Melty Blood/MBTL/Mario Gallo Bestino/Data: Difference between revisions
< Melty Blood | MBTL | Mario Gallo Bestino
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Scatteraxis (talk | contribs) (→5A) |
(added mario guard data) |
||
Line 6: | Line 6: | ||
| hitboxes = MBTL_Mario_5A_hb.png | | hitboxes = MBTL_Mario_5A_hb.png | ||
| damage = 160 | | damage = 160 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 24: | Line 24: | ||
| hitboxes = MBTL_Mario_5B_hb.png | | hitboxes = MBTL_Mario_5B_hb.png | ||
| damage = 260*2 (504) | | damage = 260*2 (504) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 42: | Line 42: | ||
| hitboxes = MBTL_Mario_5C_hb.png | | hitboxes = MBTL_Mario_5C_hb.png | ||
| damage = 420*2 (806) | | damage = 420*2 (806) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 61: | Line 61: | ||
| hitboxes = MBTL_Mario_2A_hb.png | | hitboxes = MBTL_Mario_2A_hb.png | ||
| damage = 140 | | damage = 140 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 79: | Line 79: | ||
| hitboxes = MBTL_Mario_2B_hb.png | | hitboxes = MBTL_Mario_2B_hb.png | ||
| damage = 420 | | damage = 420 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 97: | Line 97: | ||
| hitboxes = MBTL_Mario_2C_hb.png | | hitboxes = MBTL_Mario_2C_hb.png | ||
| damage = 620 | | damage = 620 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 116: | Line 116: | ||
| hitboxes = MBTL_Mario_jA_hb.png | | hitboxes = MBTL_Mario_jA_hb.png | ||
| damage = 130 | | damage = 130 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 133: | Line 133: | ||
| hitboxes = MBTL_Mario_jB_hb.png | | hitboxes = MBTL_Mario_jB_hb.png | ||
| damage = 500 | | damage = 500 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 150: | Line 150: | ||
| hitboxes = MBTL_Mario_jC_hb.png | | hitboxes = MBTL_Mario_jC_hb.png | ||
| damage = 560 | | damage = 560 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 170: | Line 170: | ||
| hitboxes = MBTL_Mario_3C_hb.png | | hitboxes = MBTL_Mario_3C_hb.png | ||
| damage = 700 | | damage = 700 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 188: | Line 188: | ||
| hitboxes = MBTL_Mario_j2B_hb.png | | hitboxes = MBTL_Mario_j2B_hb.png | ||
| damage = 400 | | damage = 400 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 206: | Line 206: | ||
| hitboxes = MBTL_Mario_j2B_be_hb.png | | hitboxes = MBTL_Mario_j2B_be_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = HA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 225: | Line 225: | ||
| hitboxes = MBTL_Mario_rapid2_hb.png | | hitboxes = MBTL_Mario_rapid2_hb.png | ||
| damage = 230*2 (414) | | damage = 230*2 (414) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 243: | Line 243: | ||
| hitboxes = MBTL_Mario_rapid3_hb.png | | hitboxes = MBTL_Mario_rapid3_hb.png | ||
| damage = | | damage = | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 261: | Line 261: | ||
| hitboxes = MBTL_Mario_throw_hb.png | | hitboxes = MBTL_Mario_throw_hb.png | ||
| damage = 400, 500, 600 (1500) | | damage = 400, 500, 600 (1500) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 279: | Line 279: | ||
| hitboxes = MBTL_Mario_airthrow_hb.png | | hitboxes = MBTL_Mario_airthrow_hb.png | ||
| damage = 200*2, 800 (1200) | | damage = 200*2, 800 (1200) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 298: | Line 298: | ||
| hitboxes = MBTL_Mario_236A_hb.png | | hitboxes = MBTL_Mario_236A_hb.png | ||
| damage = 510*2 (963) | | damage = 510*2 (963) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 334: | Line 334: | ||
| hitboxes = MBTL_Mario_236B_hb.png | | hitboxes = MBTL_Mario_236B_hb.png | ||
| damage = 1000 | | damage = 1000 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 351: | Line 351: | ||
| hitboxes = MBTL_Mario_236BX_hb.png | | hitboxes = MBTL_Mario_236BX_hb.png | ||
| damage = 480*2 (916) | | damage = 480*2 (916) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 368: | Line 368: | ||
| hitboxes = MBTL_Mario_236BXX_hb.png | | hitboxes = MBTL_Mario_236BXX_hb.png | ||
| damage = 800 | | damage = 800 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 385: | Line 385: | ||
| hitboxes = MBTL_Mario_236B_be_hb.png | | hitboxes = MBTL_Mario_236B_be_hb.png | ||
| damage = 560*3 (1483) | | damage = 560*3 (1483) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 404: | Line 404: | ||
| damage = 570*4 (1890) | | damage = 570*4 (1890) | ||
<!--last two hits only come out on hit, idk if theres a better way to notate--> | <!--last two hits only come out on hit, idk if theres a better way to notate--> | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 422: | Line 422: | ||
| hitboxes = MBTL_Mario_623A_hb.png | | hitboxes = MBTL_Mario_623A_hb.png | ||
| damage = 640, 556 (1196) | | damage = 640, 556 (1196) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 440: | Line 440: | ||
| hitboxes = MBTL_Mario_623B_hb.png | | hitboxes = MBTL_Mario_623B_hb.png | ||
| damage = 640, 556 (1196) | | damage = 640, 556 (1196) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 457: | Line 457: | ||
| hitboxes = MBTL_Mario_623C_hb.png | | hitboxes = MBTL_Mario_623C_hb.png | ||
| damage = 740, 382, 347, 312, 281 (2062) | | damage = 740, 382, 347, 312, 281 (2062) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 475: | Line 475: | ||
| hitboxes = MBTL_Mario_214A_hb.png | | hitboxes = MBTL_Mario_214A_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 492: | Line 492: | ||
| hitboxes = MBTL_Mario_214A_be_hb.png | | hitboxes = MBTL_Mario_214A_be_hb.png | ||
| damage = 780, 582 (1362) | | damage = 780, 582 (1362) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 510: | Line 510: | ||
| hitboxes = MBTL_Mario_214B_hb.png | | hitboxes = MBTL_Mario_214B_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 528: | Line 528: | ||
