Skullgirls/Black Dahlia/Team Building: Difference between revisions

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* Meterless Throw conversion  
* Meterless Throw conversion  
* Works Universally with Laser and deals 6,481
* Works Universally with Laser and deals 6,481
| video=
|}}
{{Combo-SG
| notation=
:Throw 236LP + Call Assist
:Dash 5MK 5HP 236LP+LK
:5LK [5HP] Tag in Painwheel Fly
:9jMK
:2MP 236LK Fly
:6jLK
:2LP 5LP 2MP 5HP 236LK 236PP
| damage=6,230
| meter=1
| location=Midscreen
| charspecific=Big Band, Fortune, Robo-Fortune
| description=
* A Standard Shot Route for Big Band
* Using Lightning Shot it works on Big Band, Fortune, Robo-Fortune, Double, Beowulf and Black Dahlia. Also saves 20 UD if you do 2MP 236LP after 6jLK instead you deal 6,151
* Buckshot is Universal you can either call Assist after 5MK 5HP for 6,374 or do 2MP 236LP after 6jLK to deal 6,210
| video=
|}}
{{Combo-SG
| notation=
:Throw [5HP]
:5LK 5MK 5HP Call Assist 236LP+LK
:5LK [5HP] Tag in Painwheel Fly/j236MK
:9j236MK Fly
:9/6jMK
:236LK Fly
:6jLK
:2MK 236LK Fly
:3jLP
:2MP 236LP
:2LP 5LK 2MP 5HP 236LK 236PP
| damage=7,806
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Optimal Midscreen Empowerd Throw Tag Route (Thus far)
| video=
|}}
{{Combo-SG
| notation=
:Throw [5HP]
:5LK 5MK 5HP Call Assist 236LP+LK
:5LK [5HP] Tag in Painwheel Fly
:9jMK
:236LK Fly
:6jLK
:2MK 236LK Fly
:3jLP
:5MP
:9j236LK Fly
:6jMP
:2LP 5LK 5MK 6HK*4 236LK 236PP
| damage=7,994
| meter=1
| location=Midscreen to Corner
| charspecific=Universal
| description=
* Corner Carry Route
| video=
|}}
{{Combo-SG
| notation=
:Throw Call Assist
:5MK 5HP 236LP+LK
:5LK [5HP] Tag in Pain j236MK
:236HK Fly
:8jMK
:5MK 236LK Fly
:6jLK
:5MP
:j236LK Fly
:jMP
:2LK 5LK 5MK 5HP 236LK 236PP
| damage=7,295
| meter=1
| location=Corner
| charspecific=Universal
| description=
* Optimal Corner Throw Tag Route (Thus far)
| video=
|}}
{{Combo-SG
| notation=
:Throw [5HP]
:5LK 5MK 5HP Call Assist 236LP+LK
:2MP [5HP] Tag in Painwheel Fly/j236MK
:j236LK Fly
:9jMK j236LK
:236LK Fly
:6jLK
:5MK 236HK Fly
:8jHK
:2LK 5LK 5MK 5HP 236LK 236PP
| damage=8,176
| meter=1
| location=Corner
| charspecific=Universal
| description=
* Optimal Corner Empowerd Throw Route (Thus far)
| video=
| video=
|}}
|}}

Revision as of 21:20, 31 December 2022

Assist Strategies

DHCs

Tagging

Assist Combos

L Pinion

Not her best Assist but a solid one. Adds to her zoning, damage and conversions.

