Theatre of Light/Samurai: Difference between revisions
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(Added S2 description.) |
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|description= | |description= | ||
* A DP-esque move with evade on startup. | |||
* Sends opponents flying high in the air on hit. | |||
* Great as a combo extender. | |||
* Useable on neutral, if the opponent is close. | |||
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Revision as of 16:04, 17 March 2024
Archetype: | All-rounder |
Health Defense Multiplier: |
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Stagger Defense Multiplier: |
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Walk Speed: | 17 |
Max Light: | 3 |
Overview
Samurai is a well-rounded character that functions comfortably at all ranges but excels particularly at keeping the opponent at the mid range, where he can land his Overthrow sweetspot for good combos that leave him with potentially large amounts of Strength buffs. With a simple gameplan and the tools to run it, Samurai is a good option for any player.
Samurai is a defensive all-rounder character. |
Strengths | Weaknesses |
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Move List
Normal moves
Gleaming Step
SP |
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Draw of the Sword
ATK |
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Slay
ATK~ATK |
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Overthrow
S1 |
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Deflect
S1 (hold) |
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Rising Blade
S2 |
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Psyches
To Claim Their Bones
S1~ATK |
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Wrathful Rave
S2 (hold), ATK>S2>ATK>S1>ATK>S1>S1 |
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