| hitboxes = MBTL_Mario_214B_be_hb.png | | hitboxes = MBTL_Mario_214B_be_hb.png | ||
| damage = 900*2 (1485) | | damage = 900*2 (1485) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 545: | Line 545: | ||
| hitboxes = MBTL_Mario_214C_hb.png | | hitboxes = MBTL_Mario_214C_hb.png | ||
| damage = 450, 418, 387, 355, 328, 301 (2239) | | damage = 450, 418, 387, 355, 328, 301 (2239) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 563: | Line 563: | ||
| hitboxes = MBTL_Mario_22A_hb.png | | hitboxes = MBTL_Mario_22A_hb.png | ||
| damage = 710 | | damage = 710 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 599: | Line 599: | ||
| hitboxes = MBTL_Mario_22B_hb.png | | hitboxes = MBTL_Mario_22B_hb.png | ||
| damage = 810 | | damage = 810 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 635: | Line 635: | ||
| hitboxes = MBTL_Mario_22C_hb.png | | hitboxes = MBTL_Mario_22C_hb.png | ||
| damage = 950, 731 (1681) | | damage = 950, 731 (1681) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 654: | Line 654: | ||
| hitboxes = MBTL_Mario_j214A_hb.png | | hitboxes = MBTL_Mario_j214A_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 671: | Line 671: | ||
| hitboxes = MBTL_Mario_j214A_be_hb.png | | hitboxes = MBTL_Mario_j214A_be_hb.png | ||
| damage = 780, 582 (1362) | | damage = 780, 582 (1362) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 689: | Line 689: | ||
| hitboxes = MBTL_Mario_j214B_hb.png | | hitboxes = MBTL_Mario_j214B_hb.png | ||
| damage = 900 | | damage = 900 | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 706: | Line 706: | ||
| hitboxes = MBTL_Mario_j214B_be_hb.png | | hitboxes = MBTL_Mario_j214B_be_hb.png | ||
| damage = 900*2 (1485) | | damage = 900*2 (1485) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 724: | Line 724: | ||
| hitboxes = MBTL_Mario_j214C_hb.png | | hitboxes = MBTL_Mario_j214C_hb.png | ||
| damage = 450, 418, 387, 355, 328, 301 (2239) | | damage = 450, 418, 387, 355, 328, 301 (2239) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 743: | Line 743: | ||
| hitboxes = MBTL_Mario_6BC_hb.png | | hitboxes = MBTL_Mario_6BC_hb.png | ||
| damage = 500*3 (1340) | | damage = 500*3 (1340) | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 761: | Line 761: | ||
| hitboxes = MBTL_Mario_3BC_hb.png | | hitboxes = MBTL_Mario_3BC_hb.png | ||
| damage = 640, 556 (1196) | | damage = 640, 556 (1196) | ||
| guard = | | guard = A | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 779: | Line 779: | ||
| hitboxes = MBTL_Mario_4BC_hb.png | | hitboxes = MBTL_Mario_4BC_hb.png | ||
| damage = 250, 300*5 (1474) | | damage = 250, 300*5 (1474) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 797: | Line 797: | ||
| hitboxes = MBTL_Mario_2BC_hb.png | | hitboxes = MBTL_Mario_2BC_hb.png | ||
| damage = 710, 582 (1292) | | damage = 710, 582 (1292) | ||
| guard = | | guard = U | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 815: | Line 815: | ||
| hitboxes = MBTL_Mario_j4BC_hb.png | | hitboxes = MBTL_Mario_j4BC_hb.png | ||
| damage = 250, 300*5 (1474) | | damage = 250, 300*5 (1474) | ||
| guard = | | guard = LHA | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 834: | Line 834: | ||
| hitboxes = MBTL_Mario_236BC_hb.png | | hitboxes = MBTL_Mario_236BC_hb.png | ||
| damage = 1000, 300*5, 1000 (3500 | | damage = 1000, 300*5, 1000 (3500 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = | ||
Line 854: | Line 854: | ||
| damage = 160*3 80*4, 160*12, 1120 (4800) | | damage = 160*3 80*4, 160*12, 1120 (4800) | ||
<!-- it does not add up but thats what training mode says --> | <!-- it does not add up but thats what training mode says --> | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| property = | | property = |
Revision as of 16:47, 14 April 2022
Standing Marmals
5A
Mario
ma_5a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
160 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 2 | 11 | 17 | -1 | - |
5B
Mario
ma_5b
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 5B hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
260*2 (504) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
5C
Mario
ma_5c
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 5C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
420*2 (806) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Crouching Marmals
2A
Mario
ma_2a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
140 | L | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
2B
Mario
ma_2b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
420 | L | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
2C
Mario
ma_2c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
620 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Jumping Marmals
j.A
Mario
ma_ja
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
130 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.B
Mario
ma_jb
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
500 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.C
Mario
ma_jc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
560 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Command Marmals
3C
Mario
ma_3c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
700 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j2B
Mario
ma_j2b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
400 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j2[B]
Mario
ma_j2[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | HA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Universal Mechanics
rapid 2
Mario
ma_rapid2
|
|||||
---|---|---|---|---|---|
(rapid2)
rapid2
|
|||||
File:MBTL Mario rapid2 hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
