Jingi Storm: The Arcade/Noel: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
(Created page with "{| class="wikitable" style="float:right; margin-center: 100px;" |- ! colspan="2" | <big>'''Blank'''</big> |- | colspan="2" |none|right|300x300px |- | '''Full name''' || Blank |- | '''Health''' || Blank |- | '''Play-style''' || Blank |- | '''Weight''' || Blank |- |} ==Introduction== {{ProConTable | intro = 40px|frameless '''Blank''' |width=100 |pros= |cons= }}")
 
No edit summary
Line 27: Line 27:
|cons=
|cons=
}}
}}
==Attacks==
{{MoveData
|name    =
|subtitle=
|input  =PPPPK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=PP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=PPP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=PPPP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=PPPPK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=PP2K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=PPP2K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =6PPP
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=6P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=6PP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=Extremely fast recovery, very spammable.
  }}
{{AttackData-JSTA
  |input=6PPP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =66PP
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=66P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=66PP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =3PK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=3P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=3PK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =1PPK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=1P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=1PP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=1PPK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=1PP3P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Sidestep P
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Sidestep P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Running P
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Running P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =KKK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=KK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=KKK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=KK2K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =66KKK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=66K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=66KK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=66KKK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =2KPPK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=2K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=2KP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=2KPP
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=2KPPK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =3K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=3K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =1K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=1K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =13K3KK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=13K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=13KK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=13K3K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=13K3KK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =9KK
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=9K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=9KK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Sidestep K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Sidestep K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Running K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Running K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =6P+K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=6P+K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =4K+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=4K+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=4K+G K+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=4K+G K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=4K+G KK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=4K+G KKK
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =2K+G K+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=2K+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=2K+G K+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Running K+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Running K+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
==Crouching Attacks==
{{MoveData
|name    =
|subtitle=
|input  =Crouching K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Crouching K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
==Aerial Attacks==
{{MoveData
|name    =
|subtitle=
|input  =Air 6P
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Air 6P
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Air 2K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Air 2K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Air 3K
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Air 3K
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=One of the best air normals in the game. Indefinitely active, safe on block, good hitstun, and a green guard break.
  }}
}}
==Throws==
{{MoveData
|name    =
|subtitle=
|input  =P+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=P+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =3P+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=3P+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Back P+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Back P+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Sidestep P+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Sidestep P+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Back-to-back P+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=Back-to-back P+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =66P+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=66P+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
==Super Attacks==
{{MoveData
|name    =
|subtitle=
|input  =44P+K+G P+K+G
|image  =
|caption =
|data    =
  {{AttackData-JSTA
  |input=44P+K+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
{{AttackData-JSTA
  |input=44P+K+G P+K+G
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |break=
  |onhit=
  |onblock=
  |description=
  }}
}}
[[Category:Jingi Storm: The Arcade]]

Revision as of 12:41, 28 May 2023

Blank
Jstanoel.png
Full name Blank
Health Blank
Play-style Blank
Weight Blank

Introduction

Playstyle
Jstanoel.png Blank
Strengths Weaknesses
  • Coming soon
  • Coming soon

Attacks

PPPPK
Input Damage Startup Active Recovery Guard Break On Hit On Block
P - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
PP - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
PPP - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
PPPP - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
PPPPK - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
PP2K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
PPP2K - - - - - - - -


6PPP
Input Damage Startup Active Recovery Guard Break On Hit On Block
6P - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
6PP - - - - - - - -

Extremely fast recovery, very spammable.

Input Damage Startup Active Recovery Guard Break On Hit On Block
6PPP - - - - - - - -


66PP
Input Damage Startup Active Recovery Guard Break On Hit On Block
66P - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
66PP - - - - - - - -


3PK
Input Damage Startup Active Recovery Guard Break On Hit On Block
3P - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
3PK - - - - - - - -


1PPK
Input Damage Startup Active Recovery Guard Break On Hit On Block
1P - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
1PP - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
1PPK - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
1PP3P - - - - - - - -


Sidestep P
Input Damage Startup Active Recovery Guard Break On Hit On Block
Sidestep P - - - - - - - -


Running P
Input Damage Startup Active Recovery Guard Break On Hit On Block
Running P - - - - - - - -


KKK
Input Damage Startup Active Recovery Guard Break On Hit On Block
K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
KK - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
KKK - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
KK2K - - - - - - - -


66KKK
Input Damage Startup Active Recovery Guard Break On Hit On Block
66K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
66KK - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
66KKK - - - - - - - -


2KPPK
Input Damage Startup Active Recovery Guard Break On Hit On Block
2K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
2KP - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
2KPP - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
2KPPK - - - - - - - -


3K
Input Damage Startup Active Recovery Guard Break On Hit On Block
3K - - - - - - - -


1K
Input Damage Startup Active Recovery Guard Break On Hit On Block
1K - - - - - - - -


13K3KK
Input Damage Startup Active Recovery Guard Break On Hit On Block
13K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
13KK - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
13K3K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
13K3KK - - - - - - - -


9KK
Input Damage Startup Active Recovery Guard Break On Hit On Block
9K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
9KK - - - - - - - -


Sidestep K
Input Damage Startup Active Recovery Guard Break On Hit On Block
Sidestep K - - - - - - - -


Running K
Input Damage Startup Active Recovery Guard Break On Hit On Block
Running K - - - - - - - -


6P+K
Input Damage Startup Active Recovery Guard Break On Hit On Block
6P+K - - - - - - - -


4K+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
4K+G - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
4K+G K+G - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
4K+G K - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
4K+G KK - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
4K+G KKK - - - - - - - -


2K+G K+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
2K+G - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
2K+G K+G - - - - - - - -


Running K+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
Running K+G - - - - - - - -

Crouching Attacks

Crouching K
Input Damage Startup Active Recovery Guard Break On Hit On Block
Crouching K - - - - - - - -

Aerial Attacks

Air 6P
Input Damage Startup Active Recovery Guard Break On Hit On Block
Air 6P - - - - - - - -


Air 2K
Input Damage Startup Active Recovery Guard Break On Hit On Block
Air 2K - - - - - - - -


Air 3K
Input Damage Startup Active Recovery Guard Break On Hit On Block
Air 3K - - - - - - - -

One of the best air normals in the game. Indefinitely active, safe on block, good hitstun, and a green guard break.

Throws

P+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
P+G - - - - - - - -


3P+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
3P+G - - - - - - - -


Back P+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
Back P+G - - - - - - - -


Sidestep P+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
Sidestep P+G - - - - - - - -


Back-to-back P+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
Back-to-back P+G - - - - - - - -


66P+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
66P+G - - - - - - - -

Super Attacks

44P+K+G P+K+G
Input Damage Startup Active Recovery Guard Break On Hit On Block
44P+K+G - - - - - - - -
Input Damage Startup Active Recovery Guard Break On Hit On Block
44P+K+G P+K+G - - - - - - - -