Melty Blood/MBTL/Mario Gallo Bestino/Data: Difference between revisions
< Melty Blood | MBTL | Mario Gallo Bestino
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(added mario damage, some of the multi hit moves use scaled damage for when i couldn't confirm base damage) |
mNo edit summary |
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(46 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
==== Standing | ==== Standing Normals ==== | ||
===== 5A ===== | ===== 5A ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_5a | {{FrameData-MBTL | character = Mario| moveId = ma_5a | ||
Line 6: | Line 6: | ||
| hitboxes = MBTL_Mario_5A_hb.png | | hitboxes = MBTL_Mario_5A_hb.png | ||
| damage = 160 | | damage = 160 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 11 | ||
| overall = | | overall = 17 | ||
| frameAdv = | | frameAdv = -1 | ||
}} | }} | ||
Line 21: | Line 21: | ||
{{FrameData-MBTL | character = Mario| moveId = ma_5b | {{FrameData-MBTL | character = Mario| moveId = ma_5b | ||
| input = 5B | | input = 5B | ||
| images = | | images = MBTL_Mario_5B_1.png, MBTL_Mario_5B_2.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_5B_1_hb.png, MBTL_Mario_5B_2_hb.png | ||
| damage = 260*2 (504) | | damage = 260*2 (504) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 7 | ||
| active = | | active = 2 (8) 2 | ||
| recovery = | | recovery = 16 | ||
| overall = | | overall = 34 | ||
| frameAdv = | | frameAdv = -2 | ||
}} | }} | ||
Line 39: | Line 39: | ||
{{FrameData-MBTL | character = Mario| moveId = ma_5c | {{FrameData-MBTL | character = Mario| moveId = ma_5c | ||
| input = 5C | | input = 5C | ||
| images = | | images = MBTL_Mario_5C_1.png, MBTL_Mario_5C_2.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_5C_1_hb.png, MBTL_Mario_5C_2_hb.png | ||
| damage = 420*2 (806) | | damage = 420*2 (806) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = 3 (7) 4 | ||
| recovery = | | recovery = 22 | ||
| overall = | | overall = 45 | ||
| frameAdv = | | frameAdv = -9 | ||
}} | }} | ||
==== Crouching | ==== Crouching Normals ==== | ||
===== 2A ===== | ===== 2A ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_2a | {{FrameData-MBTL | character = Mario| moveId = ma_2a | ||
Line 61: | Line 61: | ||
| hitboxes = MBTL_Mario_2A_hb.png | | hitboxes = MBTL_Mario_2A_hb.png | ||
| damage = 140 | | damage = 140 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 11 | ||
| overall = | | overall = 17 | ||
| frameAdv = | | frameAdv = -1 | ||
}} | }} | ||
Line 79: | Line 79: | ||
| hitboxes = MBTL_Mario_2B_hb.png | | hitboxes = MBTL_Mario_2B_hb.png | ||
| damage = 420 | | damage = 420 | ||
| guard = | | guard = L | ||
| cancel = | |||
| property = | |||
| attribute = | |||
<!------------> | |||
| startup = 10 | |||
| active = 10 | |||
| recovery = 15 | |||
| overall = 34 | |||
| frameAdv = -8~+1 | |||
}} | |||
===== 2[B] ===== | |||
{{FrameData-MBTL | character = Mario| moveId = ma_2b_be | |||
| input = 2[B] | |||
| images = MBTL_Mario_2B_be.png | |||
| hitboxes = MBTL_Mario_2B_be_hb.png | |||
| damage = 260*3 (741) | |||
| guard = L | |||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 19 | ||
| active = | | active = 8 | ||
| recovery = | | recovery = 20 | ||
| overall = | | overall = 46 | ||
| frameAdv = | | frameAdv = -7 | ||
| invul = Clash 13-18 | |||
}} | }} | ||
Line 97: | Line 116: | ||
| hitboxes = MBTL_Mario_2C_hb.png | | hitboxes = MBTL_Mario_2C_hb.png | ||
| damage = 620 | | damage = 620 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 23 | ||
| overall = | | overall = 36 | ||
| frameAdv = | | frameAdv = -10 | ||
}} | }} | ||
==== Jumping | ==== Jumping Normals ==== | ||
===== j.A ===== | ===== j.A ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_ja | {{FrameData-MBTL | character = Mario| moveId = ma_ja | ||
Line 116: | Line 135: | ||
| hitboxes = MBTL_Mario_jA_hb.png | | hitboxes = MBTL_Mario_jA_hb.png | ||
| damage = 130 | | damage = 130 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 6 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 11 | ||
| overall = | | overall = 20 | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
Line 133: | Line 152: | ||
| hitboxes = MBTL_Mario_jB_hb.png | | hitboxes = MBTL_Mario_jB_hb.png | ||
| damage = 500 | | damage = 500 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 8 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = until landing | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 150: | Line 169: | ||
