Twinkle Star Sprites/Sprites: Difference between revisions

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| align="center" colspan="2" |[[File:TSS_SpritesRender.png|center|frameless|350px]]
| align="center" colspan="2" |[[File:TSS_SpritesRender.png|center|frameless|350px]]
|-
|-
| '''Speed''' || 2 Stars
| '''Attack Rating''' || ★★★★★
|-
|-
| '''Shot''' || 2 Stars
| '''Defense Rating''' || ★★☆☆☆
|}
|}


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==Gameplay Overview==
==Gameplay Overview==
Sprites is the **Secret character** of the game. To pick her, Highlight Load Ran and move the joystick up 4 times, then press A.
Sprites is the Secret character of the game. To pick her, Highlight Load Ran and move the joystick up 4 times, then press A.


{{ProConTable
{{ProConTable
Line 31: Line 31:
*'''Example 3''':
*'''Example 3''':
}}
}}
==Normals==
===Standing===
{{MoveData
|image=DKG_kazuya_5LP.png
|caption=
|input=5LP
|name=
|data=
{{AttackData-DKG
|damage=3
|stun=32
|startup=2
|active=4
|recovery=5
|hitAdv=+4
|blockAdv=+2
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Standard mashable jab. Prone to being low profiled, limiting its usefulness.<br>
Crouched by Wulong, Liza.
}}
}}
{{MoveData
|image=DKG_kazuya_nLP.png
|caption=
|input=n.5LP
|name=
|data=
{{AttackData-DKG
|damage=3
|stun=32
|startup=2
|active=4
|recovery=5
|hitAdv=+4
|blockAdv=+2
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=Same as above, but the hitbox is slightly higher.<br>
Crouched by Kazuya, Barts (crouch blocks it), Gekkou, Wulong, Lihua, Liza, J. McCoy, Marco, Azteca.<br>
Max activation range is 66px
}}
}}
{{MoveData
|image=DKG_kazuya_5MP.png
|caption=
|input=5MP
|name=
|data=
{{AttackData-DKG
|damage=10
|stun=64
|startup=4
|active=4
|recovery=8
|hitAdv=+6
|blockAdv=+4
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Fine ground poke, has good disjoint but pretty lame range.<br>
Crouched by Liza (crouch blocks it).
}}
}}
{{MoveData
|image=DKG_kazuya_nMP.png
|caption=
|input=n.5MP
|name=
|data=
{{AttackData-DKG
|damage=10
|stun=32
|startup=2
|active=2
|recovery=14
|hitAdv=+2
|blockAdv=±0
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=Kazuya does a sideways chop. Generally outclassed by n.5LK and n.5MK, but it might catch people jumping.<br>
Crouched by Gekkou, Wulong, Lihua, Liza, Marco.<br>
Max activation range is 77px
}}
}}
{{MoveData
|image=DKG_kazuya_5HP.png
|caption=
|input=5HP
|name=
|data=
{{AttackData-DKG
|damage=14
|stun=128
|startup=4
|active=8
|recovery=16
|hitAdv=-2
|blockAdv=-4
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=This has disjoint which is rare for a standing HP. Quick startup makes it a great anti-air for lower angles and a decent committal counter-poke. It can also be low profiled by some crouching pokes.<br>
Crouched by Wulong, Liza.
}}
}}
{{MoveData
|image=DKG_kazuya_n5HP.png
|image2=DKG_kazuya_n5HP2.png
|caption=
|input=n.5HP
|name=
|data=
{{AttackData-DKG
|damage=8+4(5)
|stun=128+32
|startup=6
|active=2+8
|recovery=12
|hitAdv=+2
|blockAdv=±0
|guard=HL
|cancel=Y/N
|invuln=
|juggle=Reset (x2)
|description=A 2-hit punch that's pretty outclassed by n.5MK (better frames and cancellable for ground use) and f.5HP (gives you a reset instead of a KD on anti-air). Chances are you should only see this on accident.<br>
Crouched by Wulong, Liza.<br>
Max activation range is 66px
}}
}}
{{MoveData
|image=DKG_kazuya_5LK.png
|caption=
|input=5LK
|name=
|data=
{{AttackData-DKG
|damage=3
|stun=32
|startup=4
|active=4
|recovery=4
|hitAdv=+5
|blockAdv=+3
