Skullgirls/Black Dahlia/Combos: Difference between revisions

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===2LK===
===2LK===
{{ComboHeader-SG}}
{{Combo-SG
| notation=
:2LK(1) 2MP 5HK
:jMK jHP
:5HP 236LP+LK
:2MP 5[HP] 214P~P
:5LK 5MK 2HP 236LP
:5LP 2LK 5MP 5HP 236LP+LK
| damage=5833
| meter=0
| location=Anywhere
| charspecific=Universal
| description=
* BnB for when you dont have bullets or meter
| video=[https://www.youtube.com/watch?v=liXsN3Nc9eA&list=PLwN4HBdDVAT2Pxh_-et357HdSUqyGe6e6&index=2&t=0s (video)]
|}}
{{Combo-SG
| notation=
:2LK(1) 2MP 5HK 236HP(LP)
:dash 5MK 5HP 236LP+LK
:2MP 5[HP] 214P~P
:5LK 5HK
:jMK jHP j236HP(LP) ("it can be LP or MP too")
:5LP 2LK 5MP 5HP 236LP+LK
| damage=6106
| meter=0
| location=Anywhere
| charspecific=Universal
| description=
* Meterless BnB starting with 1 (LP) bullet
| video=[https://www.youtube.com/watch?v=liXsN3Nc9eA&list=PLwN4HBdDVAT2Pxh_-et357HdSUqyGe6e6&index=2&t=11s (video)]
|}}
{{Combo-SG
| notation=
:2LK(1) 2MP 5HK 236HP(LP)
:5HP 214K
:OTG 2HK 236LP+LK
:2MP 5[HP] 236LP(LP)
:5MK 5HK
:jLP jMK
:5LP 2LK 5MP 5HP 236LP+LK
| damage=6472
| meter=0
| location=Corner
| charspecific=Lights/Mediums
| description=
* Meterless Corner BnB starting with 2 (LP) bullets
| video=[https://www.youtube.com/watch?v=liXsN3Nc9eA&list=PLwN4HBdDVAT2Pxh_-et357HdSUqyGe6e6&index=2&t=24s (video)]
|}}
{{Combo-SG
| notation=
:2LK(1) 2MP 5HK 236HP(LP) 214KK(MPx5, X)
:dash 5[HP] 236HP
:dash 5MK 5HP 236MP
:dash KK jHP(on the way down) j236HP
:dash KK jMP(on the way up) j236MP
:dash 236LP+LK
:5LP 2LK 5MP 5[HP] 236MP
:dash 2HK
| damage=7413
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Go to Install BnB when far away from the corner
* Skip the dash before KK jHP and the dash KK before jMP when at the corner
| video=[https://www.youtube.com/watch?v=J7QZzXoXFms&list=PLwN4HBdDVAT2Pxh_-et357HdSUqyGe6e6&index=1&t=8s (video)]
|}}
{{Combo-SG
| notation=
:2LK(1) 2MP 5HK 236HP(LP) 214KK(MPx5, X)
:dash 5[HP] 236HP
:KK jMK j236MP
:KK jHP j236HP
:5MK 5HP 236LP
:236LP+LK
:5LP 2LK 5MP 5[HP] 236MP
:dash 2HK
| damage=7419
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Go to Install BnB when close to the corner
| video=[https://www.youtube.com/watch?v=J7QZzXoXFms&list=PLwN4HBdDVAT2Pxh_-et357HdSUqyGe6e6&index=1&t=40s (video)]
|}}


===Throw===
===Throw===

Revision as of 21:16, 19 December 2022

Numpad notation
7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward
236 = Sg 236.png
214 = Sg 214.png
623 = Sg 623.png
421 = Sg 421.png
[4]6 = 4.gif (hold for 35 frames), 6.gif
[2]8 = 2.gif (hold for 35 frames), 8.gif
360 = Sg 360.png
(N) = Multi-hit move hits only N times. May be omitted if all hits are used.
xN = Normal that chains into itself pressed N times. May be omitted if all hits are used.
[X] = Hold down X
]X[ = Release X
X~Y = X then Y done in quick succession
X/Y = X or Y
!X = X triggers a burst
OTG = Following move hits off the ground, after a red bounce
CH = Counter hit
fastfall = Cancelling an air normal into another move to change momentum and land early. The second move doesn't hit, it gets canceled when landing. Example: Double jHP(1) > jHK lets Double land from the multi-hit jHP early.
sj = Super jump
dj = Double jump
jc = Jump cancel
ADC = Airdash cancel
IAD = Instant airdash
TK = Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button. Example: 2147LK for TK Airball)
Character Weight Classes
Light: Filia/Fukua, Peacock, Ms. Fortune, Painwheel, Valentine, Squigly, Annie, Umbrella
Middle: Cerebella, Parasoul, Eliza (for combos), Beowulf, Robo-Fortune, Black Dahlia
Heavy: Double, Big Band


Hit Confirms

BnB Combos

Beginner

Intermediate

Advanced

Conversions

Enders

Tips & Tricks

Combos By Starter

2LK

Notation Damage Meter Cost Location Character Specific? Notes Video
2LK(1) 2MP 5HK
jMK jHP
5HP 236LP+LK
2MP 5[HP] 214P~P
5LK 5MK 2HP 236LP
5LP 2LK 5MP 5HP 236LP+LK

5833

0

Anywhere

Universal

  • BnB for when you dont have bullets or meter

(video)

2LK(1) 2MP 5HK 236HP(LP)
dash 5MK 5HP 236LP+LK
2MP 5[HP] 214P~P
5LK 5HK
jMK jHP j236HP(LP) ("it can be LP or MP too")
5LP 2LK 5MP 5HP 236LP+LK

6106

0

Anywhere

Universal

  • Meterless BnB starting with 1 (LP) bullet

(video)

2LK(1) 2MP 5HK 236HP(LP)
5HP 214K
OTG 2HK 236LP+LK
2MP 5[HP] 236LP(LP)
5MK 5HK
jLP jMK
5LP 2LK 5MP 5HP 236LP+LK

6472

0

Corner

Lights/Mediums

  • Meterless Corner BnB starting with 2 (LP) bullets

(video)

2LK(1) 2MP 5HK 236HP(LP) 214KK(MPx5, X)
dash 5[HP] 236HP
dash 5MK 5HP 236MP
dash KK jHP(on the way down) j236HP
dash KK jMP(on the way up) j236MP
dash 236LP+LK
5LP 2LK 5MP 5[HP] 236MP
dash 2HK

7413

1

Midscreen

Universal

  • Go to Install BnB when far away from the corner
  • Skip the dash before KK jHP and the dash KK before jMP when at the corner

(video)

2LK(1) 2MP 5HK 236HP(LP) 214KK(MPx5, X)
dash 5[HP] 236HP
KK jMK j236MP
KK jHP j236HP
5MK 5HP 236LP
236LP+LK
5LP 2LK 5MP 5[HP] 236MP
dash 2HK

7419

1

Midscreen

Universal

  • Go to Install BnB when close to the corner

(video)

Throw

Air Throw

Notation Damage Meter Cost Location Character Specific? Notes Video
Airthrow
OTG 2HK 236LP+LK
2MP 5[HP] 214K
5MK 5HK
jMK jHP
2LK 5MP 2HP 236LP(LP)
5LP 2LK 5MP 5HP 236LP+LK

4527

0

Anywhere

Lights/Mediums

  • Standard route for Lights/Mediums.

(video)

Airthrow
OTG 2HK 236LP+LK
2MP 5[HP] 214K
5LK 5MP 5HK
jMK jHP
5MK 2HP 236LP(LP)
5LP 2LK 5MP 5HP 236LP+LK

4440

0

Anywhere

Heavies

  • Standard route for Heavies.

(video)

Counter Hit Punishes

Double Snap

Notation Damage Meter Cost Location Character Specific? Notes Video
Snapback
2LP 2MP 5HK
jHP
repeat

N/A

1

Corner

  • Basic double snap

(video)

Midscreen Assist Kill