Rivals of Aether/Zetterburn/Data

From Mizuumi Wiki
Jump to navigation Jump to search

Normals

Jab

Zetterburn

zet_jab

Jab 1

Updated as of version 2.1.7.1

Roa zet jab1.png
Roa zet hb jab1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
4 5 6-7 14 - 22 361 6 4 + 0 1x
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
4 + 0 None 2 - Yes Yes


Jab 2

Zetterburn

zet_jab2

Jab 2

Updated as of version 2.1.7.1

Roa zet jab2.png
Roa zet hb jab2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
4 5 19-20 16 - 37 361 6 4 + 0 1x
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0 None 1 - No Yes


Jab 3

Zetterburn

zet_jab3

Jab 3

Updated as of version 2.1.7.1

Roa zet jab3.png
Roa zet hb jab3.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
6 5 33-34 17 - 52 361 6 8 + 0.50 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
12 + 0.70 Standard 3 - No True



Dash Attack

Zetterburn

zet_dattack_above

Dash Attack (Above Hitbox)

Updated as of version 2.1.7.1

Roa zet dattack.png
Roa zet hb dattack.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
6 10 11-12 13 [20] - 35 105 6 5 + 0.30 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0.25 Standard 1 - No Yes




Zetterburn

zet_dattack_front

Dash Attack (Front Hitbox)

Updated as of version 2.1.7.1

Roa zet dattack.png
Roa zet hb dattack.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 10 11-12 13 [20] - 35 361 6 6 + 0.35 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0.25 Standard 2 - No Yes


Tilts

Down Tilt

Zetterburn

zet_dtilt

Down Tilt

Updated as of version 2.1.7.1

Roa zet dtilt.png
Roa zet hb dtilt.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
9 4 5-7 12 [18] - 26 261 6 6 + 0.30 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
7 + 0.25 Standard 1 No No Yes



Forward Tilt

Zetterburn

zet_ftilt1

Filt 1

Updated as of version 2.1.7.1

Roa zet ftilt1.png
Roa zet hb ftilt1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
5 8 9 - - 23 361 0 4 + 0 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
10 + 0.50 Standard 1 No No Yes




Zetterburn

zet_ftilt2

Ftilt 2

Updated as of version 2.1.7.1

Roa zet ftilt2.png
Roa zet hb ftilt2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
5 - 10-11 7 [11] - 23 361 6 7 + 0.65 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
6 + 1.00 Standard 1 No No Yes


Up Tilt

Zetterburn

zet_utilt1

Up Tilt 1

Updated as of version 2.1.7.1

Roa zet utilt1.png
Roa zet hb utilt1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
10 8 9-10 - - - 75 6 8 + 0.20 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
7 + 0.25 Standard 1 No No Yes




Zetterburn

zet_utilt2

Up Tilt 2

Updated as of version 2.1.7.1

Roa zet utilt2.png
Roa zet hb utilt2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 - 10-11 - - - 90 6 8 + 0.20 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
7 + 0.25 Standard 1 No No Yes




Zetterburn

zet_utilt3

Up Tilt 3

Updated as of version 2.1.7.1

Roa zet utilt2.png
Roa zet hb utilt2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
11 - 11-12 8 [12] - 25 105 6 8 + 0.20 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
6 + 0.60 Standard 1 No No Yes


Specials

Down Special

Zetterburn

zet_dspecial1

Down Special (Grounded)

Updated as of version 2.1.7.1

Roa zet dspecial1.png
Roa zet hb dspecial1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
2 22 23 - - - -75 0 4 + 0 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
4 + 0 Standard 1 No Yes Yes




Zetterburn

zet_dspecial1_air

Down Special (In Air)

Updated as of version 2.1.7.1


Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
2 22 23-9999 (cancels when landing) - - - -75 0 6 + 0.40 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
4 + 0 Standard 1 No Yes Yes




Zetterburn

zet_dspecial2

Down Special (Ground Pound)

Updated as of version 2.1.7.1

Roa zet dspecial2.png
Roa zet hb dspecial2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 - 24-28 (grounded), 1-5 (on landing) 21 - 50 (grounded), 27 (on landing) 361 6 10 + 0.55 0.9
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.75 Standard 3 No No Yes



Neutral Special

Zetterburn

zet_nspecial

Shine

Updated as of version 2.1.7.1

Roa zet nspecial.png
Roa zet hb nspecial.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
2 1 2-4 20 - 25 90 1 8.5 + 0.14 0.7
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
3 + 0 Standard 1 No No Yes