2LK×1

Notation Damage Meter Cost Location Character Specific? Notes Video
2LK×1 2MP 2HP 236LP + Call Assist
5HP 236LP+LK
5LK [5HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
2MP 236LK Fly
3jLP
2LP 5LK 5MK 6HK×4 236LK 236PP

8,816

1

Midscreen

Universal

  • Slightly simpler Midscreen Tag Route that saves OTG


2LK×1 2MP 5HP Call Assist 236LP
Dash 2HK 236LP+LK
2MP [5HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
2MK 236LK Fly
3jLP
2LP 5LK 2MP 5HP 236LK 236PP

9,000

1

Midscreen

Universal

  • Higher damage Midscreen route that's harder to confirm
  • Make sure L Pin hits first and 236LP hits them while airborne


2LK×1 2MP 5HP Call Assist 236LP
Dash 2HK 236LP+LK
2LK [2HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
5MP
j236LK Fly
6jMP
2LP 5LK 2MP 5HP 236LK 236PP

9,136

1

Midscreen to Corner

Universal

  • 8,939 Hurts if 2HP starter. Change 2HK with 5HP and ender with 2LP 5LK 5MK fHK×4 236LK 236PP


2LK×1 2MP 5HP Call Assist 236LP
2HK 236LP+LK
2MP [5HP] Tag in Painwheel 236MK
236HK Fly
8jMK
5MK 236HK Fly
8jHK
2LP 5LK 5MK 5HP 236LK 236PP

9,214

1

Corner

Universal

  • Route for if you rather spend your Meter at the end


2LK×1 2MP 5HP Call Assist 236LP
5LK 236LP 236KK
2HK Tag in Painwheel j236MK
236HK Fly
j236MK
8/9jMK j236HK Fly 8jMK (Fastfall)
8/9 jLK j236HK Fly
4/7 jLP j236LK
2LP 5LK 2MP 6HK×4 236HK Fly
j236LK

9,264

1

Corner

Universal?

  • Optimal? Corner Route
  • Make sure that first 236LP hits your opponent while grounded
  • The directional Flights are what I found to be most consistent do what's easier for you

jLK

Notation Damage Meter Cost Location Character Specific? Notes Video
KK + Call Assist jLK jHP j236MP/HP
5MK 5HP 236LP+LK
5LK [5HP] Tag in Painwheel Fly/j236MK
9jM Buer Fly
9/6jMK
236LK Fly
6jLK
2MK 236LK Fly
3jLP
2MP 236LP
2LP 5LK 2MP 5HP 236LK 236PP

9,563

1

Midscreen

Universal

  • Instant overhead starter that deals real solid damage
  • Can be used for Assist less Routing

jHK

Notation Damage Meter Cost Location Character Specific? Notes Video
jHK j236LP
KK jHP
2MP 5HP 236LP+LK
5LK [5HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
2MK 236LP
2LP 5LK 2MP 5HP 236LK 236PP

8,065

1

Midscreen

Universal

  • Assist less jHK Route


jHK j236LP
KK jHP
2MP 5HP Call Assist 236LP+LK
5LK [5HP] Tag in Painwheel Fly
9jMK
2MK 236LK Fly
6jLK
2LP 5LK 2MP 5HP 236LK 236PP

8,274

1

Midscreen

Universal

  • Late Assist call Route


jHK Call Assist
5MK 5HP 236LP+LK
2MP [5HP] Tag in Painwheel Fly/j236MK
9jM Buer Fly
9/6jMK
236LK Fly
6jLK
5LK 236LK Fly
3jLP
2MK 236LP
2LP 5LK 2MP sHP 236LK 236PP

9,235

1

Midscreen

Universal

  • Optimal (Thus far) Midscreen jHK conversion

Throw

Notation Damage Meter Cost Location Character Specific? Notes Video
Throw 236P + Call Assist
Dash 5MK 5HP 236LP+LK
2MP [5HP] Tag in Painwheel Fly/j236MK
9j236MK Fly
9/6jMK
236LK Fly
6jLK
2LP 5LK 2MP 5HP 236LK 236PP

6,456

1

Midscreen

Fortune, Robo-Fortune

  • Meterless Throw conversion
  • Works Universally with Laser and deals 6,481


Throw 236LP + Call Assist
Dash 5MK 5HP 236LP+LK
5LK [5HP] Tag in Painwheel Fly
9jMK
2MP 236LK Fly
6jLK
2LP 5LP 2MP 5HP 236LK 236PP

6,230

1

Midscreen

Big Band, Fortune, Robo-Fortune

  • A Standard Shot Route for Big Band
  • Using Lightning Shot it works on Big Band, Fortune, Robo-Fortune, Double, Beowulf and Black Dahlia. Also saves 20 UD if you do 2MP 236LP after 6jLK instead you deal 6,151
  • Buckshot is Universal you can either call Assist after 5MK 5HP for 6,374 or do 2MP 236LP after 6jLK to deal 6,210


Throw [5HP]
5LK 5MK 5HP Call Assist 236LP+LK
5LK [5HP] Tag in Painwheel Fly/j236MK
9j236MK Fly
9/6jMK
236LK Fly
6jLK
2MK 236LK Fly
3jLP
2MP 236LP
2LP 5LK 2MP 5HP 236LK 236PP

7,806

1

Midscreen

Universal

  • Optimal Midscreen Empowerd Throw Tag Route (Thus far)


Throw [5HP]
5LK 5MK 5HP Call Assist 236LP+LK
5LK [5HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
2MK 236LK Fly
3jLP
5MP
9j236LK Fly
6jMP
2LP 5LK 5MK 6HK*4 236LK 236PP

7,994

1

Midscreen to Corner

Universal

  • Corner Carry Route


Throw Call Assist
5MK 5HP 236LP+LK
5LK [5HP] Tag in Pain j236MK
236HK Fly
8jMK
5MK 236LK Fly
6jLK
5MP
j236LK Fly
jMP
2LK 5LK 5MK 5HP 236LK 236PP

7,295

1

Corner

Universal

  • Optimal Corner Throw Tag Route (Thus far)


Throw [5HP]
5LK 5MK 5HP Call Assist 236LP+LK
2MP [5HP] Tag in Painwheel Fly/j236MK
j236LK Fly
9jMK j236LK
236LK Fly
6jLK
5MK 236HK Fly
8jHK
2LK 5LK 5MK 5HP 236LK 236PP

8,176

1

Corner

Universal

  • Optimal Corner Empowerd Throw Route (Thus far)

Counter Hit

Notation Damage Meter Cost Location Character Specific? Notes Video
MCH Counter
5HP Call Assist 236P
Dash 2HK 236LP+LK
2MP [5HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
2MK 236LP
2LP 5LK 2MP 5HP 236LK 236PP

9,748

1

Midscreen

Universal

  • Route to take advantage of successful Counter


MCH Counter
5HP Call Assist 236LP
Dash 2HK 236LP+LK
2MP [5HP] Tag in Painwheel j236MK
5MK 236LK Fly
6jLK
2LK 5LK 2MP 5HP 236LK 236PP

10,111

1

Back to Corner

Universal

  • Route to take advantage of successful Counter


HCH jHP
2MP 5HP Call Assist 236LP
Dash 2HK 236LP+LK
2MP [5HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
2MK 5HP 236LK Fly
3jLP
5LK 2MP 236LP
Fly 9jMP
2LP 5LK 2MP 5HP 236LK 236PP

10,617

1

Midscreen

Universal

  • Optimal (Thus far) HCH pure Midscreen Route
  • You can do a few things to tack on damage such as doing HCH jHP j236MP/HP 5MK


HCH jHP
2MP 5HP Call Assist 236LP
Dash cHK 236LP+LK
5LK [5HP] Tag in Painwheel Fly
9jMK
236LK Fly
6jLK
5MP
9j236LK Fly
6jMP
5MK 5HP 236HK Fly
8jHK
2LP 5LK 5MK 5HP 236LK 236PP

10,946

1

Midscreen to Corner

Universal

  • Corner Carry Route

Assist Resets

Two Touch Sequences

External Links