Template:Property-BKK
Low(Syntax:{{Property-BKK|Low}})
High(Syntax:{{Property-BKK|High}})
Throw(Syntax:{{Property-BKK|Throw}})
Air Throw(Syntax:{{Property-BKK|Air Throw}})
Command Grab(Syntax:{{Property-BKK|Command Grab}})
Anti-Air Grab(Syntax:{{Property-BKK|Anti-Air Grab}})
Crumple(Syntax:{{Property-BKK|Crumple}})
Projectile(Syntax:{{Property-BKK|Projectile}})
Hit Grab(Syntax:{{Property-BKK|Hit Grab}})
Chains Into Self(Syntax:{{Property-BKK|Chains Into Self}})
Launcher(Syntax:{{Property-BKK|Launcher}})
Sweep(Syntax:{{Property-BKK|Sweep}})
No Cancel(Syntax:{{Property-BKK|No Cancel}})
Jump Cancel(Syntax:{{Property-BKK|Jump Cancel}})
Whiff Cancel(Syntax:{{Property-BKK|Whiff Cancel}})
Armor(Syntax:{{Property-BKK|Armor}})
Invuln. (Proj.)(Syntax:{{Property-BKK|Invuln. (Proj.)}})
Invuln. (Full)(Syntax:{{Property-BKK|Invuln. (Full)}})
Invuln. (Throw)(Syntax:{{Property-BKK|Invuln. (Throw)}})
Invuln. (Strike)(Syntax:{{Property-BKK|Invuln. (Strike)}})
Soft KD(Syntax:{{Property-BKK|Soft KD}})
Hard KD(Syntax:{{Property-BKK|Hard KD}})
Wall Bounce(Syntax:{{Property-BKK|Wall Bounce}})