Template:Property-BKK

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Low(Syntax:{{Property-BKK|Low}})

High(Syntax:{{Property-BKK|High}})

Throw(Syntax:{{Property-BKK|Throw}})

Air Throw(Syntax:{{Property-BKK|Air Throw}})

Command Grab(Syntax:{{Property-BKK|Command Grab}})

Anti-Air Grab(Syntax:{{Property-BKK|Anti-Air Grab}})

Crumple(Syntax:{{Property-BKK|Crumple}})

Projectile(Syntax:{{Property-BKK|Projectile}})

Hit Grab(Syntax:{{Property-BKK|Hit Grab}})

Chains Into Self(Syntax:{{Property-BKK|Chains Into Self}})

Launcher(Syntax:{{Property-BKK|Launcher}})

Sweep(Syntax:{{Property-BKK|Sweep}})

No Cancel(Syntax:{{Property-BKK|No Cancel}})

Jump Cancel(Syntax:{{Property-BKK|Jump Cancel}})

Whiff Cancel(Syntax:{{Property-BKK|Whiff Cancel}})

Armor(Syntax:{{Property-BKK|Armor}})

Invuln. (Proj.)(Syntax:{{Property-BKK|Invuln. (Proj.)}})

Invuln. (Full)(Syntax:{{Property-BKK|Invuln. (Full)}})

Invuln. (Throw)(Syntax:{{Property-BKK|Invuln. (Throw)}})

Invuln. (Strike)(Syntax:{{Property-BKK|Invuln. (Strike)}})

Soft KD(Syntax:{{Property-BKK|Soft KD}})

Hard KD(Syntax:{{Property-BKK|Hard KD}})

Wall Bounce(Syntax:{{Property-BKK|Wall Bounce}})