Neo Turf Masters: Difference between revisions
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* Grand Slam mode, you play the course twice once for qualifying and the second day for the actual tournament and the second day uses all new set of pin locations and no restrictions on wind for hole 1. | * Grand Slam mode, you play the course twice once for qualifying and the second day for the actual tournament and the second day uses all new set of pin locations and no restrictions on wind for hole 1. | ||
* Arranged CD soundtrack | * Arranged CD soundtrack | ||
==Tier List== | |||
If you ask 10 different people this question, you're gonna get 10 different answers, but this is ''probably'' the most "agreed upon" tier list for Match Play: | |||
[[File:Tier List.png|240px]] | |||
All characters are perfectly viable though and overall the tiers in this game are quite flat. | |||
==Tournament Rulesets== | |||
There are many rules people have used over the years for this game, but these are the most standard ones: | |||
====Match Play==== | |||
Generally run as single elimination, first to 1, as the game will just take far too long otherwise. Infinite continues/free-play. Course is random (on the course select screen hold down C then press A to random select). Don't skip hole descriptions with button input (It's generally OK to do this for anything else like after putts, match updates, etc). Some variations exist, but the standard Fightcade save state (MVS difficulty level 8, all other defaults) is usually used for soft dip settings on online tournaments on Fightcade. | |||
====Michigan Masters==== | |||
Used for offline multi-day events. Participants do a stroke play course on 3 courses, one on each day of an event, usually Germany Friday, Japan Saturday, Australia Sunday. Infinite continues, they play the full course. Participants get only ONE run on each course, no resets! A button check test is allowed, notify the TO when you start and immediately reset after testing. Scores at the end of the weekend are counted as the sum of all 3 days. Match play, either an entire course or the first player to win a hole may be used for tiebreakers. When playing a qualifying course or match play with another player, don't skip hole descriptions with button input (It's generally OK to do this for anything else like after putts, match updates, etc). | |||
====Combo Breaker==== | |||
A combination of the above used for offline multi-day events. Participants do a stroke play course on 2 courses on the first two days, usually Germany Friday, Japan Sunday. Infinite continues, play the full course. Participants get only ONE run on each course, no resets! A button check test is allowed, notify the TO when you start and immediately reset after testing. Scores at the end of the two courses are counted as the sum of all 2 days. The four best combined scores are automatically entered for a 4 player FT1 single elimination (/w 3rd place match) match play playoff at the end of the second day with a final match on the third day, usually USA for Semifinals, usually Australia for Finals/3rd place. Match play, either an entire course or the first player to win a hole may be used for tiebreakers for 4th place. Stroke play is soft dip defaults, match play is soft dip defaults with MVS level 8. When playing a qualifying course or match play with another player, don't skip hole descriptions with button input (It's generally OK to do this for anything else like after putts, match updates, etc). | |||
==Wiki Roadmap== | ==Wiki Roadmap== |
Latest revision as of 08:16, 10 May 2024
Neo Turf Masters (NTM) | |
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Developers |
Nazca |
Publishers |
SNK |
Systems |
NeoGeo AES/MVS |
NeoGeo CD | |
Online Play |
Rollback netcode |
Fightcade | |
Player Resources | |
Bode's Improvement Guide | |
Vectorman's Guide | |
Community Channels |
Neo Turf Masters, also known as Big Tournament Golf in Japan and in some subsequent ports and re-releases, is a golf simulation game developed by Nazca and released by SNK for arcades (running Neo Geo MVS hardware) in early 1996, the Neo Geo AES on March 1, 1996, and the Neo Geo CD on May 1, 1996.
Neo Turf Masters is known for its simplistic gameplay, difficult courses, stylish visuals and music, and a unique continue system (where exceptional performance rewards the player with additional game time). It is the spiritual successor to the team's earlier Irem golf games: Major Title and The Irem Skins Game.
NeoGeo CD Version
Every subsequent release and port of Neo Turf Masters made since 1996 has been based on the original AES/MVS version of the game. The NeoGeo CD version of Neo Turf, however, remains an unusual and fascinating oddity of the game. Filled with extra features, game modes, an arranged soundtrack, and an extra course in Scotland, the CD version is much more of a feature complete video game than the AES/MVS version. This however comes at the price of running on a NeoGeo CD, which has extremely long load times for nearly everything in the game.
Features available in the NeoGeo CD version not present on the original version:
- Hidden extra course - Scotland
- Profile system that keeps track of historical records of players
- Double yardage mode that doubles drive distances
- Handicap mode, where player handicap starts at 36
- Grand Slam mode, you play the course twice once for qualifying and the second day for the actual tournament and the second day uses all new set of pin locations and no restrictions on wind for hole 1.
- Arranged CD soundtrack
Tier List
If you ask 10 different people this question, you're gonna get 10 different answers, but this is probably the most "agreed upon" tier list for Match Play:
All characters are perfectly viable though and overall the tiers in this game are quite flat.
Tournament Rulesets
There are many rules people have used over the years for this game, but these are the most standard ones:
Match Play
Generally run as single elimination, first to 1, as the game will just take far too long otherwise. Infinite continues/free-play. Course is random (on the course select screen hold down C then press A to random select). Don't skip hole descriptions with button input (It's generally OK to do this for anything else like after putts, match updates, etc). Some variations exist, but the standard Fightcade save state (MVS difficulty level 8, all other defaults) is usually used for soft dip settings on online tournaments on Fightcade.
Michigan Masters
Used for offline multi-day events. Participants do a stroke play course on 3 courses, one on each day of an event, usually Germany Friday, Japan Saturday, Australia Sunday. Infinite continues, they play the full course. Participants get only ONE run on each course, no resets! A button check test is allowed, notify the TO when you start and immediately reset after testing. Scores at the end of the weekend are counted as the sum of all 3 days. Match play, either an entire course or the first player to win a hole may be used for tiebreakers. When playing a qualifying course or match play with another player, don't skip hole descriptions with button input (It's generally OK to do this for anything else like after putts, match updates, etc).
Combo Breaker
A combination of the above used for offline multi-day events. Participants do a stroke play course on 2 courses on the first two days, usually Germany Friday, Japan Sunday. Infinite continues, play the full course. Participants get only ONE run on each course, no resets! A button check test is allowed, notify the TO when you start and immediately reset after testing. Scores at the end of the two courses are counted as the sum of all 2 days. The four best combined scores are automatically entered for a 4 player FT1 single elimination (/w 3rd place match) match play playoff at the end of the second day with a final match on the third day, usually USA for Semifinals, usually Australia for Finals/3rd place. Match play, either an entire course or the first player to win a hole may be used for tiebreakers for 4th place. Stroke play is soft dip defaults, match play is soft dip defaults with MVS level 8. When playing a qualifying course or match play with another player, don't skip hole descriptions with button input (It's generally OK to do this for anything else like after putts, match updates, etc).
Wiki Roadmap
50% complete | ||
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In Progress / Completed | To-do |
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