Theatre of Light/FAQ: Difference between revisions
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<big>'''What does (X) Status do?'''</big> | <big>'''What does (X) Status do?'''</big> | ||
* '''Strength''' - Do (Potency x 10)% more damage. <br> | * '''Strength''' [[File:TOL_StatusStrength.png|15px]] - Do (Potency x 10)% more damage. <br> | ||
* '''Feeble''' - Do (Potency x 10)% less damage <br> | * '''Feeble''' [[File:TOL_StatusFeeble.png|15px]] - Do (Potency x 10)% less damage <br> | ||
* '''Protection''' - Take (Potency x 10)% less damage <br> | * '''Protection''' [[File:TOL_StatusProtection.png|15px]] - Take (Potency x 10)% less damage <br> | ||
* '''Fragile''' - Take (Potency x 10)% more damage. <br> | * '''Fragile''' [[File:TOL_StatusFragile.png|15px]] - Take (Potency x 10)% more damage. <br> | ||
* '''Haste''' - Faster movement and a longer dash cooldown <br> | * '''Haste''' [[File:TOL_StatusHaste.png|15px]] - Faster movement and a longer dash cooldown <br> | ||
* '''Bind''' - Slowed movement and a shorter dash cooldown <br> | * '''Bind''' [[File:TOL_StatusBind.png|15px]] - Slowed movement and a shorter dash cooldown <br> | ||
''The cooldown reduction is not applied to SP dashes, but the movement changes are'' | ''The cooldown reduction is not applied to SP dashes, but the movement changes are'' | ||
* '''Paralysis''' - Deal (Potency) less damage per hit after scaling is applied <br> | * '''Paralysis''' [[File:TOL_StatusParalysis.png|15px]] - Deal (Potency) less damage per hit after scaling is applied <br> | ||
* '''Burn''' - On turn end, take damage equal to the potency then cut it by 1/3 <br> | * '''Burn''' [[File:TOL_StatusBurn.png|15px]] - On turn end, take damage equal to the potency then cut it by 1/3 <br> | ||
* '''Bleed''' - Whenever you land a move, take damage equal to the potency, then reduce the potency by 1/3, Cut by 1/3 on turn end. <br> | * '''Bleed''' [[File:TOL_StatusBleed.png|15px]] - Whenever you land a move, take damage equal to the potency, then reduce the potency by 1/3, Cut by 1/3 on turn end. <br> | ||
''All removal effects are rounding down'' | ''All removal effects are rounding down'' | ||
Revision as of 14:49, 19 March 2024
What does (X) Status do?
- Strength - Do (Potency x 10)% more damage.
- Feeble - Do (Potency x 10)% less damage
- Protection - Take (Potency x 10)% less damage
- Fragile - Take (Potency x 10)% more damage.
- Haste - Faster movement and a longer dash cooldown
- Bind - Slowed movement and a shorter dash cooldown
The cooldown reduction is not applied to SP dashes, but the movement changes are
- Paralysis - Deal (Potency) less damage per hit after scaling is applied
- Burn - On turn end, take damage equal to the potency then cut it by 1/3
- Bleed - Whenever you land a move, take damage equal to the potency, then reduce the potency by 1/3, Cut by 1/3 on turn end.
All removal effects are rounding down