Vampire Savior/Lei-Lei/Data
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Vampire Savior
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Lei-Lei
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Contents
1
standing normal
1.1
5LP
1.2
5MP
1.3
5HP
1.4
5LK
1.5
5MK
1.6
5HK
2
close normal
2.1
CL.5LP
2.2
CL.5HP
3
crouching normal
3.1
2LP
3.2
2MP
3.3
2HP
3.4
2LK
3.5
2MK
3.6
2HK
4
jumping normal
4.1
J.LP
4.2
J.MP
4.3
J.HP
4.4
J.LK
4.5
J.MK
4.6
J.HK
5
command normal
5.1
6MP
5.2
6HP
6
special projectile
6.1
236LP
6.2
236MP
6.3
236HP
7
es special projectile
7.1
236PP
8
special projectile
8.1
214LP
8.2
214MP
8.3
214HP
9
es special projectile
9.1
214PP
10
special projectile
10.1
J.214LP
10.2
J.214MP
10.3
J.214HP
11
es special projectile
11.1
J.214PP
12
special
12.1
623LP
12.2
623MP
12.3
623HP
13
es special
13.1
623PP
14
special GC
14.1
623LP
14.2
623MP
14.3
623HP
15
es special GC
15.1
623PP
16
command throw
16.1
632[4]P
17
ex projectile
17.1
412[6]KK
18
ex
18.1
LK,HK,MP,MP,8
18.2
LK,HK,MP,MP,8
19
ex projectile
19.1
LK,HK,MP,MP,8
19.2
412[6]PP
20
pursuit
20.1
8P or 8K
21
es pursuit
21.1
8PP or 8KK
22
ground throw
22.1
6MP or 6HP
23
air throw
23.1
J.6P or J.4P
standing normal
5LP
Lei-Lei
LE_5LP
5LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
7
3
yes
mid
-
5
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
9
4
3
H: 7 G: 6
H: 6 G: 3 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
5MP
Lei-Lei
LE_5MP
5MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
16
6
yes
mid
-
6
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
18
3
2
N/A
H: 15 G: 9 W: 3
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
5HP
Lei-Lei
LE_5HP
5HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
6x3
2x3
yes
mid
-
11
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
4,4,4
24
-3
-4
N/A
H: 12+6+6 G: 9+3+3 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
5LK
Lei-Lei
LE_5LK
5LK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
7
3
yes
mid
-
5
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
11
5
4
H: 8 G: 7
H: 6 G: 3 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
5MK
Lei-Lei
LE_5MK
5MK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
6
no
mid
-
11
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
8
31
-14
-15
N/A
H: 15 G: 9 W: 3
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
5HK
Lei-Lei
LE_5HK
5HK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
20
7
no
mid
-
8
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
4
26
-5
-6
N/A
H: 24 G: 15 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
close normal
CL.5LP
Lei-Lei
LE_CL_5LP
CL.5LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
8
4
yes
mid
-
5
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
8
5
4
H: 8 G: 7
H: 6 G: 3 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
CL.5HP
Lei-Lei
LE_CL_5HP
CL.5HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
22
8
no
mid
-
7
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
23
2
1
N/A
H: 24 G: 15 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
crouching normal
2LP
Lei-Lei
LE_2LP
2LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
7
3
yes
mid
-
5
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
9
4
3
H: 7 G: 6
H: 6 G: 3 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
2MP
Lei-Lei
LE_2MP
2MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
16
6
no
mid
-
7
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
6
22
-7
-8
N/A
H: 15 G: 9 W: 3
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
2HP
Lei-Lei
LE_2HP
2HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
18
7
no
low
-
9
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
14
21
-
-11
N/A
H: 24 G: 15 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockdown
-
2LK
Lei-Lei
LE_2LK
2LK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
7
4
yes
low
-
5
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
7
6
5
H: 9 G: 8
H: 6 G: 3 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
2MK
Lei-Lei
LE_2MK
2MK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
15
7
yes
low
-
6
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
3
17
1
0
N/A
H: 15 G: 9 W: 3
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
2HK
Lei-Lei
LE_2HK
2HK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
20
8
no
mid
-
11
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
6
38
-
-
H: -20 G: -
H: 24 G: 15 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock down
-
jumping normal
J.LP
Lei-Lei
LE_J_LP
J.LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
8
4
yes
overhead
-
5
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
6
3
-
-
N/A
H: 6 G: 3 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