| hitboxes = MBTL_Mario_jC_hb.png | | hitboxes = MBTL_Mario_jC_hb.png | ||
| damage = 560 | | damage = 560 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 9 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = until landing | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
==== Command Normals ==== | |||
==== Command | |||
===== 3C ===== | ===== 3C ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_3c | {{FrameData-MBTL | character = Mario| moveId = ma_3c | ||
Line 170: | Line 188: | ||
| hitboxes = MBTL_Mario_3C_hb.png | | hitboxes = MBTL_Mario_3C_hb.png | ||
| damage = 700 | | damage = 700 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 25 | ||
| overall = | | overall = 37 | ||
| frameAdv = | | frameAdv = -11 | ||
| invul = 5-12 Head | |||
}} | }} | ||
Line 188: | Line 207: | ||
| hitboxes = MBTL_Mario_j2B_hb.png | | hitboxes = MBTL_Mario_j2B_hb.png | ||
| damage = 400 | | damage = 400 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 10 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = until landing | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
| invul = | |||
}} | }} | ||
Line 206: | Line 226: | ||
| hitboxes = MBTL_Mario_j2B_be_hb.png | | hitboxes = MBTL_Mario_j2B_be_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 20 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = until landing | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
| invul = 16-19 Clash | |||
}} | }} | ||
=== Universal Mechanics === | === Universal Mechanics === | ||
===== rapid | ===== rapid 1 ===== | ||
{{FrameData-MBTL | character = Mario| moveId = | {{FrameData-MBTL | character = Mario| moveId = ma_rapid1 | ||
| input = | | input = rapid1 | ||
| images = | | images = MBTL_Mario_rapid1_1.png, MBTL_Mario_rapid1_2.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_rapid1_1_hb.png, MBTL_Mario_rapid1_2_hb.png | ||
| damage = 230*2 (414) | | damage = 230*2 (414) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 8 | ||
| active = | | active = 5 (9) 1 | ||
| recovery = | | recovery = 26 | ||
| overall = | | overall = 48 | ||
| frameAdv = | | frameAdv = -10 | ||
| invul = 6-21 Airborne | |||
| | |||
}} | }} | ||
Line 261: | Line 265: | ||
| hitboxes = MBTL_Mario_throw_hb.png | | hitboxes = MBTL_Mario_throw_hb.png | ||
| damage = 400, 500, 600 (1500) | | damage = 400, 500, 600 (1500) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 18 | ||
| overall = | | overall = 25 | ||
| frameAdv = | | frameAdv = HKD (+53) | ||
}} | }} | ||
Line 279: | Line 283: | ||
| hitboxes = MBTL_Mario_airthrow_hb.png | | hitboxes = MBTL_Mario_airthrow_hb.png | ||
| damage = 200*2, 800 (1200) | | damage = 200*2, 800 (1200) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 1 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = until landing + 12 | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 296: | Line 300: | ||
| input = 236A | | input = 236A | ||
| images = MBTL_Mario_236A.png | | images = MBTL_Mario_236A.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_236A_1_hb.png, MBTL_Mario_236A_2_hb.png | ||
| damage = 510*2 (963) | | damage = 510*2 (963) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 13 (min) | ||
| active = | | active = 2 (10) 4 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 47 | ||
| frameAdv = | | frameAdv = -2 (min) | ||
}} | }} | ||
Line 334: | Line 320: | ||
| hitboxes = MBTL_Mario_236B_hb.png | | hitboxes = MBTL_Mario_236B_hb.png | ||
| damage = 1000 | | damage = 1000 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 20 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 28 | ||
| overall = | | overall = 50 | ||
| frameAdv = | | frameAdv = -4 | ||
}} | }} | ||
===== 236B~X ===== | ===== 236B~X ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_236bx | {{FrameData-MBTL | character = Mario| moveId = ma_236bx | ||
| input = 236B~X | | input = 236B~X | ||
| images = MBTL_Mario_236BX.png | | images = MBTL_Mario_236BX.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_236BX_1_hb.png, MBTL_Mario_236BX_2_hb.png | ||
| damage = 480*2 (916) | | damage = 480*2 (916) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = 3 (12) 2 | ||
| recovery = | | recovery = 33 | ||
| overall = | | overall = 60 | ||
| frameAdv = | | frameAdv =-6 | ||
}} | }} | ||
===== 236B~X~X ===== | ===== 236B~X~X ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_236bxx | {{FrameData-MBTL | character = Mario| moveId = ma_236bxx | ||
Line 368: | Line 356: | ||