230*2 (414) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
rapid 3
Mario
ma_rapid3
|
|||||
---|---|---|---|---|---|
(rapid3)
rapid3
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
ground throw
Mario
ma_throw
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
400, 500, 600 (1500) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
air throw
Mario
ma_airthrow
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
200*2, 800 (1200) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Special Moves
236A
Mario
ma_236a
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236A hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
510*2 (963) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236[A]
Mario
ma_236[a]
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236A hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236B
Mario
ma_236b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1000 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236B~X
Mario
ma_236bx
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236BX.png File:MBTL Mario 236BX hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
480*2 (916) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236B~X~X
Mario
ma_236bxx
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236BXX.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
800 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236[B]
Mario
ma_236[b]
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236B be hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
560*3 (1483) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
236C
Mario
ma_236c
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 236C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
570*4 (1890) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
623A
Mario
ma_623a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
640, 556 (1196) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
623B
Mario
ma_623b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
640, 556 (1196) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
623C
Mario
ma_623c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
740, 382, 347, 312, 281 (2062) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214A
Mario
ma_214a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214[A]
Mario
ma_214[a]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
780, 582 (1362) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214B
Mario
ma_214b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214[B]
Mario
ma_214[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900*2 (1485) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
214C
Mario
ma_214c
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario 214C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
450, 418, 387, 355, 328, 301 (2239) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22A
Mario
ma_22a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
710 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22[A]
Mario
ma_22[a]
|
|||||
---|---|---|---|---|---|
|
|||||
[[File:MBTL_Mario_22[A].png|100x100px]] [[File:MBTL_Mario_22[A]_hb.png|100x100px]] |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22B
Mario
ma_22b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
810 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22[B]
Mario
ma_22[b]
|
|||||
---|---|---|---|---|---|
|
|||||
[[File:MBTL_Mario_22[B].png|100x100px]] [[File:MBTL_Mario_22[B]_hb.png|100x100px]] |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
- | - | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
22C
Mario
ma_22c
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
950, 731 (1681) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214A
Mario
ma_j214a
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214[A]
Mario
ma_j214[a]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
780, 582 (1362) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214B
Mario
ma_j214b
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900 | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214[B]
Mario
ma_j214[b]
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
900*2 (1485) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.214C
Mario
ma_j214C
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario j214C hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
450, 418, 387, 355, 328, 301 (2239) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Moon Skills
6BC
Mario
ma_6bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
500*3 (1340) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
3BC
Mario
ma_3bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
640, 556 (1196) | A | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
4BC
Mario
ma_4bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
250, 300*5 (1474) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
2BC
Mario
ma_2bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
710, 582 (1292) | U | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
j.4BC
Mario
ma_j4bc
|
|||||
---|---|---|---|---|---|
|
|||||
File:MBTL Mario j4BC.png File:MBTL Mario j4BC hb.png |
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
250, 300*5 (1474) | LHA | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
Super Moves
236BC (Arc Drive)
Mario
ma_236bc
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
1000, 300*5, 1000 (3500 | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |
ABCD or D in blood heat(Last Arc)
Mario
ma_abcd
|
|||||
---|---|---|---|---|---|
|
|||||
Damage | Guard | Cancel | Property | Cost | Attribute |
160*3 80*4, 160*12, 1120 (4800) | LH | - | - | - | - |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
- | - | - | - | - | - |