Big Bang Beat Revolve/Senna: Difference between revisions
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=== Universal Mechanics === | === Universal Mechanics === | ||
====== <font style="visibility:hidden" size="0">5D</font> ====== | |||
{{MoveData | |||
|image=BBBR_Senna_5D.png | |||
|caption= | |||
|name=5D | |||
|data= | |||
{{AttackData-BBBR | |||
|damage=N/A | |||
|guard=N/A | |||
|property= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advBlock= | |||
|cancel=NC | |||
|description=Senna takes a stance and starts recovering health. Restores 120 HP if used for the shortest amount of time possible, but it can be held to continue restoring health. Takes about 3 seconds to restore 1000 health, and about 24 seconds to go from 1 HP to 10000. Can only be used on the ground, and all of Senna's ground normals and specials, excluding 214A (but not excluding 214AC) can be cancelled into this on hit or block. Due to how long it takes to heal any significant amount of health, it's a better idea to use this occasionally to encourage your opponents to approach you rather than to max it the crux of your gameplan. You can also squeeze in some micro-heals after knockdowns if you want, but whether you use the move at all or not is up to you. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== | ||
{{MoveData | {{MoveData |
Revision as of 20:27, 28 May 2024
Under Construction
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Introduction
WIP
General Strategy
WIP
Char Specific Notes
WIP
Normal Moves
Standing Normals
5A
5A
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5B
5B
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5C
5C
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Crouching Normals
2A
2A
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2B
2B
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2C
2C
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Command Normals
6A
6A
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6B
6B
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Universal Mechanics
5D
5D
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Throw
Throw
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Special Moves
214A
236A
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214A
214A
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22X
22X
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41236A
41236A
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41236C
41236C
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41236EX
41236EX
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j41236EX
j41236EX
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