Big Bang Beat Revolve/Daigo

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Daigo
Estimated Health (After Scaling): 11785

Introduction

Daigo is an up-close brawler with a unique BBBR Daigo Stock Icon.png Dragon Stock mechanic, where some moves give Stocks while others consume them. Using this mechanic in a smart way leads to a very strong close-range character, who can stick to the opponent like glue.

Daigo Hotta is a student at Makoto Academy. He's an acquaintance of Sanzou Kongomaru and his sister, Aya (on whom he has a one-sided crush).

General Strategy

The goal with Daigo is to open up the opponent and end up with more Stocks than you started with. Stocks give you access to Daigo's more powerful moves, and allow for much more damage. Stick to that opponent and keep the pressure up with his myriad of plus on block buttons, and try to build enough Stocks to end the match.

Normal Moves

Standing Normals

5A
5A
BBBR A Button.png
BBBR Daigo 5A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
100 Mid - 5 - - +2 J, N, Sp, Su

A solid standard jab. It's air-unblockable, but whiffs against crouching opponents, so keep that in mind when using this button.

5B
5B
BBBR B Button.png
BBBR Daigo 5B.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
500 Mid - 8 - - 0 J, N, Sp, Su

A side kick. This is also air-unblockable, and has great startup as well as good range. It's a pretty good normal for Daigo.

5C
5C
BBBR C Button.png
BBBR Daigo 5C.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
800 Mid - 11 - - +1 J, N, Sp, Su

A strong roundhouse. This is very strong and overall very good normal, especially in combos because of its damage.

Crouching Normals

2A
2A
BBBR Down.pngBBBR A Button.png
BBBR Daigo 2A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
150 Mid - 8 - - +2 N, Sp, Su

A fast low jab. Deals higher damage than 5A, making it a pretty good normal to use as a close-range poke.

2B
2B
BBBR Down.pngBBBR B Button.png
BBBR Daigo 2B.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
600 Mid - 11 - - -7 J, N, Sp, Su

A crouching uppercut. Moves forward and can be a decent anti-air, but overall not a great normal.

2C
2C
BBBR Down.pngBBBR C Button.png
BBBR Daigo 2C.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
850 Low - 11 - - +4 N, Sp, Su

A low sweep. This is Daigo's only crouching normal that hits low, and it's a pretty good sweep with good range (if a bit slow).

Air Normals

jA
jA
jump BBBR A Button.png
BBBR Daigo jA.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
200 High - 5 - - - N, Sp, Su

A fast air jab. This button is best used as an air-to-air, as it doesn't have much combo potential and is an unreliable jump-in.

jB
jB
jump BBBR B Button.png
BBBR Daigo jB.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
500 High - 8 - - - N, Sp, Su

A long reaching air kick. Another good air-to-air since it goes completely horizontal, and does decent damage.

jC
jC
jump BBBR C Button.png
BBBR Daigo jC.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
850 High - 10 - - - N, Sp, Su

A kick up from the air. This is Daigo's best jump normal, and launches the opponent on hit for a full combo.

Command Normals

6B
6B
Foot Step
BBBR Right.pngBBBR B Button.png
BBBR Daigo 6B.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
400 Low - 14 - - +1 N, Sp, Su

A low stomp. This is a pretty decent low and is relatively fast. Definitely something worth using.

Universal Mechanics

Throw
Throw
BBBR Neutral.png/BBBR Left.pngBBBR A Button.pngBBBR B Button.png
BBBR Daigo ThrowWhiff.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
1100 Unblockable - - - - - NC

Daigo grabs the opponent and hits them, causing a knockdown. Always a good option to trip up blocking opponents.

Big Bang Mode
Big Bang Mode
BBBR A Button.pngBBBR B Button.pngBBBR C Button.png
BBBR Daigo BBM.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
N/A N/A - - - - - -

Universal Big Bang Mode activation. Requires 3 bars and can be done anytime you have control on the ground. Lasts for about 7 seconds. During Big Bang Mode, Daigo gains BBBR Daigo Stock Icon.png infinite Stocks, allowing him to use his stronger moves a lot more.

Special Moves

22A
Fire Hurricane!
BBBR Down.pngBBBR Down.pngBBBR A Button.png
BBBR Daigo 22A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
600 All - 24 - - -1 J, Su

Gives BBBR Daigo Stock Icon.png 1 Stock on hit. A swinging kick. This will groundbounce an aerial opponent, making it a good combo tool.

214A
Fire Savate!
BBBR Down.pngBBBR Down-Left.pngBBBR Left.pngBBBR A Button.png
BBBR Daigo 214A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
800 Mid - 18 - - +1 -

Gives BBBR Daigo Stock Icon.png 1 Stock on hit. A fiery roundhouse kick. It's not great but it can build Stocks in a pinch.

623B
Fire Summer!
BBBR Right.pngBBBR Down.pngBBBR Down-Right.pngBBBR A Button.png (Air OK)
BBBR Daigo 623A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
1000 Mid - 11 - - -11 -

Gives BBBR Daigo Stock Icon.png 1 Stock on hit. A standard DP. This is a good reward for properly anti-airing, as you'll gain a Stock every time.

236A
Fire Fist!
BBBR Down.pngBBBR Down-Right.pngBBBR Right.pngBBBR A Button.png
BBBR Daigo 236A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
900 Mid - 15 - - -19 Su

Gives BBBR Daigo Stock Icon.png 1 Stock on hit. Daigo steps forward and hits the opponent. Can be charged to delay the move and catch an opponent off-guard. It's decent, but nothing all that special.

