Melty Blood/MBTL/Mario Gallo Bestino/Data: Difference between revisions
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(added mario data skeleton) |
CmndrInChief (talk | contribs) (→Special Moves: I think he has 236[A], 22[A], and 22[B] also) |
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Line 295: | Line 295: | ||
{{FrameData-MBTL | character = Mario| moveId = ma_236a | {{FrameData-MBTL | character = Mario| moveId = ma_236a | ||
| input = 236A | | input = 236A | ||
| images = MBTL_Mario_236A.png | |||
| hitboxes = MBTL_Mario_236A_hb.png | |||
| damage = | |||
| guard = | |||
| cancel = | |||
| property = | |||
| attribute = | |||
<!------------> | |||
| startup = | |||
| active = | |||
| recovery = | |||
| overall = | |||
| frameAdv = | |||
}} | |||
===== 236[A] ===== | |||
{{FrameData-MBTL | character = Mario| moveId = ma_236[a] | |||
| input = 236[A] | |||
| images = MBTL_Mario_236A.png | | images = MBTL_Mario_236A.png | ||
| hitboxes = MBTL_Mario_236A_hb.png | | hitboxes = MBTL_Mario_236A_hb.png | ||
Line 543: | Line 561: | ||
| images = MBTL_Mario_22A.png | | images = MBTL_Mario_22A.png | ||
| hitboxes = MBTL_Mario_22A_hb.png | | hitboxes = MBTL_Mario_22A_hb.png | ||
| damage = | |||
| guard = | |||
| cancel = | |||
| property = | |||
| attribute = | |||
<!------------> | |||
| startup = | |||
| active = | |||
| recovery = | |||
| overall = | |||
| frameAdv = | |||
}} | |||
===== 22[A] ===== | |||
{{FrameData-MBTL | character = Mario| moveId = ma_22[a] | |||
| input = 22[A] | |||
| images = MBTL_Mario_22[A].png | |||
| hitboxes = MBTL_Mario_22[A]_hb.png | |||
| damage = | | damage = | ||
| guard = | | guard = | ||
Line 573: | Line 609: | ||
| frameAdv = | | frameAdv = | ||
}} | }} | ||
===== 22[B] ===== | |||
{{FrameData-MBTL | character = Mario| moveId = ma_22[b] | |||
| input = 22[B] | |||
| images = MBTL_Mario_22[B].png | |||
| hitboxes = MBTL_Mario_22[B]_hb.png | |||
| damage = | |||
| guard = | |||
| cancel = | |||
| property = | |||
| attribute = | |||
<!------------> | |||
| startup = | |||
| active = | |||
| recovery = | |||
| overall = | |||
| frameAdv = | |||
}} | |||
===== 22C ===== | ===== 22C ===== | ||
{{FrameData-MBTL | character = Mario| moveId = ma_22c | {{FrameData-MBTL | character = Mario| moveId = ma_22c |
Revision as of 14:08, 14 April 2022
Standing Marmals
5A
Mario
ma_5a
|
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---|---|---|---|---|---|
|
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Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
5B
Mario
ma_5b
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 5B hb.png |
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Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
5C
Mario
ma_5c
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 5C hb.png |
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Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Crouching Marmals
2A
Mario
ma_2a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
2B
Mario
ma_2b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
2C
Mario
ma_2c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Jumping Marmals
j.A
Mario
ma_ja
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.B
Mario
ma_jb
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.C
Mario
ma_jc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Command Marmals
3C
Mario
ma_3c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j2B
Mario
ma_j2b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j2[B]
Mario
ma_j2[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Universal Mechanics
rapid 2
Mario
ma_rapid2
|
|||||
---|---|---|---|---|---|
(rapid2)
rapid2
|
|||||
File:MBTL Mario rapid2 hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
rapid 3
Mario
ma_rapid3
|
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---|---|---|---|---|---|
(rapid3)
rapid3
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
ground throw
Mario
ma_throw
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
air throw
Mario
ma_airthrow
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Special Moves
236A
Mario
ma_236a
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236A hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236[A]
Mario
ma_236[a]
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236A hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236B
Mario
ma_236b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236B~X
Mario
ma_236bx
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236BX.png File:MBTL Mario 236BX hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236B~X~X
Mario
ma_236bxx
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236BXX.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236[B]
Mario
ma_236[b]
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236B be hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236C
Mario
ma_236c
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
623A
Mario
ma_623a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
623B
{{FrameData-MBTL | character = Mario| moveId = ma_623b | input = 623B | images = MBTL_Mario_623B.png | hitboxes = MBTL_Mario_623B_hb.png | damage = | guard = | cancel = | property = | attribute = | startup = | active = | recovery = | overall = | frameAdv = }
623C
Mario
ma_623c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214A
Mario
ma_214a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214[A]
Mario
ma_214[a]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214B
Mario
ma_214b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214[B]
Mario
ma_214[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214C
Mario
ma_214c
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 214C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22A
Mario
ma_22a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22[A]
Mario
ma_22[a]
|
|||||
---|---|---|---|---|---|
|
|||||
[[File:MBTL_Mario_22[A].png|100x100px]] [[File:MBTL_Mario_22[A]_hb.png|100x100px]] |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22B
Mario
ma_22b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22[B]
Mario
ma_22[b]
|
|||||
---|---|---|---|---|---|
|
|||||
[[File:MBTL_Mario_22[B].png|100x100px]] [[File:MBTL_Mario_22[B]_hb.png|100x100px]] |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22C
Mario
ma_22c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214A
Mario
ma_j214a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214[A]
Mario
ma_j214[a]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214B
Mario
ma_j214b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214[B]
Mario
ma_j214[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214C
Mario
ma_j214C
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario j214C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Moon Skills
6BC
Mario
ma_6bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
3BC
Mario
ma_3bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
4BC
Mario
ma_4bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
2BC
Mario
ma_2bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.4BC
Mario
ma_j4bc
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario j4BC.png File:MBTL Mario j4BC hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Super Moves
236BC (Arc Drive)
Mario
ma_236bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
ABCD or D in blood heat(Last Arc)
Mario
ma_abcd
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |