Twinkle Star Sprites/Memory: Difference between revisions

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(Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Memory |- | align="center" colspan="2" |center|frameless|350px |- | '''Speed''' || ? Stars |- | '''Shot''' || ? Stars |} ==Story== Queen Memory is the current ruler of Fairy Kingdom. When her daughter ran away from home, she patiently waited for her to return at the castle. Mevious put her under mind-control by placing a strange crown on her head, thus...")
 
Line 31: Line 31:
*'''Example 3''':
*'''Example 3''':
}}
}}
==Normals==
===Standing===
{{MoveData
|image=DKG_kazuya_5LP.png
|caption=
|input=5LP
|name=
|data=
{{AttackData-DKG
|damage=3
|stun=32
|startup=2
|active=4
|recovery=5
|hitAdv=+4
|blockAdv=+2
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Standard mashable jab. Prone to being low profiled, limiting its usefulness.<br>
Crouched by Wulong, Liza.
}}
}}
{{MoveData
|image=DKG_kazuya_nLP.png
|caption=
|input=n.5LP
|name=
|data=
{{AttackData-DKG
|damage=3
|stun=32
|startup=2
|active=4
|recovery=5
|hitAdv=+4
|blockAdv=+2
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=Same as above, but the hitbox is slightly higher.<br>
Crouched by Kazuya, Barts (crouch blocks it), Gekkou, Wulong, Lihua, Liza, J. McCoy, Marco, Azteca.<br>
Max activation range is 66px
}}
}}
{{MoveData
|image=DKG_kazuya_5MP.png
|caption=
|input=5MP
|name=
|data=
{{AttackData-DKG
|damage=10
|stun=64
|startup=4
|active=4
|recovery=8
|hitAdv=+6
|blockAdv=+4
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Fine ground poke, has good disjoint but pretty lame range.<br>
Crouched by Liza (crouch blocks it).
}}
}}
{{MoveData
|image=DKG_kazuya_nMP.png
|caption=
|input=n.5MP
|name=
|data=
{{AttackData-DKG
|damage=10
|stun=32
|startup=2
|active=2
|recovery=14
|hitAdv=+2
|blockAdv=±0
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=Kazuya does a sideways chop. Generally outclassed by n.5LK and n.5MK, but it might catch people jumping.<br>
Crouched by Gekkou, Wulong, Lihua, Liza, Marco.<br>
Max activation range is 77px
}}
}}
{{MoveData
|image=DKG_kazuya_5HP.png
|caption=
|input=5HP
|name=
|data=
{{AttackData-DKG
|damage=14
|stun=128
|startup=4
|active=8
|recovery=16
|hitAdv=-2
|blockAdv=-4
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=This has disjoint which is rare for a standing HP. Quick startup makes it a great anti-air for lower angles and a decent committal counter-poke. It can also be low profiled by some crouching pokes.<br>
Crouched by Wulong, Liza.
}}
}}
{{MoveData
|image=DKG_kazuya_n5HP.png
|image2=DKG_kazuya_n5HP2.png
|caption=
|input=n.5HP
|name=
|data=
{{AttackData-DKG
|damage=8+4(5)
|stun=128+32
|startup=6
|active=2+8
|recovery=12
|hitAdv=+2
|blockAdv=±0
|guard=HL
|cancel=Y/N
|invuln=
|juggle=Reset (x2)
|description=A 2-hit punch that's pretty outclassed by n.5MK (better frames and cancellable for ground use) and f.5HP (gives you a reset instead of a KD on anti-air). Chances are you should only see this on accident.<br>
Crouched by Wulong, Liza.<br>
Max activation range is 66px
}}
}}
{{MoveData
|image=DKG_kazuya_5LK.png
|caption=
|input=5LK
|name=
|data=
{{AttackData-DKG
|damage=3
|stun=32
|startup=4
|active=4
|recovery=4
|hitAdv=+5
|blockAdv=+3
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Kazuya leans back and kicks, mashable and pretty disjoined. Rarely comes out to contact due to n.5LK's large activation range, which is the normal you want for combos/pressure.