Charged

Zetterburn

zet_nspecialc

Charged Shine

Updated as of version 2.1.7.1

Roa zet nspecialc.png
Roa zet hb nspecialc.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
10 35 36-38 24 - 63 90 1 9 + 0.30 0.7
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.60 Standard 3 No No Yes


Forward Special

Zetterburn

zet_fspecial

Forward Special (Mane Hitbox)

Updated as of version 2.1.7.1

Roa zet fspecial.png
Roa zet hb fspecial.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
3 10 11 15 - 31 30 0 8 + 0.10 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
6 + 0.10 Standard 1 - - Yes




Zetterburn

zet_fspecial_fireball

Fireball

Updated as of version 2.1.7.1

Roa zet fireball.png
Roa zet hb fireball.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
2 - 16-74 - - - 50 0 6 + 0.10 0.5
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
6 + 0.00 None 3 - - Yes


Up Special

Zetterburn

zet_uspecial1

Up Special (Charging)

Updated as of version 2.1.7.1

Roa zet uspecial1.png
Roa zet hb uspecial1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
1 16 17, 19, 21, 23, 25, 27, 29, 31, 33 - - - 75 2 1 + 0.00 2
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
3 + 0.00 Standard 1 - Yes No




Zetterburn

zet_uspecial2

Up Special (Travelling)

Updated as of version 2.1.7.1

Roa zet uspecial2.png
Roa zet hb uspecial2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 - 39-62 5 10 68 361 10 7-6 (Linear) + 0.60 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.60 Standard 3 - - Yes


Strongs

Down Strong

Zetterburn

zet_dstrong1

Down Strong 1

Updated as of version 2.1.7.1

Roa zet dstrong1.png
Roa zet hb dstrong1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
5 4 5 - - - 0 0 8 + 0.00 0.25
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
7 + 0.00 (+6) Standard 2 - 2 Yes




Zetterburn

zet_dstrong2

Down Strong 2

Updated as of version 2.1.7.1

Roa zet dstrong2.png
Roa zet hb dstrong2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 - 12-13 20 (30 if on fire) - 44 40 0 8 + 0.90 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.50 Standard 2 - - Yes


Fire

Zetterburn

zet_dstrongf

Down Strong (Fire)

Updated as of version 2.1.7.1

Roa zet dstrongf.png
Roa zet hb dstrongf.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
10 - 15-16 19 - - 45 0 8 + 1.15 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
18 + 0.50 Standard 3 - - Yes


Forward Strong

Zetterburn

zet_fstrong1

Forward Strong 1

Updated as of version 2.1.7.1

Roa zet fstrong1.png
Roa zet hb fstrong1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
4 13 14-18 - - - 10 0 6 + 0.00 0.25
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0.00 (+6) Standard 2 - 2 Yes




Zetterburn

zet_fstrong2

Forward Strong 2

Updated as of version 2.1.7.1

Roa zet fstrong2.png
Roa zet hb fstrong2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 - 21-22 21 (32 if on fire) - 55 361 0 8 + 0.90 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.50 Standard 1 - - Yes


Fire

Zetterburn

zet_fstrongf

Forward Strong (Fire)

Updated as of version 2.1.7.1

Roa zet fstrongf.png
Roa zet hb fstrongf.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
10 - 23-24 21 - - 45 0 8 + 1.20 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
18 + 0.50 Standard 3 - - Yes


Up Strong

Zetterburn

zet_ustrong

Up Strong

Updated as of version 2.1.7.1

Roa zet ustrong.png
Roa zet hb ustrong.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
7 11 12 24 (36 if on fire) - 49 90 0 8 + 1.10 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.50 Standard 2 - - Yes


Fire

Zetterburn

zet_ustrongf

Up Strong (Fire)

Updated as of version 2.1.7.1

Roa zet ustrongf.png
Roa zet hb ustrongf.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 13-14 25 - - - 90 0 8 + 1.30 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
18 + 0.50 Standard 3 - - Yes



Aerials

Nair

Zetterburn

zet_nair1

Neutral Air 1

Updated as of version 2.1.7.1

Roa zet nair1.png
Roa zet hb nair1.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
2 5 6-7 - 4 / 6 - 45 0 6 + 0.00 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0.00 Standard 1 - - Yes




Zetterburn

zet_nair2

Neutral Air 2

Updated as of version 2.1.7.1

Roa zet nair2.png
Roa zet hb nair2.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
2 5 6-7 - 4 / 6 - 45 0 6 + 0.00 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0.00 Standard 1 - - Yes




Zetterburn

zet_nair3

Neutral Air 3

Updated as of version 2.1.7.1

Roa zet nair3.png
Roa zet hb nair3.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
5 - 14-16 7 / 11 4 / 6 28 60 0 6 + 0.00 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
7 + 0.20 Standard 1 - - Yes