| hitboxes = MBTL_Mario_236BXX_hb.png | | hitboxes = MBTL_Mario_236BXX_hb.png | ||
| damage = 800 | | damage = 800 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 20 (min) | ||
| active = | | active = 2 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 55 | ||
| frameAdv = | | frameAdv = -13 (min) | ||
}} | }} | ||
===== 236[B] ===== | ===== 236[B] ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_236[b] | {{FrameData-MBTL | character = Mario| moveId = ma_236[b] | ||
| input = 236[B] | | input = 236[B] | ||
| images = MBTL_Mario_236B_be.png | | images = MBTL_Mario_236B_be.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_236B_be_1_hb.png, MBTL_Mario_236B_be_2_hb.png, MBTL_Mario_236B_be_3_hb.png | ||
| damage = 560*3 (1483) | | damage = 560*3 (1483) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 40 | ||
| active = | | active = 3 (10) 3 (12) 2 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 58 | ||
| frameAdv = | | frameAdv = +36 | ||
}} | }} | ||
Line 401: | Line 390: | ||
| input = 236C | | input = 236C | ||
| images = MBTL_Mario_236C.png | | images = MBTL_Mario_236C.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_236C_1_hb.png, MBTL_Mario_236C_2_hb.png, MBTL_Mario_236C_3_hb.png, MBTL_Mario_236C_4_hb.png | ||
| damage = 570*4 (1890) | | damage = 570*4 (1890) | ||
<!--last two hits only come out on hit, idk if theres a better way to notate--> | <!--last two hits only come out on hit, idk if theres a better way to notate--> | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4+8 | ||
| active = | | active = 2 (10) 3 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 41 | ||
| frameAdv = | | frameAdv = +13 | ||
}} | }} | ||
Line 422: | Line 411: | ||
| hitboxes = MBTL_Mario_623A_hb.png | | hitboxes = MBTL_Mario_623A_hb.png | ||
| damage = 640, 556 (1196) | | damage = 640, 556 (1196) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 26 | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
Line 440: | Line 429: | ||
| hitboxes = MBTL_Mario_623B_hb.png | | hitboxes = MBTL_Mario_623B_hb.png | ||
| damage = 640, 556 (1196) | | damage = 640, 556 (1196) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 13 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 29 | ||
| overall = | | overall = 45 | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
Line 457: | Line 446: | ||
| hitboxes = MBTL_Mario_623C_hb.png | | hitboxes = MBTL_Mario_623C_hb.png | ||
| damage = 740, 382, 347, 312, 281 (2062) | | damage = 740, 382, 347, 312, 281 (2062) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4+4 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 19 | ||
| overall = | | overall = 30 | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
Line 475: | Line 464: | ||
| hitboxes = MBTL_Mario_214A_hb.png | | hitboxes = MBTL_Mario_214A_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 ~ 27 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = -3 ~ +13 | ||
}} | }} | ||
===== 214[A] ===== | ===== 214[A] ===== | ||
Line 492: | Line 481: | ||
| hitboxes = MBTL_Mario_214A_be_hb.png | | hitboxes = MBTL_Mario_214A_be_hb.png | ||
| damage = 780, 582 (1362) | | damage = 780, 582 (1362) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 20~34 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = +8 ~ +22 | ||
}} | }} | ||
Line 510: | Line 499: | ||
| hitboxes = MBTL_Mario_214B_hb.png | | hitboxes = MBTL_Mario_214B_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 44 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
Line 528: | Line 517: | ||
| hitboxes = MBTL_Mario_214B_be_hb.png | | hitboxes = MBTL_Mario_214B_be_hb.png | ||
| damage = 900*2 (1485) | | damage = 900*2 (1485) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 46 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = 45 | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
Line 543: | Line 532: | ||
| input = 214C | | input = 214C | ||
| images = MBTL_Mario_214C.png | | images = MBTL_Mario_214C.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_214C_1_hb.png, MBTL_Mario_214C_2_hb.png, MBTL_Mario_214C_3_hb.png | ||
| damage = 450, 418, 387, 355, 328, 301 (2239) | | damage = 450, 418, 387, 355, 328, 301 (2239) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4+6 | ||
| active = | | active = 6 (16) 16 (6) 5 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 71 | ||
| frameAdv = | | frameAdv = +12 | ||
}} | }} | ||
Line 563: | Line 552: | ||
| hitboxes = MBTL_Mario_22A_hb.png | | hitboxes = MBTL_Mario_22A_hb.png | ||