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Kazuya leans back and kicks, mashable and pretty disjoined. Rarely comes out to contact due to n.5LK's large activation range, which is the normal you want for combos/pressure.
}}
}}
{{MoveData
|image=DKG_kazuya_nLK.png
|caption=
|input=n.5LK
|name=
|data=
{{AttackData-DKG
|damage=4
|stun=32
|startup=3
|active=3
|recovery=4
|hitAdv=+6
|blockAdv=+4
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=Kazuya does a knee that's chainable and stupid plus. Link it into 2MK xx Genroudan, and apply liberally in pressure. By far his best light and arguably his best button up close.<br>
Max activation range is 78px 
}}
}}
{{MoveData
|image=DKG_kazuya_5MK.png
|caption=
|input=5MK
|name=
|data=
{{AttackData-DKG
|damage=10
|stun=32
|startup=5
|active=6
|recovery=8
|hitAdv=+4
|blockAdv=+2
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Kazuya does a funny-looking kick. This is his farthest reaching disjointed normal, only outranged by 2MK and 2HK. It's not all too rewarding, though.<br>
Crouched by Liza (crouch blocks it).
}}
}}
{{MoveData
|image=DKG_kazuya_nMK.png
|caption=
|input=n.5MK
|name=
|data=
{{AttackData-DKG
|damage=11
|stun=32
|startup=4
|active=5
|recovery=6
|hitAdv=+7
|blockAdv=+5
|guard=HL
|cancel=Y
|invuln=
|juggle=Reset
|description=A good meaty and all-purpose close normal. It's more active and vertical than n.5LK with a somewhat shitty grab OS, all in return for not being self-chainable.<br>
Max activation range is 78px 
}}
}}
{{MoveData
|image=DKG_kazuya_5HK.png
|image2=DKG_kazuya_5HK2.png
|caption=
|input=5HK
|name=
|data=
{{AttackData-DKG
|damage=15*
|stun=128
|startup=6
|active=3/3
|recovery=16
|hitAdv=±0
|blockAdv=-2
|guard=HL
|cancel=N
|invuln=
|juggle=Reset
|description=Your standard shoto standing HK. Can be used as an emergency anti-air - the more vertical close version helps with this. Don't even try to make this work as a poke. Usually won't hit for the first part, since n.5HK will activate, so it's usually +3/+1.<br>
Crouched by Kazuya, Barts (crouch blocks it), Gekkou, Wulong, Liza, Lihua, J. McCoy, Marco, Azteca.
}}
}}
{{MoveData
|image=DKG_kazuya_n5HK.png
|image2=DKG_kazuya_n5HK2.png
|caption=
|input=n.5HK
|name=
|data=
{{AttackData-DKG
|damage=9+3(4)
|stun=128+32
|startup=5
|active=6+2
|recovery=15
|hitAdv=+5
|blockAdv=+3
|guard=HL
|cancel=N
|invuln=
|juggle=Reset (x2)
|description=Kazuya does an axe kick, see above. No reason to press this vs a grounded opponent whatsoever.<br>
Crouched by Liza (crouch blocks it).<br>
Max activation range is 78px 
}}
}}


==Strategy==
==Strategy==

Latest revision as of 22:34, 25 April 2024

Sprites
TSS SpritesRender.png
Attack Rating ★★★★★
Defense Rating ★★☆☆☆

Story

She is the alternate form of Load Ran. She transforms into Sprites with the power of the Twinkle Star. Sprites herself is the prophesied entity of justice who is said to save the land when it's covered by darkness. In her ending, she wishes for a way for Ran to switch to her adult form at will.

Gameplay Overview

Sprites is the Secret character of the game. To pick her, Highlight Load Ran and move the joystick up 4 times, then press A.


Strengths Weaknesses
  • Example 1:
  • Example 2:
  • Example 3:
  • Example 1:
  • Example 2:
  • Example 3:

Strategy

How Should someone play as Sprites? [NEEDS EDITS]


General
System Mechanics
Controls
Glossary
FAQ
Formations
Characters
Arthur Schmitt
Griffon
Kim
Load Ran/Dark Ran
Macky & Pentell
Nanja Monja
Really Till
Sprites
Tinker & Linker
Yan Yang
Banned Characters
Mevious
Memory