J.MP
Lei-Lei
LE_J_MP
J.MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
16
6
no
overhead
-
7
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
10
7
-
-
N/A
H: 15 G: 9 W: 3
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
J.HP
Lei-Lei
LE_J_HP
J.HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
7x3
3x3
no
overhead
-
10
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
2,2,2,2,2,1
11
-
-
N/A
H: 12+6+6 G: 9+3+3 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
J.LK
Lei-Lei
LE_J_LK
J.LK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
8
4
yes
overhead
-
5
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
6
4
-
-
N/A
H: 6 G: 3 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
J.MK
Lei-Lei
LE_J_MK
J.MK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
7
no
overhead
-
9
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
6
11
-
-
N/A
H: 15 G: 9 W: 3
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
J.HK
Lei-Lei
LE_J_HK
J.HK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
20
8
no
overhead
-
8
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
5
13
-
-
N/A
H: 24 G: 15 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
command normal
6MP
Lei-Lei
LE_6MP
6MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
16
7
no
mid
-
7
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
4
25
-8
-9
N/A
H: 15 G: 9 W: 3
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
6HP
Lei-Lei
LE_6HP
6HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
22,17,10
8,6,3
no
mid
-
11
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
15
25
-15
-16
N/A
H: 24 G: 15 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
special projectile
236LP
Lei-Lei
LE_236LP
236LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
13
4
no
mid
-
17
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
1
35
-9
-10
N/A
H: 21 G: 16 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
236MP
Lei-Lei
LE_236MP
236MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
13
4
no
mid
-
17
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
1
36
-5
-6
N/A
H: 21 G: 16 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
236HP
Lei-Lei
LE_236HP
236HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
13
4
no
high
-
17
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
1
36
-1
-2
N/A
H: 21 G: 16 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
es special projectile
236PP
Lei-Lei
LE_236PP
236PP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
18x3
6x3
no
low
-
17
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
1(38)1(39)1
39
-4
-5
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
special projectile
214LP
Lei-Lei
LE_214LP
214LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
7
no
mid
-
10
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
15
32
-6
-
H: -7 G: -
H: 27 G: 19 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
214MP
Lei-Lei
LE_214MP
214MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
7
no
mid
-
12
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
23
37
-6
-
H: -7 G: -
H: 27 G: 19 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
214HP
Lei-Lei
LE_214HP
214HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
7
no
mid
-
14
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
31
42
-7
-
H: -8 G: -
H: 27 G: 19 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
es special projectile
214PP
Lei-Lei
LE_214PP
214PP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
9x3
3x3
no
mid
-
17
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
91
50
7
-
H: 6 G: -
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
special projectile
J.214LP
Lei-Lei
LE_J_214LP
J.214LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
7
no
mid
-
10
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
15
20 + variable + landing 1
-
-
N/A
H: 27 G: 19 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
J.214MP
Lei-Lei
LE_J_214MP
J.214MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
7
no
mid
-
12
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
23
25 + variable + landing 1
-
-
N/A
H: 27 G: 19 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
J.214HP
Lei-Lei
LE_J_214HP
J.214HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
17
7
no
mid
-
14
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
31
30 + variable + landing 1
-
-
N/A
H: 27 G: 19 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
es special projectile
J.214PP
Lei-Lei
LE_J_214PP
J.214PP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
9x3
3x3
no
mid
-
17
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
91
38 + variable + landing 1
-
-
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
special