| damage = 710 | | damage = 710 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 58 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 45 | ||
| frameAdv = | | frameAdv = +39 | ||
| invul = Parry 9-45 | |||
}} | }} | ||
Line 599: | Line 571: | ||
| hitboxes = MBTL_Mario_22B_hb.png | | hitboxes = MBTL_Mario_22B_hb.png | ||
| damage = 810 | | damage = 810 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 56 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 45 | ||
| frameAdv = | | frameAdv = +37 | ||
| invul = Parry 9-43 | |||
}} | }} | ||
Line 635: | Line 590: | ||
| hitboxes = MBTL_Mario_22C_hb.png | | hitboxes = MBTL_Mario_22C_hb.png | ||
| damage = 950, 731 (1681) | | damage = 950, 731 (1681) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4+0 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = 48 | ||
| frameAdv = | | frameAdv = | ||
| invul = Parry 4-28 | |||
}} | }} | ||
Line 654: | Line 609: | ||
| hitboxes = MBTL_Mario_j214A_hb.png | | hitboxes = MBTL_Mario_j214A_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11~27 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = until landing + 12 | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 671: | Line 626: | ||
| hitboxes = MBTL_Mario_j214A_be_hb.png | | hitboxes = MBTL_Mario_j214A_be_hb.png | ||
| damage = 780, 582 (1362) | | damage = 780, 582 (1362) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 20~34 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = until landing + 12 | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 689: | Line 644: | ||
| hitboxes = MBTL_Mario_j214B_hb.png | | hitboxes = MBTL_Mario_j214B_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 45 (min) | ||
| active = | | active = | ||
| recovery = | | recovery = until landing + 12 | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 706: | Line 661: | ||
| hitboxes = MBTL_Mario_j214B_be_hb.png | | hitboxes = MBTL_Mario_j214B_be_hb.png | ||
| damage = 900*2 (1485) | | damage = 900*2 (1485) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 47 (min) | ||
| active = | | active = | ||
| recovery = | | recovery = until landing + 12 | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 722: | Line 677: | ||
| input = j214C | | input = j214C | ||
| images = MBTL_Mario_j214C.png | | images = MBTL_Mario_j214C.png | ||
| hitboxes = | | hitboxes = MBTL_Mario_j214C_1_hb.png, MBTL_Mario_j214C_2_hb.png, MBTL_Mario_j214C_3_hb.png | ||
| damage = 450, 418, 387, 355, 328, 301 (2239) | | damage = 450, 418, 387, 355, 328, 301 (2239) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 4+7 | ||
| active = | | active = 6 (16) 16 (6) 5 | ||
| recovery = | | recovery = until landing + 12 | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 743: | Line 698: | ||
| hitboxes = MBTL_Mario_6BC_hb.png | | hitboxes = MBTL_Mario_6BC_hb.png | ||
| damage = 500*3 (1340) | | damage = 500*3 (1340) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 14 | ||
| active = | | active = 3 (10) 3 (12) 2 | ||
| recovery = | | recovery = 31 | ||
| overall = | | overall = 79 | ||
| frameAdv = | | frameAdv = -2 | ||
| invul = Clash 1-10 (MD) | |||
}} | }} | ||
Line 761: | Line 717: | ||
| hitboxes = MBTL_Mario_3BC_hb.png | | hitboxes = MBTL_Mario_3BC_hb.png | ||
| damage = 640, 556 (1196) | | damage = 640, 556 (1196) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 11 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 21 | ||
| overall = | | overall = 35 | ||
| frameAdv = | | frameAdv = | ||
| invul = Clash 1-10 (MD) | |||
}} | }} | ||
Line 779: | Line 736: | ||
| hitboxes = MBTL_Mario_4BC_hb.png | | hitboxes = MBTL_Mario_4BC_hb.png | ||
| damage = 250, 300*5 (1474) | | damage = 250, 300*5 (1474) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 16 | ||
| active = | | active = 6 (16) 16 (6) 5 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 40 | ||
| frameAdv = | | frameAdv = +49(standing), +3(crouching) | ||
| invul = Clash 1-11 (MD) | |||
}} | }} | ||
Line 797: | Line 755: | ||
| hitboxes = MBTL_Mario_2BC_hb.png | | hitboxes = MBTL_Mario_2BC_hb.png | ||
| damage = 710, 582 (1292) | | damage = 710, 582 (1292) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 12 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
| overall = | | overall = 45 | ||
| frameAdv = | | frameAdv = | ||
| invul = Parry 12-41, Clash 1-13 (MD) | |||
}} | }} | ||
Line 815: | Line 774: | ||
| hitboxes = MBTL_Mario_j4BC_hb.png | | hitboxes = MBTL_Mario_j4BC_hb.png | ||
