Lethal League Blaze/Toxic
Overview
Lore
Toxic is the infamous graffiti queen of Shine City and ruler of its underworld. She sports a huge mechanical arm, loaded with spray cans, which she uses to compete and paint wherever she pleases. Toxic has a network of graffiti writers spread out over the city that give her the lowdown on all the happenings in the streets.
Character Hurtboxes
Standing Width | Standing Height | Half Crouch Width | Half Crouch Height | Crouch Width | Crouch Height | Laying Width | Laying Height |
---|---|---|---|---|---|---|---|
60 | 138 | 60 | 96 | 80 | 64 | 138 | 45 |
Character Hitboxes
Swing | Grab | Smash Front | Smash Top | Bunt | Spike | Throw Height | Lowest Point |
---|---|---|---|---|---|---|---|
124 x 138 | 110 x 138 | 110 x 138 | 110 x 100 | 110 x 178 | 121 x 170 | 89 | 79 |
Character Angles
Up | Ground Down | Air Down | Smash | Spike Forward | Spike Backward |
---|---|---|---|---|---|
57° | -25° | -35° | -41° | -21° | -106° |
Gameplay
Toxic is LLB's dedicated trap character. Her mediocre angle spread is supplemented by a powerful and versatile tool in her spray, providing her with mix-up options for a wide variety of situations.
Toxic's angles are...
Spray activation consumes 4 bars of meter and can be used during hitstop or while clinging to the wall. The regular activation shoots the spray in a straight line in the direction of the currently held angle. This is limited by the type of attack being used, for example if using smash the spray will always come out at the smash angle, whereas using spike will give a choice between the three spike angles.
Spray can also be emitted by pressing swing while in a wall cling, being placed at the location of the cling. This can be a good defensive option and is also used to double spray.
Activating spray while a spray is already on the screen will remove any existing spray.
Resources
If Toxic doesn't shine through her raw angles and movement, she makes it up with her very unusual special which allows her to set up pressure. |
Strengths | Weaknesses |
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Moves
Up
↑ |
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Ground Down
↑ |
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Air Down
↑ |
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Smash
↑ |
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Spike Forward
↑ |
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Spike Backward
↑ |
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