Theatre of Light/Status Effects: Difference between revisions
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* '''Paralysis''' [[File:TOL_StatusParalysis.png|15px]] - Deal (Potency) less damage per hit after scaling is applied <br> | * '''Paralysis''' [[File:TOL_StatusParalysis.png|15px]] - Deal (Potency) less damage per hit after scaling is applied <br> | ||
* '''Burn''' [[File:TOL_StatusBurn.png|15px]] - On turn end, take damage equal to the potency then cut it by 1/ | * '''Burn''' [[File:TOL_StatusBurn.png|15px]] - On turn end, take damage equal to the potency then cut it by 1/2 <br> | ||
* '''Bleed''' [[File:TOL_StatusBleed.png|15px]] - Whenever you land a move, take damage equal to the potency, then reduce the potency by 1/ | * '''Bleed''' [[File:TOL_StatusBleed.png|15px]] - Whenever you land a move, take damage equal to the potency, then reduce the potency by 1/2, Cut by 1/2 on turn end. <br> | ||
''All removal effects are rounding down'' | ''All removal effects are rounding down'' | ||
==Theatre of Light Navigation== | ==Theatre of Light Navigation== | ||
{{Navbox-TOL}} | {{Navbox-TOL}} | ||
[[Category:Theatre of Light]] | [[Category:Theatre of Light]] |
Latest revision as of 14:59, 19 March 2024
What does (X) Status do?
- Strength - Do (Potency x 10)% more damage.
- Feeble - Do (Potency x 10)% less damage
- Protection - Take (Potency x 10)% less damage
- Fragile - Take (Potency x 10)% more damage.
- Haste - Faster movement and a longer dash cooldown
- Bind - Slowed movement and a shorter dash cooldown
The cooldown reduction is not applied to SP dashes, but the movement changes are
- Paralysis - Deal (Potency) less damage per hit after scaling is applied
- Burn - On turn end, take damage equal to the potency then cut it by 1/2
- Bleed - Whenever you land a move, take damage equal to the potency, then reduce the potency by 1/2, Cut by 1/2 on turn end.
All removal effects are rounding down