| damage = 250, 300*5 (1474) | | damage = 250, 300*5 (1474) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
<!------------> | <!------------> | ||
| startup = | | startup = 16 | ||
| active = | | active = 6 (16) 16 (6) 5 | ||
| recovery = | | recovery = until landing + 12 | ||
| overall = | | overall = | ||
| frameAdv = | | frameAdv = | ||
Line 834: | Line 793: | ||
| hitboxes = MBTL_Mario_236BC_hb.png | | hitboxes = MBTL_Mario_236BC_hb.png | ||
| damage = 1000, 300*5, 1000 (3500 | | damage = 1000, 300*5, 1000 (3500 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = - | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
| invul = | | invul = All 1 - 10 | ||
<!------------> | <!------------> | ||
| startup = | | startup = 1+11 (min) | ||
| active = | | active = 2 | ||
| recovery = | | recovery = | ||
| overall = | | overall = 59 | ||
| frameAdv = | | frameAdv = -21 (min) | ||
}} | }} | ||
Line 854: | Line 813: | ||
| damage = 160*3 80*4, 160*12, 1120 (4800) | | damage = 160*3 80*4, 160*12, 1120 (4800) | ||
<!-- it does not add up but thats what training mode says --> | <!-- it does not add up but thats what training mode says --> | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = - | ||
| property = | | property = | ||
| attribute = | | attribute = | ||
| invul = | | invul = All 1-25 | ||
<!------------> | <!------------> | ||
| startup = | | startup = 1+21 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 27 | ||
| overall = | | overall = 52 | ||
| frameAdv = | | frameAdv = -14 | ||
}} | }} |
Latest revision as of 18:03, 12 June 2024
Standing Normals
5A
Mario
ma_5a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
160 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 2 | 11 | 17 | -1 | - |
5B
Mario
ma_5b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
260*2 (504) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
7 | 2 (8) 2 | 16 | 34 | -2 | - |
5C
Mario
ma_5c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
420*2 (806) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 3 (7) 4 | 22 | 45 | -9 | - |
Crouching Normals
2A
Mario
ma_2a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
140 | L | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 2 | 11 | 17 | -1 | - |
2B
Mario
ma_2b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
420 | L | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 10 | 15 | 34 | -8~+1 | - |
2[B]
Mario
ma_2b_be
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
260*3 (741) | L | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
19 | 8 | 20 | 46 | -7 | Clash 13-18 |
2C
Mario
ma_2c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
620 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 4 | 23 | 36 | -10 | - |
Jumping Normals
j.A
Mario
ma_ja
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
130 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
6 | 4 | 11 | 20 | - | - |
j.B
Mario
ma_jb
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
500 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
8 | 4 | until landing | - | - | - |
j.C
Mario
ma_jc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
560 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
9 | 5 | until landing | - | - | - |
Command Normals
3C
Mario
ma_3c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
700 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 3 | 25 | 37 | -11 | 5-12 Head |
j2B
Mario
ma_j2b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
400 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
10 | 5 | until landing | - | - | - |
j2[B]
Mario
ma_j2[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 | 5 | until landing | - | - | 16-19 Clash |
Universal Mechanics
rapid 1
Mario
ma_rapid1
|
|||||
---|---|---|---|---|---|
(rapid1)
rapid1
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
230*2 (414) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
8 | 5 (9) 1 | 26 | 48 | -10 | 6-21 Airborne |
ground throw
Mario
ma_throw
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
400, 500, 600 (1500) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4 | 3 | 18 | 25 | HKD (+53) | - |
air throw
Mario
ma_airthrow
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
200*2, 800 (1200) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1 | 3 | until landing + 12 | - | - | - |
Special Moves
236A
Mario
ma_236a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
510*2 (963) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
13 (min) | 2 (10) 4 | - | 47 | -2 (min) | - |
236B