}}
}}
{{MoveData
|image=DKG_kazuya_nLK.png
|caption=
|input=n.5LK
|name=
|data=
{{AttackData-DKG
|damage=4
|stun=32
|startup=3
|active=3
|recovery=4
|hitAdv=+6
|blockAdv=+4
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=Kazuya does a knee that's chainable and stupid plus. Link it into 2MK xx Genroudan, and apply liberally in pressure. By far his best light and arguably his best button up close.<br>
Max activation range is 78px 
}}
}}
{{MoveData
|image=DKG_kazuya_5MK.png
|caption=
|input=5MK
|name=
|data=
{{AttackData-DKG
|damage=10
|stun=32
|startup=5
|active=6
|recovery=8
|hitAdv=+4
|blockAdv=+2
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Kazuya does a funny-looking kick. This is his farthest reaching disjointed normal, only outranged by 2MK and 2HK. It's not all too rewarding, though.<br>
Crouched by Liza (crouch blocks it).
}}
}}
{{MoveData
|image=DKG_kazuya_nMK.png
|caption=
|input=n.5MK
|name=
|data=
{{AttackData-DKG
|damage=11
|stun=32
|startup=4
|active=5
|recovery=6
|hitAdv=+7
|blockAdv=+5
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=A good meaty and all-purpose close normal. It's more active and vertical than n.5LK with a somewhat shitty grab OS, all in return for not being self-chainable.<br>
Max activation range is 78px 
}}
}}
{{MoveData
|image=DKG_kazuya_5HK.png
|image2=DKG_kazuya_5HK2.png
|caption=
|input=5HK
|name=
|data=
{{AttackData-DKG
|damage=15*
|stun=128
|startup=6
|active=3/3
|recovery=16
|hitAdv=±0
|blockAdv=-2
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Your standard shoto standing HK. Can be used as an emergency anti-air - the more vertical close version helps with this. Don't even try to make this work as a poke. Usually won't hit for the first part, since n.5HK will activate, so it's usually +3/+1.<br>
Crouched by Kazuya, Barts (crouch blocks it), Gekkou, Wulong, Liza, Lihua, J. McCoy, Marco, Azteca.
}}
}}
{{MoveData
|image=DKG_kazuya_n5HK.png
|image2=DKG_kazuya_n5HK2.png
|caption=
|input=n.5HK
|name=
|data=
{{AttackData-DKG
|damage=9+3(4)
|stun=128+32
|startup=5
|active=6+2
|recovery=15
|hitAdv=+5
|blockAdv=+3
|guard=HL
|cancel=N
|invuln=
|juggle=Reset (x2)
|description=Kazuya does an axe kick, see above. No reason to press this vs a grounded opponent whatsoever.<br>
Crouched by Liza (crouch blocks it).<br>
Max activation range is 78px 
}}
}}


==Strategy==
==Strategy==

Revision as of 20:22, 25 March 2024

Memory
TSS Memory.png
Speed ? Stars
Shot ? Stars

Story

Queen Memory is the current ruler of Fairy Kingdom. When her daughter ran away from home, she patiently waited for her to return at the castle. Mevious put her under mind-control by placing a strange crown on her head, thus forcing her to battle her own daughter. When Ran smashes the headpiece, she comes back to her senses and congratulates her on a job well done. In her personal ending, she wishes for a grand feast for herself (to her, it's a normal meal).

Gameplay Overview

To be worked on.


Strengths Weaknesses
  • Example 1
  • Example 2:
  • Example 3:
  • Banned from Tournaments: Memory is one of the Tournament-banned characters of the game, and are probably one of the controversial characters.
  • Example 2:
  • Example 3:

Strategy

Memory is banned from tourmanents! [NEEDS EDITS]


General
System Mechanics
Controls
Glossary
FAQ
Formations
Characters
Arthur Schmitt
Griffon
Kim
Load Ran/Dark Ran
Macky & Pentell
Nanja Monja
Really Till
Sprites
Tinker & Linker
Yan Yang
Banned Characters
Mevious
Memory