User contributions for .jretion
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12 January 2024
- 00:5300:53, 12 January 2024 diff hist +4 m Lethal League Blaze/Controls →The Buttons
- 00:3600:36, 12 January 2024 diff hist −7 m Lethal League Blaze/Glossary No edit summary
- 00:3500:35, 12 January 2024 diff hist +132 m Lethal League Blaze/Glossary No edit summary
- 00:3100:31, 12 January 2024 diff hist +123 m Lethal League Blaze/Glossary No edit summary
- 00:2700:27, 12 January 2024 diff hist +15 Lethal League Blaze/Modding No edit summary
- 00:2700:27, 12 January 2024 diff hist +49 Lethal League Blaze/HUD & UI No edit summary current
- 00:2700:27, 12 January 2024 diff hist +49 Lethal League Blaze/Controls No edit summary
- 00:2600:26, 12 January 2024 diff hist +102 Lethal League Blaze/Glossary No edit summary
11 January 2024
- 22:3622:36, 11 January 2024 diff hist +1,117 N User:.jretion Created page with "==Greeting== Hey hi! I'm .jretion (though you may also call me dot) and I'm a fighting game player living in Atlantic Canada. Nowadays I mostly play Guilty Gear Strive, but I'm still a massive Lethal League Blaze fan and am also a former LLB competitor. I do my best to spread the good word of Blaze and am doing my best to rally an effort inside my community to document our community's wealth of knowledge in a public space outside of the community Discord server for post..." current
- 22:0522:05, 11 January 2024 diff hist +5,383 N Lethal League Blaze/Controls Created page with "==Input Notation== Directional inputs are notated in a variant of numpad notation made to best suit Lethal League Blaze's controls and system mechanics. This form of notation will be used throughout the rest of this wiki. Directions are notated as follows, assuming the player is facing to the right. If you have a number pad on your keyboard, you'll see that it matches the arrangement of the numbers on it. '''Of note:''' Unlike most fighting games, grounded swings are '..."
- 21:4121:41, 11 January 2024 diff hist +1,325 N Lethal League Blaze/HUD & UI Created page with "==The HUD== frameless|upright=2.0|alt=A screenshot of Lethal League Blaze labelling various elements of the HUD. These are, in descending order: Health, Special meter, Stock count, Hitstop release gauge and ball speed. ==Explanation== ;Health : The player's health bar. If it reaches 0, you lose a stock. If your health bar is flashing (something called being '''in lethal''' in LLB jargon), that means the ball will kill you if it hits you. ;Speci..."
- 21:2421:24, 11 January 2024 diff hist +157 N File:LLB Help HUD.png An annotated screenshot of Lethal League Blaze, naming various aspects of the HUD that are relevant to play. current