
||
Line 168: | Line 168: | ||
}} | }} | ||
=== Special Moves === | === Special Moves === | ||
{{Navbox-BBBR}} | |||
[[Category:Big Bang Beat Revolve]] |
Revision as of 22:49, 23 March 2024
![]() |
Under Construction
|
Introduction
He's the strongest character in the lore, and might as well be the strongest character in the game as well. Between his gigantic hitboxes, incredible mobility, and insane damage output, it's genuinely hard to lose with Kamui.
Kamui is the game's dedicated boss character, and isn't selectable during regular gameplay.
General Strategy
Control space with your enormous 5C until you get bored and decide to skip neutral with your massively plus-on-block teleporting hitgrab on 214A. If you get hit (how did this happen?), just wake up with 2B—your frame-one invulnerable safe-on-block normal. Your offense boils down to basic strike-throw, but 2C is a frame 17 overhead that leaves you completely safe on block and leads into massive damage if you manage to open someone up with it.
Despite everything we've learned about this character so far, he does have two "weaknesses" to speak of. For one, he has no attacks in the air outside of j.41236D, making it impossible to take advantage of his amazing jump arc and teleporting airdash. The other weakness he has is his inability to cancel his normals on block. This makes his offense somewhat predictable, and he's forced to run a very basic strike-throw gameplan with normals that are pretty unremarkable at close range.
Char Specific Notes
Passively generates B-Stocks
Cannot perform B-Counter, B-Escape, B-Steal, or enter Big Bang Mode
Cannot cancel normals on block
Has no normals in the air
Normal Moves
Standing Normals
5A
5A
|
---|
5B
5B
|
---|
5C
5C
|
---|
Crouching Normals
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
Command Normals
6B
6B
|
---|
6C
6C
|
---|