623LP
Lei-Lei
LE_623LP
623LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
-
30
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
75
1
-
-
N/A
H: 18+6xn G: 18+3xn W: 18
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
623MP
Lei-Lei
LE_623MP
623MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
-
32
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
83
1
-
-
N/A
H: 18+6xn G: 18+3xn W: 18
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
623HP
Lei-Lei
LE_623HP
623HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
-
34
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
91
1
-
-
N/A
H: 18+6xn G: 18+3xn W: 18
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
es special
623PP
Lei-Lei
LE_623PP
623PP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
-
32
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
171
1
-
-
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
special GC
623LP
Lei-Lei
LE_623LP
623LP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
1-25 whole body
30
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
75
1
-
-
N/A
H: 18+6xn G: 18+3xn W: 18
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
623MP
Lei-Lei
LE_623MP
623MP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
1-25 whole body
32
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
83
1
-
-
N/A
H: 18+6xn G: 18+3xn W: 18
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
623HP
Lei-Lei
LE_623HP
623HP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
1-25 whole body
34
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
91
1
-
-
N/A
H: 18+6xn G: 18+3xn W: 18
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
es special GC
623PP
Lei-Lei
LE_623PP
623PP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5xn
2xn
yes
mid
1-25 whole body
32
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
171
1
-
-
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knock back
-
command throw
632[4]P
Lei-Lei
LE_632[4]P
632[4]P
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
4x8
2x8
no
throw
-
2
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
1(5)1
46
-
-
N/A
H: 21 G: 0 W: 12
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockdown
-
ex projectile
412[6]KK
Lei-Lei
LE_412[6]KK
412[6]KK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
8x6
2x6
no
mid
8-23 startup
33
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
16
86
-
4
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockdown
-
ex
LK,HK,MP,MP,8
Lei-Lei
tenraiha_anvil
LK,HK,MP,MP,8
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
23
8
no
overhead
-
19
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
2
81
-
-
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockdown
-
LK,HK,MP,MP,8
Lei-Lei
tenraiha_earth
LK,HK,MP,MP,8
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
4
2
no
mid
-
23
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
10
-
-
-54
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockdown
-
ex projectile
LK,HK,MP,MP,8
Lei-Lei
tenraiha_balls
LK,HK,MP,MP,8
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
5
2
no
mid
-
24
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
35(3)45(3)24
-
-
-
N/A
H: - G: - W: -
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockback
-
412[6]PP
Lei-Lei
LE_412[6]PP
412[6]PP
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
38
16
no
mid
-
17
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
-
53
-
-
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockdown
-
pursuit
8P or 8K
Lei-Lei
LE_8P_or_8K
8P or 8K
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
2x4
2x4
no
mid
-
29
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
7
landing 1
-
-
N/A
H: 11+5x3 G: 0 W: 6
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockback
-
es pursuit
8PP or 8KK
Lei-Lei
LE_8PP_or_8KK
8PP or 8KK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
-
2x8
no
mid
-
29
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
7
landing 1
-
-
N/A
H: 0 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockback
-
ground throw
6MP or 6HP
Lei-Lei
LE_6MP_or_6HP
6 or 4 + MP/HP/MK/HK
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
20 (7)
9 (3)
no
throw
1-30 whole body
1
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
-
54
-
-
N/A
H: 9 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
25
knockdown
-
air throw
J.6P or J.4P
Lei-Lei
LE_J_6P_or_J_4P
J.6P or J.4P
Red Damage
White Damage
Cancel
Guard
Invuln
Startup
20
7
no
throw
1-47 whole body
1
Active
Recovery
Hit Advantage
Block Advantage
Renda
Meter
-
47 + 28 + landing 1
-
-
N/A
H: 9 G: 0 W: 0
Throw Tech Advantage
Hit Reaction
Curse Time
-
knockdown
-
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