Template:AttackData-AH3/Documentation
Jump to navigation
Jump to search
Usage
Displays AH3 attack frame data in a table format. To be used exclusively with Template:MoveData.
Normal
Source
{{MoveData |name =5C |subtitle ={{Icon-AH3|C}} |input = |linkname =5C |image =LMHeart5C.png |caption = |data = {{AttackData-AH3 |version = |subtitle = <!--Top Row Data--> |damage =2200 |guard =All |cancel =Sp, Su, J |untechTime = |techProration = |dmgProration = <!--Bottom Row Data--> |startup =10 |active =6 |recovery =13 |advantage =+2 |property = |level =C <!------------> |description =Another amazing normal. A punch that has great range. Early clash frames, jump cancelable, and is a hitconfirm for some Arcanas like Plant. Also has the added bonus of forcing restanding for some good post knockdown mixup }} }}
Special
Source
{{MoveData |name =Iron Fist Punch |subtitle= {{d|2}}{{d|3}}{{d|6}}+A/B/C |input =236X |linkname =236X |image =AHLMSS_Heart_Iron Fist Punch.png |caption = |data = {{AttackData-AH3 |version ={{Icon-AH3|a}} |subtitle =A version <!--Top Row Data--> |damage =2200 |guard =All |cancel = |untechTime = |techProration = |dmgProration = <!--Bottom Row Data--> |startup =12 |active =4 |recovery =15 |advantage =+9 |property = |level =D <!------------> |description =The A button travels the least, but comes out the fastest. This makes it ideal for extending combos off of a sweep. Can be Extend Force Canceled as well as Homing Canceled which makes it a very strong move to use to continue combos. }} {{AttackData-AH3 |version ={{Icon-AH3|b}} |subtitle =B version <!--Top Row Data--> |damage =2500 |guard =All |cancel = |untechTime = |techProration = |dmgProration = <!--Bottom Row Data--> |startup =17 |active =6 |recovery =16 |advantage =+4 |property = |level =D <!------------> |description =Slower startup, farther travel. This move can be used to combo midscreen in very specific situations, but this is the version you will use in the corner off of sweep. }} {{AttackData-AH3 |version ={{Icon-AH3|c}} |subtitle =C version <!--Top Row Data--> |damage =3000 |guard =All |cancel = |untechTime = |techProration = |dmgProration = <!--Bottom Row Data--> |startup =26 |active =13 |recovery =13 |advantage =+4 |property = |level =E <!------------> |description =The slowest, and farthest traveling version. This one carries an interesting property though: projectile reflect. Be careful with the spacing, because even with projectile reflection you can still be punished for being careless with this version. }} }}