Template:MoveData-UNI2/EfficiencyTest

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1 inputs 1 versions

6B
6B
Hitboxes Off
Hitboxes On
Damage Guard Startup Active Recovery On-Block Cancel Attribute Invuln
1030 Mid 8 2 (10) 2 Total 42 -5 N, SP, EX, CS Strike
test description
Overall Blockstun Property Proration Combo Proration Data link
- Launch, Chip Damage /Data#6B
6B :

1 inputs 1 versions

6B
6B
Hitboxes Off
Hitboxes On
Damage Guard Startup Active Recovery On-Block Cancel Attribute Invuln
1030 Mid 8 2 (10) 2 Total 42 -5 N, SP, EX, CS Strike
test description
Overall Blockstun Property Proration Combo Proration Data link
- Launch, Chip Damage /Data#6B
6B :

1 inputs 1 versions

6B
6B
Hitboxes Off
Hitboxes On
Damage Guard Startup Active Recovery On-Block Cancel Attribute Invuln
1030 Mid 8 2 (10) 2 Total 42 -5 N, SP, EX, CS Strike
test description
Overall Blockstun Property Proration Combo Proration Data link
- Launch, Chip Damage /Data#6B
6B :
Black Orbiter
円環ノ凶渦
(ブラックオービター)
236X
Hitboxes Off
Hitboxes On
Version Damage Guard Startup Active Recovery On-Block Cancel Attribute Invuln
236A 810 All 13 Until Hit Total 42 -7 -UNQ-, -CS- Projectile
236B 810 All 11 Until Hit Total 44 -11 -UNQ-, -CS- Projectile
236C
100 EXS
330×7 All 8 Until Hit Total 32 +28 -CS- Projectile
this is a description for all related moves
Version Overall Blockstun Property Proration Combo Proration Data link
236A - Launch /Data#236A
236B - Launch /Data#236B
236C - Launch /Data#236C
236A :
  • 1-29 Counterhit state

236B :

  • 1-29 Counterhit state

236C :

  • 1-22 Counterhit state

2 inputs 4 versions

Strict Daze
峭刻ノ残滓
(ストリクトデイズ)
B+C
Hitboxes Off
Hitboxes On
Version Damage Guard Startup Active Recovery On-Block Cancel Attribute Invuln
B+C
1 GRD
1250 Mid 20 5 Total 48 -11 SP, EX, CS, UNQ Strike
[B]+[C]
1 GRD
1450 High 32 5 Total 60 -11 CS, UNQ Strike
B+C (Vorpal)
0.5 GRD
1485 Mid 20 5 Total 43 -6 SP, EX, CS, UNQ Strike
[B]+[C] (Vorpal)
0.5 GRD
1705 High 30 5 Total 53 -6 CS, UNQ Strike
Add a description to this move using the |description= field, or a field with name equal to its corresponding input. Do not use |description= in conjunction with the last input entry.
Example use:
{{MoveData-UNI2/EfficiencyTest | versioned=input | input=B+C, [B]+[C], B+C (Vorpal), [B]+[C] (Vorpal)
| B+C = A description for B+C
| [B]+[C] = A description for [B]+[C]
| B+C (Vorpal) = A description for B+C (Vorpal)
| [B]+[C] (Vorpal) = A description for [B]+[C] (Vorpal)
}}

Describe what the move is used for.

Explain the basics of why the initial purpose of the move is worth knowing or worth doing. Mention downsides that are important to know. If the move is particularly important it might have a spot on the character's Strategy page—an important anti-air will likely be mentioned in the neutral section, or an important combo move will be mentioned in the combo theory.
Version Overall Blockstun Property Proration Combo Proration Data link
B+C - Wall Bounce, Chip Damage /Data#B+C
B+C
(Vorpal)
- Wall Bounce, Chip Damage /Data#B+C
[B]+[C] - Wall Bounce, Chip Damage /Data#[B]+[C]
[B]+[C]
(Vorpal)
- Wall Bounce, Chip Damage /Data#[B]+[C]
B+C :

B+C (Vorpal):

[B]+[C] :

[B]+[C] (Vorpal):

2 inputs 4 versions

Strict Daze
峭刻ノ残滓
(ストリクトデイズ)
B+C
Hitboxes Off
Hitboxes On
Version Damage Guard Startup Active Recovery On-Block Cancel Attribute Invuln
B+C
1 GRD
1250 Mid 20 5 Total 48 -11 SP, EX, CS, UNQ Strike
[B]+[C]
1 GRD
1450 High 32 5 Total 60 -11 CS, UNQ Strike
B+C (Vorpal)
0.5 GRD
1485 Mid 20 5 Total 43 -6 SP, EX, CS, UNQ Strike
[B]+[C] (Vorpal)
0.5 GRD
1705 High 30 5 Total 53 -6 CS, UNQ Strike
Add a description to this move using the |description= field, or a field with name equal to its corresponding input. Do not use |description= in conjunction with the last input entry.
Example use:
{{MoveData-UNI2/EfficiencyTest | versioned=input | input=B+C, [B]+[C], B+C (Vorpal), [B]+[C] (Vorpal)
| B+C = A description for B+C
| [B]+[C] = A description for [B]+[C]
| B+C (Vorpal) = A description for B+C (Vorpal)
| [B]+[C] (Vorpal) = A description for [B]+[C] (Vorpal)
}}

Describe what the move is used for.

Explain the basics of why the initial purpose of the move is worth knowing or worth doing. Mention downsides that are important to know. If the move is particularly important it might have a spot on the character's Strategy page—an important anti-air will likely be mentioned in the neutral section, or an important combo move will be mentioned in the combo theory.
Version Overall Blockstun Property Proration Combo Proration Data link
B+C - Wall Bounce, Chip Damage /Data#B+C
B+C
(Vorpal)
- Wall Bounce, Chip Damage /Data#B+C
[B]+[C] - Wall Bounce, Chip Damage /Data#[B]+[C]
[B]+[C]
(Vorpal)
- Wall Bounce, Chip Damage /Data#[B]+[C]
B+C :

B+C (Vorpal):

[B]+[C] :

[B]+[C] (Vorpal):


1 inputs 1 versions

6B
6B
Hitboxes Off
Hitboxes On
Damage Guard Startup Active Recovery On-Block Cancel Attribute Invuln
1030 Mid 8 2 (10) 2 Total 42 -5 N, SP, EX, CS Strike
test description
Overall Blockstun Property Proration Combo Proration Data link
- Launch, Chip Damage /Data#6B
6B :