Bair

Zetterburn

zet_bair

Back Air

Updated as of version 2.1.7.1

Roa zet bair.png
Roa zet hb bair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
3 9 10 - 12 7 / 11 4 / 6 24 110 6 5 + 0.25 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
6 + 0.25 Standard 2 - - Yes


Fair

Zetterburn

zet_fair1

Forward Air (Sourspot Hitbox)

Updated as of version 2.1.7.1

Roa zet fair.png
Roa zet hb fair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
8 10 11 - 13 10 / 15 6 / 9 29 361 6 6 + 0.25 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0.25 Standard 2 - - Yes




Zetterburn

zet_fair2

Forward Air (Top Hitbox)

Updated as of version 2.1.7.1

Roa zet fair.png
Roa zet hb fair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
6 10 11 - 13 10 / 15 6 / 9 29 60 6 5 + 0.20 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
5 + 0.50 Standard 3 - - Yes




Zetterburn

zet_fair3

Forward Air (Sweetspot Hitbox)

Updated as of version 2.1.7.1

Roa zet fair.png
Roa zet hb fair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
13 10 11 - 13 10 / 15 6 / 9 29 40 0 8 + 0.75 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
10 + 0.75 Standard 4 - - Yes


Dair

Zetterburn

zet_dair

Down Air

Updated as of version 2.1.7.1

Roa zet dair.png
Roa zet hb dair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
12 13 14 - 15 10 / 15 4 / 6 31 270 6 6 + 0.65 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.50 Standard 2 - - Yes


Uair

Zetterburn

zet_uair1

Up Air (Sourspot Hitbox)

Updated as of version 2.1.7.1

Roa zet uair.png
Roa zet hb uair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
7 8 9 - 11 10 / 15 4 / 6 27 70 6 8 + 0.20 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
6 + 0.25 Standard 3 - - Yes




Zetterburn

zet_uair2

Up Air (Hand Hitbox)

Updated as of version 2.1.7.1

Roa zet uair.png
Roa zet hb uair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
7 8 9 - 11 10 / 15 4 / 6 27 65 6 8 + 0.20 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
6 + 0.25 Standard 3 - - Yes




Zetterburn

zet_uair3

Up Air (Sweetspot Hitbox)

Updated as of version 2.1.7.1

Roa zet uair.png
Roa zet hb uair.png

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
13 8 9 - 10 10 / 15 4 / 6 27 90 6 8 + 0.825 1
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
8 + 0.75 Standard 1 - - Yes



Taunts

Default

Zetterburn

zet_taunt

Updated as of version 2.1.7.1

Roa zet taunt.gif
Roa zet hb taunt.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Golden Zetterburn Promo

Zetterburn

zet_taunt_promo

Updated as of version 2.1.7.1

Roa zet taunt promo.gif
Roa zet hb taunt promo.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Champion Zetterburn

Zetterburn

zet_taunt_rcs

Updated as of version 2.1.7.1

Roa zet taunt rcs.gif
Roa zet hb taunt rcs.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Excaliburn

Zetterburn

zet_taunt_ex

Updated as of version 2.1.7.1

Roa zet taunt ex.gif
Roa zet hb taunt ex.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Shine 2017 Zetterburn

Zetterburn

zet_taunt_shine

Updated as of version 2.1.7.1

Roa zet taunt shine.gif
Roa zet hb taunt shine.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -



Steampunk Zetterburn

Zetterburn

zet_taunt_rcs6

Updated as of version 2.1.7.1

Roa zet taunt rcs6.gif
Roa zet hb taunt rcs6.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Movement

Roll

Zetterburn

zet_roll

Updated as of version 2.1.7.1

Roa zet roll.gif
Roa zet hb roll.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Parry

Zetterburn

zet_parry

Updated as of version 2.1.7.1

Roa zet parry.gif
Roa zet hb parry.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Wavedash

Zetterburn

zet_wavedash

Jump -> Airdodge + Direction

Updated as of version 2.1.7.1

Roa zet wavedash.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -


Airdodge

Zetterburn

zet_airdodge

Updated as of version 2.1.7.1

Roa zet airdodge.gif
Roa zet hb airdodge.gif

Damage Startup Active Endlag Landing Lag FAF Angle Angle Flipper KB (Base+Scaling) Hitstun
- - - - - - - - - -
Hitpause (Base+Scaling) Parry Stun Type Priority Hit Lockout Force Flinch Value Kills Projectiles?
- - - - - -