Mario
ma_236b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1000 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 | 3 | 28 | 50 | -4 | - |
236B~X
Mario
ma_236bx
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236BX.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
480*2 (916) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 3 (12) 2 | 33 | 60 | -6 | - |
236B~X~X
Mario
ma_236bxx
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236BXX.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
800 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20 (min) | 2 | - | 55 | -13 (min) | - |
236[B]
Mario
ma_236[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
560*3 (1483) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
40 | 3 (10) 3 (12) 2 | - | 58 | +36 | - |
236C
Mario
ma_236c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
570*4 (1890) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+8 | 2 (10) 3 | - | 41 | +13 | - |
623A
Mario
ma_623a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
640, 556 (1196) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 4 | 26 | 40 | - | - |
623B
Mario
ma_623b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
640, 556 (1196) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
13 | 4 | 29 | 45 | - | - |
623C
Mario
ma_623c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
740, 382, 347, 312, 281 (2062) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+4 | 4 | 19 | 30 | - | - |
214A
Mario
ma_214a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 ~ 27 | 2 | - | 40 | -3 ~ +13 | - |
214[A]
Mario
ma_214[a]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
780, 582 (1362) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20~34 | 3 | - | 40 | +8 ~ +22 | - |
214B
Mario
ma_214b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
44 | - | - | 40 | - | - |
214[B]
Mario
ma_214[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900*2 (1485) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
46 | - | - | 45 | - | - |
214C
22A
Mario
ma_22a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
710 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
58 | 3 | - | 45 | +39 | Parry 9-45 |
22B
Mario
ma_22b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
810 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
56 | 5 | - | 45 | +37 | Parry 9-43 |
22C
Mario
ma_22c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
950, 731 (1681) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
4+0 | - | - | 48 | - | Parry 4-28 |
j.214A
Mario
ma_j214a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11~27 | 2 | until landing + 12 | - | - | - |
j.214[A]
Mario
ma_j214[a]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
780, 582 (1362) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
20~34 | 3 | until landing + 12 | - | - | - |
j.214B
Mario
ma_j214b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
45 (min) | - | until landing + 12 | - | - | - |
j.214[B]
Mario
ma_j214[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900*2 (1485) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
47 (min) | - | until landing + 12 | - | - | - |
j.214C
Moon Skills
6BC
Mario
ma_6bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
500*3 (1340) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
14 | 3 (10) 3 (12) 2 | 31 | 79 | -2 | Clash 1-10 (MD) |
3BC
Mario
ma_3bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
640, 556 (1196) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
11 | 4 | 21 | 35 | - | Clash 1-10 (MD) |
4BC
2BC
Mario
ma_2bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
710, 582 (1292) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
12 | - | - | 45 | - | Parry 12-41, Clash 1-13 (MD) |
j.4BC
Mario
ma_j4bc
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario j4BC.png File:MBTL Mario j4BC hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
250, 300*5 (1474) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
16 | 6 (16) 16 (6) 5 | until landing + 12 | - | - | - |
Super Moves
236BC (Arc Drive)
Mario
ma_236bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1000, 300*5, 1000 (3500 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+11 (min) | 2 | - | 59 | -21 (min) | All 1 - 10 |
ABCD or D in blood heat(Last Arc)
Mario
ma_abcd
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
160*3 80*4, 160*12, 1120 (4800) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
1+21 | 4 | 27 | 52 | -14 | All 1-25 |