22C
Dragon Impact!
BBBR Down.pngBBBR Down.pngBBBR C Button.png
BBBR Daigo 22C.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
1000 High - 22 - - 0 Sp, Su

Costs BBBR Daigo Stock Icon.png 3 Stocks. A strong overhead kick. This will groundbounce the opponent on hit, allowing for combos. Doubles as a decent overhead, although it does cost a few Stocks.

214C
Dragon Savate!
BBBR Down.pngBBBR Down-Left.pngBBBR Left.pngBBBR C Button.png
BBBR Daigo 214A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
1500 Mid - 13 - - +6 -

Costs BBBR Daigo Stock Icon.png 3 Stocks. Daigo does a powered up Savate. This is strong, and wallbounces on hit too, allowing for some very strong combos.

623C
Dragon Summer!
BBBR Right.pngBBBR Down.pngBBBR Down-Right.pngBBBR C Button.png (Air OK)
BBBR Daigo 623A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
1600 Mid - 6 - - -6 U

Costs BBBR Daigo Stock Icon.png 3 Stocks. A powered up DP. This is a very strong option when you have the Stocks for it, and can even allow for combos afterwards.

236C
Dragon Fist!
BBBR Down.pngBBBR Down-Right.pngBBBR Right.pngBBBR C Button.png
BBBR Daigo 236A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
1200 Mid - 14 - - -5 -

Costs BBBR Daigo Stock Icon.png 3 Stocks. A powered up Fire Fist. A lot faster and stronger, and bounces for a combo, making it strong but pricey Stock-wise.

41236C
Dragon Fire!
BBBR Left.pngBBBR Down-Left.pngBBBR Down.pngBBBR Down-Right.pngBBBR Right.pngBBBR C Button.png
(Air OK)
BBBR Daigo 41236C.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
1100 Mid - 8 - - - -

Costs BBBR Daigo Stock Icon.png 3 Stocks. A flying kick. This is a pretty strong move, like most that use Stocks. Wallbounces and can be cancelled in the air into a lot.

B-Power Arts

623D
Final Dragon Summer!
BBBR Right.pngBBBR Down.pngBBBR Down-Right.pngBBBR D Button.png (Air OK)
BBBR Daigo 623A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
600+500+1000 Mid - 1+9 - - -51 -

Give BBBR Daigo Stock Icon.png 3 Stocks on hit. Daigo performs his DP thrice in a row. This is your best metered combo ender by far due to its Stock refund. Use this whenever you get the chance.

41236D
Final Dragon Fire!
BBBR Left.pngBBBR Down-Left.pngBBBR Down.pngBBBR Down-Right.pngBBBR Right.pngBBBR D Button.png
(Air OK)
BBBR Daigo 41236C.png
Yes you read that damage right.
Yes you read that damage right.
Damage Guard Property Startup Active Recovery Block Adv Cancel
3600 Mid - 1+7 - - -25 -

Costs BBBR Daigo Stock Icon.png 9 Stocks. If you somehow have enough Stocks for this super, it's worth using, since it does the same damage as some Big Bang Breaks in the game. It will cost all your Stocks though, so it's best used as a round closer.

Big Bang Break

41236ABC
The Last Dragon
BBBR Left.pngBBBR Down-Left.pngBBBR Down.pngBBBR Down-Right.pngBBBR Right.pngBBBR A Button.pngBBBR B Button.pngBBBR C Button.png
BBBR Daigo 236A.png
Damage Guard Property Startup Active Recovery Block Adv Cancel
3419 All - - - - - -

Daigo does his Fire Fist across the stage, DPs, then launches into the air with an energy dragon. It scales hard for Daigo but is still a decent combo ender. Ends Big Bang Mode instantly.

Combos

Combo Legend
Numpad Notation
BBBR Up-Left.png BBBR Up.png BBBR Up-Right.png
BBBR Left.png BBBR Neutral.png BBBR Right.png
BBBR Down-Left.png BBBR Down.png BBBR Down-Right.png
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward
  • Light Attack: BBBR A Button.png
  • Medium Attack: BBBR B Button.png
  • Heavy Attack: BBBR C Button.png
  • Special: BBBR D Button.png
  • 236 = BBBR Down.pngBBBR Down-Right.pngBBBR Right.png
  • 214 = BBBR Down.pngBBBR Down-Left.pngBBBR Left.png
  • 623 = BBBR Right.pngBBBR Down.pngBBBR Down-Right.png
  • 421 = BBBR Left.pngBBBR Down.pngBBBR Down-Left.png


  • 41236 = BBBR Left.pngBBBR Down-Left.pngBBBR Down.pngBBBR Down-Right.pngBBBR Right.png
  • 63214 = BBBR Right.pngBBBR Down-Right.pngBBBR Down.pngBBBR Down-Left.pngBBBR Left.png
  • Micro Dash = 66 BBBR Right.pngBBBR Right.png
  • j = Jump BBBR Up-Left.png / BBBR Up.png / BBBR Up-Right.png
  • Dash Jump = 669 jX BBBR Right.pngBBBR Right.pngBBBR Up-Right.png
  • jc = Jump Cancel
  • dl. = Delay
  • w. = Whiff
  • xx = Special Cancel
  • X = Any Attack Button
  • [X] = Hold
  • ]X[ = Release
  • TK = Tiger Knee
  • (N) = Multi-hit move hits only N times
  • SKD = Sliding Knockdown
  • HKD = Hard Knockdown
  • BBM = Big Bang Mode
  • BBB = Big Bang Break
Character Abbrevations

Combo Theory

  • Combo damage varies from character to character, so all damage numbers come from testing on a full-health Rouga.

Midscreen

Corner

Colors

A Color
B Color
C Color
D Color

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