Overview
Placeholder About Eddy
Playstyle
Angous is a gas station tweaker. |
Pros |
Cons |
|
|
Move Data
Normals
Standing
5L
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
28
|
Mid
|
5
|
+4
|
0
|
-
|
|
|
5M
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
60
|
Mid
|
8
|
+1
|
-3
|
-
|
|
5H
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
100
|
Mid
|
16
|
+4
|
-6
|
-
|
|
Crouching
2L
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
20
|
Mid
|
5
|
+4
|
-1
|
-
|
|
2M
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
60
|
Low
|
8
|
+3
|
-3
|
-
|
|
2H
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Uncharged
|
85
|
Mid
|
14
|
+10
|
-8
|
Air (4-11)
|
Charged
|
90
|
Mid
|
25
|
+94
|
0
|
Air (4-27)
|
|
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Jumping
Frame advantage assumes the move is hit at the lowest possible height on a standing opponent.
j.5L
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
20
|
High
|
5
|
+12
|
+3
|
-
|
|
j.5M
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
55
|
High
|
13
|
+20
|
+14
|
-
|
|
j.5H
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
95
|
High
|
16
|
SKD
|
+8
|
-
|
- Does a sliding knockdown once in a combo.
|
|
Command Normals
Universal Overhead 6M
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
100
|
High
|
24
|
-
|
+2
|
-
|
|
|
World Destroyer 3H
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
65-200
|
Low
|
16
|
+35
|
-9
|
-
|
- Launches
- On hit effects become better the longer it's held.
- Full charge is unblockable.
|
|
Primal 6H
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
100
|
Overhead
|
10
|
+5
|
+2
|
-
|
- Ground bounces on air hit.
|
|
Remix
Rage Charge 5R
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Fade 6R
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
Strike (3-16)
|
|
|
Out 6R~L
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
100~100
|
Mid
|
10~15
|
+3
|
0
|
-
|
|
In 6R~M
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
210
|
Overhead
|
16
|
+3
|
-8
|
-
|
|
Through 6R~H
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
90
|
Mid
|
16
|
+50
|
-12
|
Projectile (1-31)
|
|
Raw Power 4R
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
250
|
Unblockable
|
50
|
Ground Bounce
|
N/A
|
Armor (5-90)
|
- Can dash cancel the start-up.
- Can be canceled into 2[H] on hit.
|
|
Rampage 2R
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
57 (Not held)
|
Mid
|
8
|
-14
|
+1
|
-
|
- Can hold 4R to continue the barrage forever, no reason to do this tho.
|
|
Rampage Ender 2[R]
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
108
|
Mid, Overhead (last hit)
|
8
|
50
|
-2
|
-
|
|
Specials
Rage Wave 5S
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Normal
|
120
|
Mid
|
26
|
+54
|
+1
|
-
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Held
|
221
|
Mid
|
36
|
+21
|
+26
|
-
|
Frame data assumes closest range.
|
EX
|
227
|
Mid
|
26
|
+21
|
+26
|
-
|
Frame data assumes closest range.
|
|
Brawler rush 6S
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
50
|
Mid
|
13
|
+1
|
0
|
-
|
50
|
Mid
|
-
|
+1
|
-3
|
-
|
108
|
Mid
|
-
|
+48
|
-11
|
-
|
- First and second hit can be canceled into 6H, 3H, 4R, and 6R.
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Install
|
70
|
Mid
|
13
|
+2
|
0
|
-
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
EX
|
80
|
Mid
|
13
|
+8
|
0
|
-
|
EX2
|
80
|
Mid
|
-
|
+2
|
-7
|
-
|
EX3
|
120
|
Mid
|
-
|
Wallbounce
|
-11
|
-
|
- First and second hit can be canceled into 6H, 3H, 4R, and 6R.
- Last hit wallbounces for a combo.
|
|
Strong Grapple 4S
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
250
|
Grab
|
23
|
+43
|
N/A
|
-
|
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
320
|
Grab
|
23
|
+58
|
N/A
|
-
|
- Command grab.
- Can start or extend combos.
|
|
Raging Upper 2S
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Normal
|
120
|
Mid
|
9
|
-2
|
-36
|
Full (1-20)
|
|
EX
|
270
|
Mid
|
10
|
+79
|
-36
|
Full (1-20)
|
|
|
Upper Rush 1S (in install)
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Normal
|
70
|
Mid
|
17
|
+4
|
-1
|
Air (1-22)
|
EX
|
120
|
Mid
|
17
|
+90
|
-7
|
Air (1-22)
|
|
Demolition Rush 3S (in install)
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Normal
|
140
|
Mid
|
9
|
SKD
|
-11
|
Armor
|
- Does a sliding knockdown uncharged.
- Fully charged does a wallbounce.
|
EX
|
185
|
Mid
|
9
|
Wall Bounce
|
-11
|
Armor
|
|
Supers
Horizon Buster 236L/M/H Why'd you press full screen? Why'd you press full screen?
|
Version
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
Normal
|
350
|
Mid
|
4
|
Flip Out
|
-22
|
Full
|
Install
|
360
|
Mid
|
4
|
Flip Out
|
-22
|
Full
|
|
Explosive Rage 214L/M/H
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
0
|
Mid
|
2
|
SKD
|
-10
|
Full
|
- Install Super
- Activates rage install, buffs run speed and a few buffs to some moves.
|
|
True Horizon Buster 236S
|
Damage
|
Guard
|
Startup
|
On Hit
|
On Block
|
Invuln
|
DESTROY!
|
Unblockable
|
23
|
SKD
|
N/A
|
Full
|
|
|
Strategy
Combos
KNO Navigation